Sdw information 1047 glöps
- general:
- level: user
- personal:
- first name: Andreas
- last name: Gustafsson
- portals:
- csdb: profile
- cdcs:
- cdc #1: The Larch 3 by Bones
- cdc #2: rezurrection by Calodox
- 64k Windows WOBBLE THE FUCK by Fnuque [web]
- Got the same problem as loaderror, but I have a GTX560 and reasonably up-to-date drivers.
- isokadded on the 2011-10-23 15:39:01
- demo ZX Spectrum paralactika by deMarche
- BiTL: It may WORK on a ZX-spectrum, but it looks nothing like the video posted here. Flashing red and yellow every second frame doesn't get you orange - it gets you flickering red and yellow.
The sad thing is that many only view the video and get an unfair representation of how the demo looks (just read the comments to "mescaline synesthesia" and see all the "Oh, look at the cool colors, never knew the ZX had those" etc.). That is just not correct.
Both this and the other deMarche demos are great demos, but I really don't like that they are presented to the casual watcher in a form that just simply is not how it looks on the real machine. - isokadded on the 2011-08-29 14:13:01
- demo ZX Spectrum paralactika by deMarche
- Optimus - yeah, they probably did the capture with one of those emulators with "gigascreen" or whatever it is called enabled which blends two frames into one. Not at all representative on how it looks on a real machine.
- isokadded on the 2011-08-29 00:27:48
- 4k Atari VCS Nyantari 2600 by Tjoppen
- Excellent!
I think it takes some knowledge of the 2600 to truly appreciate just how tricky this is.
I still haven't figured out exactly what is drawn using which TIA-object, but it comes together nicely! :) - rulezadded on the 2011-08-15 10:20:05
- 64k Windows uncovering static by Fairlight [web] & Alcatraz [web]
- Doesn't run properly for me, sometimes crashes after loading, sometimes start but without music.
Core i7, GTX560, Win7 - isokadded on the 2011-08-13 12:23:53
- demo Amiga OCS/ECS G. by Noice [web]
- Nice, I'd forgotten that this wasn't uploaded to Pouet.
Contains one of the few Amiga routines (of the many that I coded) that actually made it into a demo! :) - isokadded on the 2011-06-25 23:58:21
- invitation Atari ST SV2k11 Invitro by Aggression & Mystic Bytes [web]
- Nice, love Piesiu's graphics!
- rulezadded on the 2011-06-25 00:31:14
- 96k Atari ST Natrium by Rave Network Overscan [web]
- Great! And squeezed into 96kb is even more impressive.
I don't know much about ST-coding (got to buy a machine someday and try to learn) but I'm very interested in the chunky-modes used here.
Is it done with chunky-2-planar, or is there some copper-like thing that can be used?
Come to thnk of it, I don't even know if the standard ST graphics mode are planar to begin with! :) - rulezadded on the 2011-06-05 21:24:44
- 128b VIC 20 Bordersnake by Noice [web]
- Fulls overscan/all border/whatever you want to call it colorful-sine-snake-effect in 128 bytes for unexpanded VIC20.
In VICE VIC20-emualtor (xvic.exe) make sure to - configure it to not use any RAM expansion:
Settings/VIC settings/no expansion memory.
Also have some patience with the BASIC sine-calculator in the beginning, it takes a couple of seconds. - isokadded on the 2011-06-04 23:45:55
- 256b Vectrex Twistex by Orb [web]
- Thumb up for Vectrex!
- rulezadded on the 2011-05-25 22:14:55
account created on the 2001-04-06 09:08:38
