Hannibal information 100 glöps
- general:
- level: user
- personal:
- last name: Hannibal
- demo invitation Amiga OCS/ECS Apocalypso
- great style, great music, great art, great vibes.
- rulezadded on the 2026-08-25 15:05:44
- demo Dreamcast Mutate by Haujobb
- Very nice, and clean, with nice effects. I love the platform choice, and especially the sound during the credits - very nice.
- rulezadded on the 2026-08-25 14:59:11
- 256b procedural graphics Dreamcast Bloom 612 by The Orz
- Nice screenshot, nice effect, tiny, on a funky platform. Pure win.
- rulezadded on the 2026-08-25 08:16:38
- demo Dreamcast AJ-02
- I completely missed this when it came out. The effects were nice, and well timed with music. Wonderfully put together on a great platform.
- rulezadded on the 2026-08-25 08:13:20
- demo Commodore 64 Rodents in the Attic by lft [web]
- Amazing. While I could see some of the complications LFT would have hit, the explanation shows just how many more problems there were, and how many tricks went into overcoming them.
I love the meticulousness of trying to get each animation frame as accurate as possible, and the explanation openly explaining the 2 pixels that are off, instead of pretending everything was perfect. That honesty seems perfect for LFT.
And it was perfect merge of technical limitations with storytelling. Bravo. - rulezadded on the 2026-07-31 00:49:43
- demo Amiga OCS/ECS Generation X by Binary
- Yeah, I don't agree with Photon here at all. It meets the requirements - it runs from disk on real hardware, it's delivered in ADF file format. There isn't even a limit of using just a single disk in the combo, is there?
So it isn't trying to circumvent any compo rules, it just doing something different and fun - that's what demos are all about, right? Respect for that.
I didn't even notice it was over 8 minutes, because there were SO MANY different scenes here! Good call to play it all, Charlie! - isokadded on the 2026-04-21 19:52:28
- demo Amiga OCS/ECS Generation X by Binary
- Heh, I can't believe you were the one who asked me about that years ago. It WAS way too much effort, but it was worth it in the end. There are no plans for IV, though, I promise!
I hope you've got more coming in the future, though! - isokadded on the 2026-04-12 03:50:26
- 4k Amiga OCS/ECS 4 seasons by Binary
- This one is nice.
Voxel routine looks great, and has nice framerate. The 3x3 pixel pattern gives it a unique look. The roll looks very smooth for a 4x4 display, and I think that was a first on Amiga.
Add in solid music that fits the scene, a small intro part, logo and scroller, all in 4k - impressive. - rulezadded on the 2026-04-11 18:32:42
- demo Amiga OCS/ECS Generation X by Binary
- So much amazing code in this demo!
I always love dot effect, and the 3d rotating dots are great. Not quite 7424 individual dots set each frame, though, right? I count 1856 per bitplane. But they do look like they have perspective correction, no symmetry (maybe 1 axis?), and are morphing, which makes it impressive. Dot tunnel is great, and I love the twisting rotzoomer.
I felt the demo was music and graphics didn't live up to the insanely high quality of the code, though. It was pretty solid, but IMO it didn't all fit together completely. I would have liked a more coherent art direction, consistent or complementary color schemes, and script effect changes timed to match music beats. I think that could have highlighted the effects further? Also, and any demo over 4k that uses system fonts feels lazy.
Still, this was a great production, that just feels a little rushed. - rulezadded on the 2026-04-07 09:06:10
- 64k Amiga OCS/ECS Back to the Pixelated World by Agima
- Agree with Slumgud and Depeche: Fresh
- rulezadded on the 2026-04-06 19:27:32
account created on the 2006-01-30 23:42:28
