pouët.net

nwep by Ye Olde Laptops Posse [web] & s.k.o.y.p [web]
[nfo]
screenshot added by keen on 2017-04-20 15:31:50
platform :
type :
release date : april 2017
release party : Revision 2017
compo : pc 4k
ranked : 9th
  • 14
  • 4
  • 0
popularity : 56%
 56%
  • 0.78
alltime top: #9282
added on the 2017-04-19 04:32:32 by psenough psenough

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Wait, no thumbs yet ? This one was massive! Super geometry and shading <3
rulez added on the 2017-04-22 18:42:44 by Virgill Virgill
.......
added on the 2017-04-22 21:03:44 by Frequent Frequent
Scene and lighting is quite nice (though it doesn't really go anywhere), but the dof/bloom filter doesn't do anything good to it.
added on the 2017-04-22 21:49:18 by Psycho Psycho
Provod promised to fix the most glaring issues in the final, and then went on a month-long vacation with his family. :p Here's a motivational thumb for him to finish it.
rulez added on the 2017-04-23 17:10:59 by moozooh moozooh
Quite strange blur, though - you're supposed to rotate the distribution disc for your blur effects - that's the point! =)
rulez added on the 2017-04-23 17:15:36 by ton ton
nice!
rulez added on the 2017-04-24 13:26:29 by sensenstahl sensenstahl
I like the first person view.
rulez added on the 2017-05-05 12:30:00 by cce cce
watched it on stream
it really rocks
rulez added on the 2017-05-05 12:38:51 by EviL EviL
This started out amazing (great atmosphere/lighting/etc) but then boom, fractal cube for 2-3 minutes. :(
rulez added on the 2017-05-05 13:42:17 by Gargaj Gargaj
liked it on the stream
rulez added on the 2017-05-05 15:16:39 by yzi yzi
We uploaded final version(check the download link) and it has many changes comparing to party version, we hope you will like it. enjoy!
added on the 2017-05-09 13:15:42 by keen keen
Amazing final! Great cam work, much better dof and the music is upgraded too!
You had my thumb before. I would give you another one for this final!
added on the 2017-05-09 17:10:14 by Virgill Virgill
The youtube link is also for final version and we released the sources of our intro,
the engine was based on iq's framework(prismbeings edition, thx noby :]), however w23 made his totally own edition in pure C, thus we saved a lot of bytes..
This allowed w23 to implement timeline feature, where you can play with camera corealted to 4klang patterns :], yes you can sync blah blah blah... here is the stream of w23 about this intro and his tool.cc where he can upadte the timeline parameters in realtime:
https://www.youtube.com/watch?v=1xwpe2x8GM0

Also you can load two shaders for special effects and it uses PFNGLCREATESHADERPROGRAMVPROC, thanks to las/mercury for the tip..
added on the 2017-05-11 15:26:35 by keen keen
Also added a Linux binary to the archive at the download link. Tried to compactify it for a couple of hours, but only got to ~6k. It seems that the usual -nostartfiles trick (that removes libc dependency and allows for much simpler and compact entrypoint and exit code) doesn't work on my current machine (results in a SDL_SetVideoMode crash with bits of libGL and libexpat (??) in stack trace). Also tried a few of my older intros, and they don't work too :(. There was no point in applying other techniques.
added on the 2017-05-12 11:29:27 by provod provod
This was cool, especially the shadows, and I don't think it went for too long (besides, it goes quite kaleidoscopic at the end anyway).

provod: I've noticed the same issue, when my packer stopped working on Debian and Ubuntu a few years back. I don't normally run Linux, but debugged it a few days ago. The weird thing is, it seems to only happen on Linux-amd64. Not, for example, on arm32el. It's not connected to expat, since there's some general failure and the crash happens in different places depending on if you initialize different SDL subsystems. I fear it may be something that is done in the files gcc normally links in to initialize program state after entry point and call main(). Have not tested ia32 yet, needs more research overall.
rulez added on the 2017-05-12 13:09:56 by Trilkk Trilkk
shadertoy version
https://www.shadertoy.com/view/MssBRn
added on the 2017-05-14 14:31:31 by keen keen
Nice and glittery
rulez added on the 2017-07-27 17:51:33 by golem golem
In terms of composition and colors, the red stain in the center of the brown background was a good decision.
rulez added on the 2017-08-30 07:40:49 by Manwe Manwe
Very well done! The shots inside the fractal ~1:40 were photorealistic as far as I am concerned. Thanks for the source also!
rulez added on the 2017-11-05 21:33:12 by cxw cxw
proper prod
added on the 2017-11-12 00:21:05 by T$ T$
.
rulez added on the 2017-11-16 03:38:45 by T$ T$
proper

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