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2010-07-31 05:15:21
iq
code
trick for 1k raymarchers :: lighting
91
2012-05-12 21:58:18
skrebbel
2012-05-07 12:36:27
voxelizr
code
Anyone ever implemented sphere-tracing with proper cone-tracing?
19
2012-05-10 19:33:18
Lord Graga
2012-05-07 13:21:31
Android Barker
code
jellocube/ribbon how it works?
17
2012-05-09 13:59:59
Android Barker
2012-05-07 16:45:09
bitnaughty
code
Code generation of gfx. in 3D programs
3
2012-05-07 18:51:56
Bartoshe
2012-04-26 08:06:04
Android Barker
code
help with ksynth-v2 and PureBasic
22
2012-05-06 08:08:44
Android Barker
2012-04-26 07:58:02
rasmus is danish
code
c++ preprocessor question
28
2012-04-30 17:46:01
rasmus is danish
2011-03-11 22:43:39
Sauron
code
werkkzeug 4 pak files
60
2012-04-28 01:40:07
skarab
2012-04-16 02:23:54
yesso
code
visual studio project organization
8
2012-04-23 07:36:22
Jcl
2012-04-18 02:11:42
e64
code
Conspiracy Source Pack
15
2012-04-18 13:37:25
neu / metoikos
2012-04-04 05:40:08
Gortu
code
PoP Source Code - Found!
11
2012-04-17 12:20:42
Queen_Luna
2012-04-15 03:20:54
Blacksheep8Bit
code
Parse multidimensional arrays to functions [c++]
16
2012-04-16 09:05:06
_-_-__
2012-04-06 10:49:29
Danguafer
code
6502 ASM and Registers
15
2012-04-09 00:23:19
xeron
2012-04-05 21:17:16
xernobyl
code
Light pre-pass: which is faster 2 x RGB 11 11 10 or RGBA 16F?
8
2012-04-06 02:46:53
yumeji
2012-04-03 02:37:23
xernobyl
code
Shave me the math: plane projection
9
2012-04-05 17:41:55
dirtie
2012-03-26 20:40:33
gammawave
code
C++ and OpenGL on Windows Phone
95
2012-04-02 11:17:21
raer
2012-03-26 03:22:00
polartimecast
code
How are shaders divided between cards in a generic application with an SLI / crossfire setup?
4
2012-03-26 23:13:30
yumeji
2012-03-11 17:56:11
qwesza
code
Linux libs on intro/demo compos
22
2012-03-22 02:13:58
xernobyl
2012-03-19 12:07:54
rez
code
synchro issue (music start before visual)
6
2012-03-19 14:10:07
rez
2012-03-18 17:29:46
quoj
code
Realtime reflections in 2d!
14
2012-03-19 07:45:24
doomdoom
2012-03-15 19:23:28
Blacksheep8Bit
code
Problems making a sine scroller, converting char to const char*
12
2012-03-16 14:34:06
Gargaj
2011-09-06 09:42:45
Mikle
code
Physical modeling of an acoustic guitar.
84
2012-03-13 07:06:29
Mikle
2012-03-12 04:46:30
xernobyl
code
debugging wine crashes
4
2012-03-12 12:53:15
waffle
2011-10-28 11:25:38
psonice
code
The random useful whitepaperish thread
8
2012-03-08 22:45:00
fizzer
2012-03-05 13:22:03
arm1n
code
Lightwave file format
7
2012-03-06 16:08:54
arm1n
2012-03-02 23:30:53
Blacksheep8Bit
code
Visual c++ 6 to visual c++ 2010 Conversion
28
2012-03-04 18:52:00
ferris
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