deepr information 543 glöps
- general:
- level: user
- personal:
- first name: joni
- last name: leiponen
- demo Windows Twist by Pocok!prodz
- The last effects beginning looked great, that's why this one doesn't totally suck.
- isokadded on the 2006-10-11 13:38:09
- demo Windows my own bullet of autumn by Crolyx
- Something rude (the human models..), something nice (good scenes, feeling, particles, cameras). But overall a very compact demo by a seemingly talented guys. By looking also your previous demos I just can say that keep up the good work guys.
- rulezadded on the 2006-09-27 13:59:01
- demo Windows vorticity by mfx [web]
- fUckings to all of you who hate this, I loove this.
- rulezadded on the 2006-09-19 07:34:38
- demo Linux Windows MacOSX PPC MacOSX Intel Rajut Hevit by wamma [web]
- Got some serious MUNA, though lowers by function pow(scaledDemoTime, 16) where scaledDemoTime goes from 0 to 1 linearly through the demo. But, very good design indeed.
- rulezadded on the 2006-09-18 14:14:31
- 64k MS-Dos vakio by Mewlers
- Some tasty design yeah.
- rulezadded on the 2006-09-18 11:56:14
- demo Windows Onwards by Traction [web]
- Enjoyable and pretty visuals connected to a good music with perfect sync makes this an excellent demo! Good work!
- rulezadded on the 2006-09-18 09:29:23
- demo Windows Iterate by Imbusy [web] & Xerxes
- +design
+flow
-some parts even too simplified
-really doesn't need any shaders
= ok - isokadded on the 2006-08-09 10:18:20
- demo Windows Primate Theory by Unknown Artists [web]
- Well, a nicely composed kicking music (even has a catchy melody kind of a thing) :) Totally great concept, good design and models.
Allthough the code seems to be little non optimized, or may it also be my work-computers Geforce FX 5500 that sucks (the beginning texts, and all the scenes, not including the TV scene, inside the art on the wall go with a very low framerate here [about 6 fps] on P4 3.2GHz and FX5500). Overall the demo gives quite nice picture of the code, in the future just some more optimizing and for example the marching cubes could've been used a little more creatively in the volcano scene ;) - rulezadded on the 2006-08-09 09:31:39
- demo Windows 1995 by Kewlers [web] & mfx [web]
- You have totally managed to get the right 1995 feeling in to the demo. And also technically a nice prod. Respect!
- rulezadded on the 2006-08-07 17:36:24
- demo Windows unknown entity by Promille Dezign
- Thank you all of commenting our product.
s_tec (&rest interested): Some of those scenes use raytracer, written by Rock of Promille Dezign. In those scenes hardware is only used to draw the resulting quads. - isokadded on the 2005-08-11 09:42:20
account created on the 2003-08-08 19:21:27
