Natt information 38 glöps
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- demozoo: profile
- demo MS-Dos Wild New Horizons by Otomata Labs [web]
- Quote:
Very artistic and thanks for showing what this 1982(!) PC is capable of!
Well, we target later generations with a 4096-color output and an EGC blitter. The first one that has those (PC-9801VX) is released in 1986.
This is like if you're saying that a complex VGA demo is what an IBM XT is capable of 😆 - isokadded on the 2026-10-04 14:45:02
- 32b MS-Dos 8-pinski by Desire [web]
- Does this mean we can bruteforce a winning MS-DOS intro now? It's only 2^64 different intros for a program to check if there's any screen activity 😄
- rulezadded on the 2026-10-04 14:29:03
- 32k demo Atari VCS Triplet by Otomata Labs [web]
- Quote:
Oh, and come on. Using 3 musicians in a VCS prod - seriously? Just kidding, definitely my favorite prod of the party.
We even got 5 musicians originally btw, including Abstract 64 who made a really good beeper tune for the ending. Sadly it was too complex and couldn't fit in the ROM... - isokadded on the 2026-04-12 07:16:12
- 4k ZX Spectrum Parallel Visions by Virtual Vision Group & Otomata Labs [web]
- Music is so good for being in a 4k
- rulezadded on the 2025-08-25 23:21:58
- demo Atari Lynx Unbound by New Generation
- Congrats for winning! Very nice animations but sadly no thumbs for requiring a modern disk streaming solution that never existed back in the day. Also no PSG usage beyond being a PCM DAC for most of the time.
- isokadded on the 2025-08-25 23:19:50
- demo Amiga OCS/ECS fatal spine by Otomata Labs [web]
- Bugulman
- rulezadded on the 2025-05-08 05:13:06
- 40k demo NES/Famicom Mapperless by Otomata Labs [web]
- Quote:
I'm quite curious about the 420 color screen, I understand what the code is doing but I'm not sure what I'm _supposed_ to be seeing. Composite artifact colors? Time-dithered blurring?
It's using a hardware bug/feature that if all rendering is off and VRAM port address points to the palette memory, it will display the color of that entry as a background color. This is why there's a big PPUADDR read slide during active display.
This effect, combined with color emphasis, had been discovered and made into a full color palette demo almost two decades ago. But nothing more had been done to it until now. - isokadded on the 2025-04-23 05:28:43
- 40k demo NES/Famicom Mapperless by Otomata Labs [web]
- NTSC NES / Famicom only. As official PAL machines have different PPU timings and we have to cycle count until the last line of raster effects :)
- isokadded on the 2025-04-20 09:00:13
- 32k Atari VCS Twin by All You Can Execute
- This is a remix of original music and (barely) visuals by Petriform https://youtu.be/C0vqrmRgfM8. It is mostly a showcase of our new software pitch engine that expands the original 32 different pitches into 7937!
Also this was ranked 1st in music compo. It's here because I added visuals to the ROM later ^^; - isokadded on the 2024-06-25 08:06:55
- demo SNES/Super Famicom D-Zero by Desire [web]
- Good to finally see a SNES demo, let alone the one that won the compo!
- rulezadded on the 2021-04-05 17:27:41
account created on the 2021-04-04 01:34:08
