NR4 information 1208 glöps
- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Crinkler by Loonies [web] & TBC
- cdc #2: Sointu by Brainlez Coders!
- cdc #3: Fracaelid by Flex
- cdc #4: Empires by Conspiracy [web]
- cdc #5: TheFireflyEffect
- demo JavaScript Folosh by JCix
- Cool! Extra thumbs for releasing the code on Shadertoy
- rulezadded on the 2020-11-25 10:36:34
- 4k Windows wysinwyg by Bunch of Craving Kids
- music is great!
- rulezadded on the 2020-11-25 00:26:35
- demo Gameboy Color It Came from Planet Zilog by Phantasy
- really nice!!! I had to buy a GBC flash cartridge now, this is just too awesome.
- rulezadded on the 2020-11-24 22:58:58
- demo Commodore 64 Chromeover by Proxima
- The dude in the pic looks very much like my history teacher back then :D
- rulezadded on the 2020-11-23 19:54:11
- 4k procedural graphics Windows Autumn by Team210 [web]
- Hey, thanks for your positive feedback! I appreciate it. I'm very motivated to code another one for the next party that has a gfx compo. In fact, I have all ingredients ready - except non-ugly clouds :P unreal how much fun this is
- isokadded on the 2020-11-23 12:22:23
- demo Wild Meowbit Demo #1
- go for more coding! :) nice!
- rulezadded on the 2020-11-22 21:26:15
- 4k Windows PROCYON by k2 [web]
- saw it in the compo! I like the palette very much
- rulezadded on the 2020-11-22 01:51:32
- 4k procedural graphics Windows Autumn by Team210 [web]
- Hey! I tested it on GTX1080Ti where it takes ~15sec to render, also on RTX2080 where it should render faster and look slightly different (unportable hash).
If it maxes out a CPU core, then the shader is still compiling. The prod should do nothing on your CPU apart from compiling the shader :) - isokadded on the 2020-11-21 23:56:07
- 128b Atari XL/XE Clouds 128b by Agenda
- that's small :)
- rulezadded on the 2020-11-21 23:53:11
- demo Wild DUCKY IS BACK (Fujitsu FM77AV)
- ducky in space!
- rulezadded on the 2020-11-21 00:33:49
account created on the 2017-10-01 02:02:46
