sekr-15 by Excess [web] & Progress [web]
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added on the 2001-12-28 20:21:04 by kusma |
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comments
wow... respect ;)
this is fucking TOO BIG.
take this:
B0 13 CD 10 C4 2F 49 F3 AA 40 EB FA
take this:
B0 13 CD 10 C4 2F 49 F3 AA 40 EB FA
and just for fun another one (our 11byte animated scrolling intro)
B0 13 CD 10 C4 2F AA 14 01 EB FB
B0 13 CD 10 C4 2F AA 14 01 EB FB
ryg: bastard, you realise without real hardcode dev tools I have to work out the dec equivalents of those numbers, put them in as ascii and save as a com file..
ah well, at least I have the joy of typing COPY CON PROGRAM.COM, heh.
ah well, at least I have the joy of typing COPY CON PROGRAM.COM, heh.
And people say there are no good coders left..
debug
e
<right mouse button>
<paste>
<return>
g=0100
enjoy.
e
<right mouse button>
<paste>
<return>
g=0100
enjoy.
haha.. funny. :)
I'm glad I could amuse you.
Sincerely yours,
.farbrausch .humour .section
Sincerely yours,
.farbrausch .humour .section
g=0100
fuck, why the hell didn't I remember that?
all I could remember was p=0100, and of course that outputs a whole load of text.
I wish I wasn't stupid.
fuck, why the hell didn't I remember that?
all I could remember was p=0100, and of course that outputs a whole load of text.
I wish I wasn't stupid.
ok, now do a dot tunnel (:
This one hurts my eyes. I think I like fr's 11 byte one better.
eh, you can get much nicer looking results in the textmode. write your random data there.
back to original threat
http://www.pouet.net/prod.php?which=4766
(10byte now)
http://www.pouet.net/prod.php?which=4766
(10byte now)
15 byte ?!
i was so disappointed when i saw this. The screen shot looks like a phongmap with alot of additive blending. :P
kusma: les bp,[bx] or similar is an old trick, but it isn't work everywhere. 3rd & 4th byte of psp: some kind of memory in paragraphs, I don't know exactly what and why not work everywhere... -> 0A000h*16=640k
shr: thanks for that precision
shr: 3rd and 4th byte of psp is the upper memory bound (i.e. last segment of accessible memory), which is usually 0x9fff (unless win9x, where the values differ quite much). the -16byte offset is usually quite tolerable :)
anyway, i knew "pop sp/pop anyreg/pop es" before, which is 3 bytes, but the 2 bytes l?s stuff is something I haven't seen until quite recently (in any way, I "accidentially" discovered it on my own while searching for a 3 byte variant of loading es with the video segment, which someone told me was possible :)
anyway, i knew "pop sp/pop anyreg/pop es" before, which is 3 bytes, but the 2 bytes l?s stuff is something I haven't seen until quite recently (in any way, I "accidentially" discovered it on my own while searching for a 3 byte variant of loading es with the video segment, which someone told me was possible :)
i'm so glad i'm not a coder, hehe. :)
sucks, i do better in Amstrad basic
ow!
ryg, your "11byte animated scrolling intro" "is fucking TOO BIG" too! ;-)
(SirKew, droid, here is one in 10 bytes)
les bx,[bx]
mov al,13h
int 10h ; adc al,bh
loop:
clc
stosb
jmp short (loop-1)
(SirKew, droid, here is one in 10 bytes)
les bx,[bx]
mov al,13h
int 10h ; adc al,bh
loop:
clc
stosb
jmp short (loop-1)
And here is one in 9 bytes.
Shakier Tinier Faster and Uglier than ever ;D
Shakier Tinier Faster and Uglier than ever ;D
Code:
mov al,0x13
pool: int 0x10
les sp,[bx]
stosb
jmp short (pool+1)
Code:
B0 13 CD 10 C4 27 AA EB FA
Oh, and just as a historical note: that thumbing down from me was just being ironic! :) I should have congratulated with a thumb up after posting my improvement... Cheers!
I'm sure Kusma appreciates that you came back 5 years later to point that out. :) Allow me to thumb it up for you, seing as the resulting real-time code-war between fr and excess at The Party 2001 was highly amusing.
link broken
9b something
k
.
2 bytes. Ahem.
Run with command-line: 4PP[5"PP^)wP)wR)wT1wV)wV)wXXP["d?a6xnll
Code:
EB 80
Run with command-line: 4PP[5"PP^)wP)wR)wT1wV)wV)wXXP["d?a6xnll
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !