Gloom and a ringing phone by Hoodlum [web]
screenshot added by hitchhikr on 2005-05-28 23:25:58
platform :
type :
release date : may 2005
  • 50
  • 10
  • 1
popularity : 65%
  • 0.80
alltime top: #1754
added on the 2005-05-28 23:25:57 by hitchhikr hitchhikr

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Requires lastest DirectX and may crash while exiting.
added on the 2005-05-28 23:26:22 by hitchhikr hitchhikr
Complete and utter rulage. You have my massive respect for doing something this cool, atmospheric and good-looking in 1k.
rulez added on the 2005-05-28 23:32:04 by Preacher Preacher
wtf! thumbs for the screenshot alone.
rulez added on the 2005-05-28 23:48:51 by dipswitch dipswitch
and extra hugs for the desert logo in the file_id.
added on the 2005-05-28 23:51:01 by dipswitch dipswitch
/me agrees with the other comments
rulez added on the 2005-05-29 00:05:06 by Lupin Lupin
Cozy and gloomy! Tried it with shadows?

Didn't listen to the ringing phone since my gf is watching TV in the same room and she prefers the TV sound ...
rulez added on the 2005-05-29 00:44:21 by ManJIT ManJIT
rulez added on the 2005-05-29 00:46:59 by iks iks
but yeah, i mean, it aint really a 1k if you need to put in the directory that d3dx9_25.dll which is itself around 2.22MB...so, well..
added on the 2005-05-29 00:49:20 by iks iks
Yeah it aint really a 1k if you need to install an operating system to make even the simplest task with your computer.

Download the official directx distrib instead of juggling with dlls: http://www.microsoft.com/downloads/details.aspx?FamilyId=0A9B6820-BFBB-4799-9908-D418CDEAC197&displaylang=en
added on the 2005-05-29 01:03:53 by hitchhikr hitchhikr
haha il prend la mouche le hitch?!! :D
added on the 2005-05-29 01:26:37 by iks iks
1 kilo of soul
rulez added on the 2005-05-29 01:33:38 by Weyland Yutani Weyland Yutani
is d3dx9_25.dll only released in the 150MB + SDK?
Doesn´t seem to be included in directx_9c_redist.exe
added on the 2005-05-29 01:52:39 by r0XX0r r0XX0r
it's included in the redist, afaik (http://www.microsoft.com/downloads/details.aspx?FamilyID=9226a611-62fe-4f61-aba1-914185249413&displaylang=en)

but afaik NOT in the End User runtime yet.

but yeah, i mean, it aint really a 1k if you need to put in the directory that d3dx9_25.dll which is itself around 2.22MB...so, well..

the well known 4k parsec used the same stuff. and i guess it will soon be a default directx library (if it isn't already).
Everything that is hardware accelerated is not really 1k, 4k, 64k ... today, cuz it uses system libs.

D3DXCreateBox eheheheheh, could you make a version with a teapot instead? :D

nice choice of colors :)
added on the 2005-05-29 02:13:39 by las las
Sweet 1k, thx Weyland Yutani for da dll.
rulez added on the 2005-05-29 02:26:57 by Buckethead Buckethead
even with the lil crash @ the end and external dll, thumb up for the time spent on it and good work
rulez added on the 2005-05-29 02:47:17 by bull bull
rulez added on the 2005-05-29 05:58:32 by NuKem NuKem
nice color.
cool 1k.
rulez added on the 2005-05-29 06:44:51 by got got

now i'm curious, why does it need a SDK dll ?
rulez added on the 2005-05-29 09:17:44 by Zest Zest
That's the url i was looking for yesterday:


April 2005 DX redistribuable files.
added on the 2005-05-29 09:56:01 by hitchhikr hitchhikr
Gorgeous 1k!
rulez added on the 2005-05-29 10:06:11 by rio702 rio702
rulez added on the 2005-05-29 10:12:20 by break break
rulez added on the 2005-05-29 11:12:15 by zeebr zeebr
rulez added on the 2005-05-29 11:14:57 by zomb zomb
rulez added on the 2005-05-29 11:29:41 by can can
rulez added on the 2005-05-29 11:52:36 by imbusy imbusy
thumb up, good work
rulez added on the 2005-05-29 11:54:27 by SilkCut SilkCut
rulez added on the 2005-05-29 12:43:45 by lester_chaykin lester_chaykin
rulez added on the 2005-05-29 13:09:56 by skrebbel skrebbel
nice stuff
rulez added on the 2005-05-29 13:50:49 by Mr Twist Laser Mr Twist Laser
I was expecting some joke about people calling up Gloom and asking for the prize money for this year's TG, but no.
rulez added on the 2005-05-29 15:21:51 by Betong Betong
1KB wow
demoscene will have a new king as soon as you start coding some 64KB or demos :D
rulez added on the 2005-05-29 18:07:28 by EviL EviL
"this application has failed to start because d3dx9_25.dll was not found"
added on the 2005-05-29 19:06:33 by gloom gloom
rulez added on the 2005-05-29 20:26:27 by Gargaj Gargaj
rulez added on the 2005-05-29 20:30:55 by apricot apricot
excelent visuals, but the sound was just annoying
added on the 2005-05-29 21:25:38 by Duckers Duckers
was there sound? cool mood
added on the 2005-05-29 22:42:14 by loaderror loaderror
really nice gfx, didnt hear any sound/had to download extra dlls... This might sound like a pigge, but the gfx RULEZ - so thumbs up for everbody! \ :D /
added on the 2005-05-29 22:55:01 by saida saida
crashes at exit, no sound

what's the point of a 1ko prod when it requires a 2mo dll ?
The volume of the sound is rather low
added on the 2005-05-29 23:16:04 by hitchhikr hitchhikr
"the gfx RULEZ" ?

it's cubes + lighting Oo!

someone explains please
hitch: ok got well hmm "sound" this time after having pumped up the volume :)
I'll explain you:

Here i played with darkness & lighting to set the gloomy mood & to make the volumes appear to be more numerous than they really are.

This is not really about what you present but more about how you present it.
added on the 2005-05-29 23:28:11 by hitchhikr hitchhikr
ok i was curious about the motivation
no sound (or strange background sound) and external dll used, it's not really 1k. but general layout is ok and prod is fine for 1k so piggy :)
added on the 2005-05-30 00:05:12 by r00t r00t
Nothing is really 1k or 4k or 64k or whatever size limited stuff, there's still dependencies of some kind. The dll i used (which was also used in the 4k intro "parsec") will soon be shipped with every directx around, it just comes a little bit before it's time.

And don't think doing such stuff it's just a matter of calling an external dll function (and even that takes bytes too, so it's never for "free") that would do everything, you can't directly write on the screen as it was possible under dos or on other machines, you have to open a window, obtain a directx interface, etc.,
Opening a window & obtaining a directx screen & setting a projection matrix & waiting for the esc key with a frame counter, all that in a windows exe, takes approx 550 bytes once packed.

Asm instructions & datas are gathered in a way they'll ease the compression flow of the file. Datas are re-used as much as possible to increase redundancies or are crafted to be similar in some ways, values of the processor's registers must be known at every possible step to have the opportunity to use them as a base to do operations in a smaller way (eg. directx calls returning 0 in eax if everything went fine, etc.), not to forget the structure of windows executables files which is rather big (in a 1k world, everything is big) and have to be crafted by hand too (optimizing tools aren't precise enough).

And that's not all, you must think carefully about what you want to show because you just can't do any effect you can see all around, there's simply no room for this, sometimes you can't even choose the colors as it may break the flow of compression, etc.

1k of brainfuck.

Btw, i uploaded an improved version (with a less harsh sound in stereo this time).
added on the 2005-05-30 03:59:56 by hitchhikr hitchhikr
rulez added on the 2005-05-30 11:07:26 by [self-ban] [self-ban]
strange, when i ask sceners what if i use midi for my 64k (size reason). they said NO!!! okay, let's play, no positive vote then...hate me i don't care...
sucks added on the 2005-05-30 17:43:45 by AbcuG! AbcuG!
i still want a version with teapots :)
added on the 2005-05-30 17:50:04 by las las
it isn`t working here, xp sp1, dx9 + dlls above.
maby some kind of video, or debug version? :>
added on the 2005-05-30 20:04:21 by beton beton
I'm using the same xp version, the requirements aren't too high unless your gfxcard can't display 800x600x32 screen, Also it works in dx retail & debug mode. I don't know if it works on nvidia cards, but i guess it does.

added on the 2005-05-30 20:27:28 by hitchhikr hitchhikr
It works quite well indeed of my GF3Ti
added on the 2005-05-30 21:10:41 by Preacher Preacher
sorry dude, but if i need a dll from the dx SDK to get this running, it isn't that small anymore.
added on the 2005-05-31 08:54:47 by gloom gloom
Prepare to be sorry for a long time then, because in the future you'll see a *lot* of 4k & 64k intros using the same dll under this name or an other (and it have already begun with the winning bp 4k). It is exploding plastic inevitable.
added on the 2005-05-31 12:07:12 by hitchhikr hitchhikr
rulez added on the 2005-06-02 23:57:19 by maali maali
i don't see all the fuzz about d3d x9_25.dll. as soon as it'll be included in the end-user runtime, nobody is gonna give a shit anymore..
nice work, btw :)
rulez added on the 2005-06-03 14:12:53 by madMixx madMixx
Worked. If they objects would move slower it would be chimera in 1k. Or add the size of the freaking dll to it, and bitch and moan. Oh, and we shoudln't allow mp3's either because they're not realtime calculated, either... could we just get over ourselves please and just comment on what's there? (yeah I do the complaining about how it's made too. Doesn't mean it's right.)
i am deeply amazed.
rulez added on the 2005-06-09 15:22:25 by tsw tsw
cool :)

we want real music in 1k intros ;)
/me hides ;)))
rulez added on the 2005-06-13 19:08:29 by elkmoose elkmoose
sweet :)
rulez added on the 2005-06-17 07:51:33 by legalize legalize
good one, a mini hplus.
it's strange that mszip packs it better than lzx.
rulez added on the 2005-06-18 23:08:36 by Ger Ger
Thumb up! of course!
Out of curiosity, do anyone knows what the dll is for?

[btw, Gem, I think you mean Chimera, not hplus ;)]
rulez added on the 2005-06-19 14:23:17 by pan pan
added on the 2005-06-19 21:48:30 by raer raer

it's strange that mszip packs it better than lzx.

At first i used your dropper utility but it wasn't able compress it enough so i had to make my own tool.
Note that the packed version and the unpacked one are the same byte for byte (no ordinal imports, etc.).


Out of curiosity, do anyone knows what the dll is for?

That dll is the new incarnation of the directx helper library. Ms don't leave any alternative as it doesn't exist as a static library anymore.


we want real music in 1k intros ;)

Actually, i think i found a new trick regarding this :D
Wait & see.
added on the 2005-06-27 15:00:38 by hitchhikr hitchhikr
rulez added on the 2005-07-02 14:18:09 by beton beton
rulez added on the 2005-07-09 16:12:52 by p01 p01
Better late, than never:
1 awesome fucking K!
rulez added on the 2005-07-09 17:02:05 by ALiEN^bf ALiEN^bf
rulez added on the 2005-12-13 20:08:23 by Midfit Midfit
rulez added on the 2006-03-03 17:07:51 by wie8 wie8
rulez added on the 2006-07-24 15:51:16 by 4kum4 4kum4
rulez added on the 2007-02-23 14:27:48 by prm prm
rulez added on the 2007-04-24 01:21:08 by aha aha

taken from the Encyclopedia Galaxia (revision 2101) :
one of the first 1k-Intros that used d3d was done by hitchhikr who showed off some very nice red-gloomed lighted stretched-Cubes.!
(Hint.: as it was only 1k it had NO AntiAliasing ofcourse.! but you could still put FSAA above it via GFX-Card-Drivers ;) )
There have been several Rants back then in 2005 about "its not a real-1k if it uses an external lib",
but 2 years later no1 had a Rant left and nearly every1 used d3d or Ogl in 1k/4k-productions.!
Hitchhikr was later on the first to....(...)
rulez added on the 2007-10-15 02:13:54 by ɧ4ɾɗվ. ɧ4ɾɗվ.
rulez added on the 2008-01-11 08:16:43 by chromag chromag
the "music" really makes the mood :)
rulez added on the 2008-02-27 13:12:51 by pohar pohar
rulez added on the 2008-02-27 18:54:22 by bdk bdk
rulez added on the 2008-03-02 17:23:23 by gentleman gentleman
Interesting 1k :)

Made a Youtube Rip for it:

rulez added on the 2011-08-17 11:27:40 by anni anni
haha, minimalism at its best!
cubes, one red light and a drone!
Nice visuals!
rulez added on the 2021-02-18 12:51:57 by Emod Emod
A cool, modernish C64 (music-wise) crackintro.
rulez added on the 2023-03-14 10:08:14 by sim sim

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