kite by mrp
screenshot added by mrp- on 2009-11-22 12:19:07
platform :
type :
release date : november 2009
release party : Kindergarden 2009
compo : combined intro
ranked : not shown
  • 3
  • 11
  • 8
popularity : 54%
  • -0.23
alltime top: #54688
added on the 2009-11-22 12:19:07 by mrp- mrp-

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Ok, don't know if this was shown, but i released it anyway.

Something small(!). Testing new great features :). Sorry about the music. And greets to ate bit.

I didn't have to time to perfectly test it since the deadline was moved to thursday.
added on the 2009-11-22 12:22:42 by mrp- mrp-
did feel like wasting my time. won't be watching it again.
sucks added on the 2009-11-22 12:47:43 by pommak pommak
I'd keep this if it were on an obscure platform like the Mac because the first cube is cute. But the framework part was slow as hell.
added on the 2009-11-22 13:28:42 by raina raina
yeah, that framework/scaffolding scene was awfully slow and rather ugly, to be honest it looks like you have lots of overlapping objects there
rest is sorta ok but the quality is all over the place
crap :)
sucks added on the 2009-11-22 13:34:42 by rasmus/loonies rasmus/loonies
thumb down for that awfully slow scene that has already been mentioned. rest wasn't very interesting either.
sucks added on the 2009-11-22 13:57:46 by StingRay StingRay
nice try. but a piggie.
added on the 2009-11-22 15:41:38 by rudi rudi
Funny ugly remakes of demos :)
rulez added on the 2009-11-22 15:49:25 by Optimus Optimus
can't thumb down a cube of cube
but i think you should release more slowly
added on the 2009-11-22 15:54:50 by ponce ponce
bad music, and the slow part made me press ESC. We're long past fixed pipeline shading.
sucks added on the 2009-11-22 16:04:21 by xTr1m xTr1m
There are some things made better in this one compared to your previous intros, but overall it's still too incoherent and pointless. I also pressed ESC in the really slow part when the music got very annoying.
sucks added on the 2009-11-22 16:21:55 by dairos dairos
what #ponce said
added on the 2009-11-23 01:57:37 by wullon wullon
it wasn't shown. basically because we never recieved it. so where exactly did you send it?
added on the 2009-11-23 12:16:13 by leijaa leijaa
you are making progress, but what others said already: dont release at every party, take your time to learn and come up with sth good !
i cant see what went wrong in the cubes+cylinders-part, but it was really slow and this cant be ! you must have fukked up sth heavily there !
also music is terrible !

sorry, but you deserve this after winning money with your Main-64k ;)
sucks added on the 2009-11-24 00:02:27 by ɧ4ɾɗվ. ɧ4ɾɗվ.
Really too simple visually, and what the others said about the slow part and your release rate. Also: find a better musician ;)
added on the 2009-11-24 01:03:29 by Alpha C Alpha C
I did send this to lugoober's email address. Oh well, it doesn't matter anymore.

Well hey, the whole prod is fucked up :). Crapness to the maxium and I don't denie that. This years last prod and last of these small intros. This wasn't so serious prod :).

Next party is Assembly and there will be the next release. But that music part is a tougher call.

added on the 2009-11-24 08:56:26 by mrp- mrp-
it's better to release a lot of prods and do small progress with each one, than release something once a year or once in a few years. any mediocre-production is always infinitely better than no production at all.
added on the 2009-11-24 14:33:50 by nosfe nosfe
and heres my thumb
rulez added on the 2009-11-24 14:34:15 by nosfe nosfe
certainly not bad but wouldn't go as far as thumbing it up :p it wasn't that bad looking this time, but the music was...not impressive.
added on the 2009-11-24 14:55:26 by noby noby
you're getting better! music and effects were OK this time - and it has coder colors :-)
rulez added on the 2009-11-24 21:17:27 by Bobic Bobic
mrp: did you write lug00ber with the zero's instead of the o's? :)
added on the 2009-11-24 21:19:45 by leijaa leijaa
I copied the email address.
added on the 2009-11-25 09:22:34 by mrp- mrp-
I agree with nosfe on this matter. Rather keep up the steem and release stuff at parties than to release one "very good" demo every second year or so (like some groups do). Learning by doing (and sometimes failing)
added on the 2009-11-25 19:28:47 by Proteque Proteque
Agree with learning by doing, and releasing to get feedback. But there's nothing stopping you from showing half-finished practice stuff to friends, ofc. Lots of other demos were better on KG, but I can understand you're miffed it wasn't shown.

This was bad, so it will get a thumb down from me too. Now go make an awesome demo!

Can someone edit the demo info? If you just read it, it looks like it was @ KG but for some reason wasn't shown (ie preselection/disq)
sucks added on the 2009-11-25 20:17:51 by Photon Photon
sucks added on the 2009-11-28 07:35:59 by Queen_Luna Queen_Luna
It's not that bad.
The scaffolding scene was slow but that's not enough reason to thumb it down for me.
added on the 2009-12-02 10:53:51 by Shockwave Shockwave

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