JAC! information 1578 glöps
- 256b Atari XL/XE Landscape by Agenda
- Nice fractal lines. And 8 bytes of music shout be enough for everybody :-)
- rulezadded on the 2021-03-17 01:57:41
- 256b Atari XL/XE Nematodes by Lamers
- I first thought, well seen before like that. But looks so smooth in 50 Hz. I often tried to make my sinus effects less lookup/static looking. This one really achieves it.
- rulezadded on the 2021-03-17 01:53:58
- 256b Apple II A2Inside by Desire [web]
- If your code is small, your pixels must be big. And yes, cute idea.
- rulezadded on the 2021-03-17 01:46:18
- 256b Apple II NeverGonna by Desire [web]
- Sound support was the right choice!
- rulezadded on the 2021-03-17 01:44:51
- 256b Atari XL/XE Calamus by Agenda
- Hard to believe this is shorter than my and sim's comment
- rulezadded on the 2021-03-17 01:43:20
- 256b Atari XL/XE Sprout by Agenda & Ilmenit
- This just mad and beautiful, hat's off.
- rulezadded on the 2021-03-17 01:36:56
- 128b Atari XL/XE Prokaryota by Agenda
- "The font in the charset is a part of the ROM memory, where interesting looking pattern was present." - exactly my kind of humor!
- rulezadded on the 2021-03-17 01:34:47
- 128b Atari XL/XE Game of Life by Agenda
- "The game of life is the game of love" - properly put into code.
- rulezadded on the 2021-03-17 01:32:37
- 256b Atari XL/XE Diamonds Are Forever by Atari Invasion
- This "256 bytes with real music instead of noise" trend is really mindboggling. Great job F#READY and ivop.
- rulezadded on the 2021-03-17 01:29:47
- demo Windows 1995 by Kewlers [web] & mfx [web]
- Extremely pushing soundtrack and visuals. The track for the credits outro is ace.
- rulezadded on the 2021-03-14 23:41:01
account created on the 2003-03-30 13:23:16
