4gentE information 203 glöps
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
I refer to people who has worked professionally for say 10+ years in the field of games, architecture, previz, movies, books and magazines.
So, you’re refering to me. Make that 30 years. One less than The_Sarge up there. I won’t say that I don’t have a few old friends and colleagues that voluntarily sold their soul to the devil, I’ll say they are a thin minority. What bothers me immensely is when I see people in my line of work whom I know to actually despise this tech and who see all its downsides and shortcomings being forced to work with it because it’s the latest business buzzword. - isokadded on the 2025-04-23 21:47:49
- demo Amiga AGA Skywards by Darkage [web]
- @Iridon:
And then there are those who suddenly found out they were in fact talented artists in the past year or two. ;-)
Quote:…its most novice and aspiring artists who bash AI art…
Again, I disagree. Quote contrary in my experience. But maybe we’ve been swimming in different echochambers.
For example, have you seen the C64 artists initiative regarding AI and openness of artistic processess? Very few novice artists signed that paper.
Also, it’s not thoroughly clear what do we mean by “bashing”. - isokadded on the 2025-04-23 17:45:03
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
I think one big problem is many who bash AI is not artists.
In my experience with this subject, and I do have some, it’s EXACTLY the artists that mostly bash AI. Coders mostly defend AI usage. - isokadded on the 2025-04-23 17:00:40
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
Compiling code is something else, it is a “translation” process without introducing any ingenuity, inventiveness or talent specific to the art of coding.
Haha, it just occured to me that prompting is also a “translation” process in which one translates original artists’ talent and hard work plus countless slavelabour hours alignment work into techbro profit and personal fame. Not to mention the translation of original authors’ very livelihoods and all the natural resources into users feeling like artists. In fact translating future children’s lives into feeling talented. Ok, stop. - isokadded on the 2025-04-23 16:57:13
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
You can generate pretty pictures locally in a Raspberry Pi using Stable Diffusion. Or in your laptop, in less time but "wasting" a bit more or energy.
I suppose that means you train the model locally on that same Rasp Pi and with data resources you locally have. Is that it?
@ham:
For me, that exact process you want to cut short (of pixeling for example) is what this hobby is all about. The process. Eye-mind-hand. Not verbal commands. You know, skill. Like in other folk-art type activities. Streamlining the time consumption in a way that leaves the hobbyist less knowledgable about his/her trade is detremental to the hobby community in question in any long(er) run. We don’t want this hobby to die with us. Now, You did once say that after attacking you I proceed to write things nobody understands, but I’m hoping you can understand this. Not agree with me, merely understand. - isokadded on the 2025-04-23 16:03:43
- demo Amiga AGA Skywards by Darkage [web]
- Person A: “This prod doesn’t comply to the rules stated on submission form.”
Person B: “I didn’t know that. But… [~place wall of quasi intellectual text that goes in circles here~]”
Remember what I wrote about mental retardation before? All similarities to real persons coincidental. - isokadded on the 2025-04-22 22:17:40
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
The compositions are done properly, there’s decent transition between scenes, cohesion throughout, flow, etc. The show isn’t bad.
Excuse me for asking, but have you perhaps gone blind? Are you kidding me? This thing is going nowhere. There is 0 dramaturgy, it just drags on and on. Fly in, rotate, zoom, rotate, fly out. Repeat. This is what you call “flow” I guess. The collaged objects are poorly isolated with all kinds of jagged edges and rogue pixels all over the place. This you call “cohesion” I guess. The thing looks like something done on souped up Amiga 2000 (without video toaster) in Scala software circa 1992 by a rookie. Sorry, I’d analyze some more but my brain and eyes bleed from the idea of having to watch it through again. It’s human made slop, peppered all over with AI slop on top. - isokadded on the 2025-04-22 20:19:56
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
and as a deliberate provocation.
Methinks this too. As I thought of TM2. Performative art. What's sad about it all is that HackAndMagnify is not a part of the conspiracy but a genuine useful hack. Just like me. - isokadded on the 2025-04-22 13:33:38
- demo Amiga AGA Skywards by Darkage [web]
- Nah, it's probably just your imagination.
However.
I advise you to go see a doctor if you think you can hear mosquitos talk. Seriously dude, it could be something dangerous. - isokadded on the 2025-04-22 13:12:16
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
"Let's remember that an AI model is not an artist. The artist is the person using this tool."
Look, if stupid AI puts suction cups ON TOP of a tentacle, and the artist doesn't even care enough to fix that, that's not dedication, that's not the demoscene spirit, that's selling the audience short. That's slop. So much for the "artistry". All you have to do is look at the screenshot on top. Not hard at all. Although, as I discover again and again, you just can't sell some of the audience short enough. And that's perfectly OK, I just don't understand why these short guys want us all to walk on our knees pretending to be short (and blind) too. - isokadded on the 2025-04-22 12:49:48
account created on the 2021-02-12 08:59:12
