hfr information 1191 glöps
- general:
- level: user
- personal:
- first name: hellfire
- last name: haujobb
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Xaos by Mist
- cdc #3: you am i you am the robot by orange
- cdc #4: Texas by keyboarders
- cdc #5: The Legend of Sisyphus by Andromeda Software Development [web]
- demo JavaScript Old School Mod Tracker by Squeepty [web]
- It's a nice collection of tunes but what makes it a "demo" and why is it called "tracker"?
- isokadded on the 2026-06-19 13:29:56
- demo Commodore 64 Next Round by Performers
- "it is never too late to have a happy childhood" :)
- rulezadded on the 2026-06-08 09:49:51
- demo Amiga OCS/ECS CATALOG.EXE by Hackers [web]
- Quote:
My friend's Amiga 600 right after the title screen
What's much more remarkable than a demo crashing on the A600 (probably wrong kickrom installed) is that your 1084 still has its front flap! ;) - isokadded on the 2026-05-28 16:16:12
- demo Amiga OCS/ECS CATALOG.EXE by Hackers [web]
- A new quality to texture mapping on the 500.
Still wondering what you're doing during the 3 minutes of "precalc scroll" :) - rulezadded on the 2026-05-27 17:40:39
- demo Amiga AGA GenerationX by Haujobb
- Quote:
we ran into a deadline and so we cut short :)
You also ran into a not-very-cooperative compo machine.
I remember seeing (most parts of) the demo atleast three times at Nexus :) - rulezadded on the 2026-05-05 17:54:57
- demo Gameboy Advance portmeirion state by Matt Current [web]
- If I had three wishes, one of them would be more demos like this one!
- rulezadded on the 2026-04-30 14:26:41
- demo ZX Enhanced NullForm by Virtual Vision Group
- So what exactly do I need to run this?
- rulezadded on the 2026-04-30 12:09:56
- demo Amiga OCS/ECS Generation X by Binary
- That are pretty cool effects - and a lot of them!
I'm not a big fan of the presentation, though, which feels very early-90s and almost megademo-like. Probably also because many parts have a common screen layout (logo to the right). I was hoping for a change when the music in the second part started with more pace but it lost its punch, too.
But I don't understand why anyone would give a thumb down because it comes on one disk and not on two... - rulezadded on the 2026-04-21 13:51:24
- demo TIC-80 Your Art by The Unstoppable Hacker Bunch
- Oh, that was nice!
Somehow completely missed it last year... - rulezadded on the 2026-04-21 11:34:13
- demo Wild endfield by konsumer [web]
- Thanks for all the positive feedback so far and maybe a few words about the Picotron platform...
Compared to Pico8, which we used before, the virtual CPU runs at exactly twice the speed (8 million cycles/sec) which roughly corresponds to the number of additional pixels, so it's not so much faster per se.
The resolution is 240x135 (16:9) with 64 custom colors which has of course much less limitations than the fixed Pico8 colors.
In addition to the CPU there is graphics unit (for drawing sprites and lines and such), somehow comparable to the Amiga Blitter but much more sophisticated as it's handling pixels and not just bits.
But what really makes the platform interesting are "userdata operations" (basically arrays) which can add/mul/div values pairwise from two arrays - and that's significantly faster than making a Lua loop do the same.
This means completely reorganizing your data and algorithms to take advantage of this new layout - which is fun but a not-to-underestimate mind-bender in some situations.
We use this e.g. for the audio mixer (we are playing a 4chn .mod-file, bypassing the internal synth) and to do bilinear filtered texture mapping (replacing the internal “tline” function). - isokadded on the 2026-04-20 17:13:07
account created on the 2001-11-06 10:36:21
