Paralax information 894 glöps
- general:
- level: user
- personal:
- first name: Mario
- last name: Topf
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: The nonstop Ibiza experience by orange
- cdc #2: Vanillarocker by mfx [web]
- cdc #3: Number One/Another One by Carillon & Cyberiad [web] & Fairlight [web]
- cdc #4: The Legend of Sisyphus by Andromeda Software Development [web]
- demo Windows Zapdrumm by Speckdrumm [web]
- Mtl: I get your argument but I think you're missing a crucial point here. There were of course coders involved (read:crucially necessary) in creating engine, toolchain, editing environment, demo exclusive shaders, modifiers and so on. It would have been easy to produce something fitting into your category but we simply like doing different stuff for now. There are tons of groups out there making such demos and some are really awesome and cool. Quite honestly though I don't see any reason why it wouldn't be possible to reproduce many of those with premiere, maya, photoshop and the likes.
If this was in fact now true, your argument would boil down to saying that a demo can only be considered a demo if it was fulfilling the viewer's more or less diffuse demostyle expectations irrelevant of the actual technical and artistical background. That's like saying a painting shall no longer be considered a painting because the result resembled something not to be expected from a painting despite it being nothing more than color pigments applied onto a canvas. In my opinion though, the knowledge that something is in fact realtime, coded from scratch to run as a separated entity on your computer and conforming to competition rules changes the picture completely and it is the reason why demos are still demonstrating the group's effort in doing realtime stuff while wilddemos adhere to a perhaps sometimes related yet still without a doubt different context. Ultimately I'd like to challenge the thought that demos still are all about plainly demonstrating coder skills. It's been a while since the arrival of 'design', and as the scene is progressing so are its outputs. There is nothing wrong in code supporting graphics, not graphics supporting code. - isokadded on the 2009-01-17 15:58:01
- demo Windows Zapdrumm by Speckdrumm [web]
- Thanks for the progressive comment teaching us what demos really ought to be and drawing a clear and final line for the scene to learn from!
On behalf of Speckdrumm Gardening I'd like to express our most honest sympathies for those who've been hurt by the expectation of funniness. Clearly though you looked for something never promised to you in the first place. In fact if you like laid out rules and conformity, real mainstream television might be just the thing you're looking for. Meanwhile, for me personally, the scene still sums up to this one quote: "whatever, I do what I want!". Also thanks for the cool comments from the major rest of you! Also: an ATI fix will come with the final version of this prod, this could take some time though. - isokadded on the 2009-01-16 23:50:36
- votedisk Windows evoke 2000 votingdisk by bypass [web] & Haujobb
- sweet
- rulezadded on the 2009-01-13 02:16:31
- 4k Windows Kybernetic by Still [web]
- Most probably there was better sound from the first two entries in this compo alone but nevertheless the effect strikes out to be interesting. I'd agree with preacher about the lack of soul, still this pretty much rocks.
- rulezadded on the 2009-01-10 22:25:37
- demo Windows fr-minus-012: palindromeda suger by Farbrausch [web]
- It's really not _that_ epilleptic. The compo probably had worse. It's though a nice concept release playfully executed and thus fine!
- rulezadded on the 2009-01-08 19:58:10
- fastdemo Windows and where is the sackkarre? by Die Kleinen Mutterficker
- It usually crashes before showing the launcher but once it actually did make it to the setup dialog before crashing again.. :) vista 32, gf8800 btw
- isokadded on the 2009-01-06 18:14:14
- demo Windows Zapdrumm by Speckdrumm [web]
- Btw: here is the official HD video of the demo.
- isokadded on the 2009-01-05 20:43:00
- demo Windows Goebels 3000 by Boozoholics [web] & Excess [web]
- dirty yet effective
- rulezadded on the 2009-01-05 18:33:53
- demo Windows Zapdrumm by Speckdrumm [web]
- "Which further messages is Speckdrumm trying to transport? Write that down in your copybook now!"
- isokadded on the 2009-01-04 23:51:02
- demo Windows The Ugly and The Beast by SquoQuo [web]
- fun for the whole family
- rulezadded on the 2009-01-04 21:22:57
account created on the 2001-07-16 15:28:07
