pouët.net

allinnium by Marshals
[nfo]
screenshot added by bomber on 2004-04-19 02:07:08
platform :
type :
release date : april 2004
release party : marast 2004
compo : pc demo
ranked : 4th
  • 12
  • 5
  • 4
popularity : 61%
 61%
  • 0.38
alltime top: #9871
added on the 2004-04-19 02:07:08 by bomber bomber

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr bluesky threads

comments

The sound doesn't work with this one. The colors are nice, but the screenshot shows all the scenes included in this demo, it's really poor and crap. Why does it takes 4Mo for that shit ? It nice to make 10 demos during 30 seconds, but why not making ONE good demo instead of this ugly thing that you pretend to be a demo ????
Lamer.
sucks added on the 2004-04-19 03:04:31 by skarab skarab
And do you really need to use demopaja + the 3D Game Engine by Magic Software to make this shitty demo ? (and it runs slow with 3 faces at the screen, no sorry, 4)
added on the 2004-04-19 03:07:11 by skarab skarab
I'm going to buy the quake III engine to make a rotated cube. Are you stupid ?
(désolé zone mais la je peux pas me calmer)
added on the 2004-04-19 03:16:45 by skarab skarab
The colors rock, but again its too slow and the music is not my deal.
added on the 2004-04-19 08:11:27 by Raven^NCE Raven^NCE
@ Skarab: (pas de pbs, je vais essayer de repondre à tes questions calmement ;] )
prod is 2m10, not 30 secs (read nfo please), and when i see BP04 rankings, i am not motivated to takes more time to work on a prod to makes it long and good.
objects use from 10.000 to 20.000 faces (ok, they are simple, but vertex color takes time to be done by hand), 8 metaballs are hardcoded, Mp3 takes 2Mb size
scenes are played 2 times (in 2 layers 800x600) with openGL blending to simulate multi env map texturing, and use vertex colors
env map are realtime calculated (rendering in env map texture) and add to another texture mapping
(so it's about 40.000 faces+texture mapping+vertex color+real time calculated env map+bezier camera path+cam fov & roll angle, directional or omni lights+fog)
this prod was done in 4 days (read nfo please) because i had some familly obligations before deadline, so i made it quickly because i liked this chromed rendering and wanted to make speed visuals on speed music, nothing more
if you're interested, i can send you the max scenes, and you'll try to makes it running with this kind of rendering in your own 3d engine, synchro with music of course, in 16 hours, interested? ;)
sorry for your sound problem, i hope it's not because a bad version of the replayer (it works fine for me with soundblaster 1024 value, but we had sound problems in the past)
demopaja is a tool wich is useful to make synchros and send parameters in adaptative code (demopaja c'est une interface visuelle pour faire des synchros, ça evite des fichiers textes bidons pour faire les enchainements de scenes, ça permet plus de souplesse, et le graphiste peut se passer du coder pour le design (bonheur), ca permet d'envoyer des paramètres dans ton code, paramètres non linéaires mais sous forme de beziers par exemple, arrêtez de coire que ça fait tout tout seul, c'est faux, ya un putain de boulot pour passer les paramètres au code, ceux qui ont essayé savent de quoi je parle ;] )
i do not create DEMOnstrations of our skills, i create visuals for sound environements to be entertaining, realtime is just an easy way to avoid long rendering times and to use special fx like openGL can provide (blending for example).
i don't care about where the 3d engine comes from, all the thing i see it's i can export from 3dsmax with our own exporter, and make my visuals working and be synchros to the music. Engine is used here to 10% of it's possibilities (it's so complex, i don't understand all of it's features).

@ Raven :
if your computer is too slow, video version is available here 17Mb
Okay stuff.

Zone is absolutely right by the way. That aside, our semi-n00b self-acclaimed "programmer" (oh boy, we had good laughs about your shit last year) Skarab should just shut up I guess. Don't come and diss the people who are way ahead of you both programming- and art-wise. Certainly don't when you're just not right about things. Respect for efficiently glueing all this third-party stuff together and actually doing something with it :)

rulez added on the 2004-04-19 10:48:18 by superplek superplek
superplek : who are you ?

zone : Yop you are right, but i've past "few" weeks working on my engine so now i'm not interested. About demopaja i haven't told that it makes all, it just a tool. You could have create a good demo with this tech, and present it somewhere else :)
added on the 2004-04-19 13:48:36 by skarab skarab
3 demos from the same group at the same party, lol! Anyways,. I found both 3 slow and boring..
added on the 2004-04-19 15:58:24 by Optimus Optimus
Won't run in realtime here, but the video looked good.
rulez added on the 2004-04-19 16:25:08 by tomaes tomaes
this one (specially music, colors and cam direction) rulez way more than the screenshots!
rulez added on the 2004-04-19 19:02:24 by Zest Zest
cool prod for the first time on tnt ! i like colors , synchro and music ! thanks to make more prodz like this ;))))
rulez added on the 2004-04-21 11:05:43 by iso iso
cool prod for the first time on tnt ! i like colors , synchro and music ! thanks to make more prodz like this ;))))
added on the 2004-04-21 11:06:22 by iso iso
zone: can i have those 3dsmax scenes, i would like to give it a try :)
added on the 2004-04-21 11:39:45 by bruce bruce
very energetic!!
another kewl Marshals demo released at Marast party.
rulez added on the 2004-04-22 20:02:55 by kimi kardashian kimi kardashian
mnemonix : files up on your ftp!, i wait for your try now ;)
This is the worst of the three demo released mrs at their party. Demopaya should die! Demomakers shoud do their tools. This is my opinion, you must not agree, i don't care.
sucks added on the 2004-04-27 10:55:17 by AbcuG! AbcuG!
too slow for a so simple demo...
sucks added on the 2004-04-30 00:52:22 by spengler spengler
PORN KINGS!!!
rulez added on the 2004-05-01 16:22:04 by post malone post malone
i like it :) (colors)
rulez added on the 2004-05-01 18:01:16 by Buckethead Buckethead
It just is. Nothing more
added on the 2004-05-01 19:23:38 by Vulture Vulture
Diz fast´n´furious demo standing on a good fast techno track by Santik. There are no design, only scenes with objects and efects, but nevermind....it is still entertaining
rulez added on the 2004-05-03 07:57:56 by Trauma Zero Trauma Zero
i really liked the music :)! and the camera shake is cool too! keep it up! don't stop!
rulez added on the 2004-06-06 21:35:43 by niknar1900 niknar1900
rulez added on the 2004-12-01 13:37:11 by Dubmood Dubmood
nice camera movement and music, but too few stuff. ++-
rulez added on the 2005-05-05 17:20:38 by las las
for that awfull "music"
sucks added on the 2006-09-21 10:47:48 by d0DgE d0DgE
shakenium
rulez added on the 2013-09-11 00:47:51 by gentleman gentleman

lists containing this prod

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment