pouët.net

bimmelbahn 2002 by Panorama [web]
[nfo]
screenshot added by robotriot on 2002-04-02 21:24:41
platform :
type :
release date : april 2002
release party : Mekka & Symposium 2002
compo : pc 64k
ranked : 8th
  • rulez 6
  • is ok 4
  • sucks 3
popularity : 52%
 52%
  • rulez 0.23
alltime top: #18184
added on the 2002-04-02 21:24:40 by robotriot robotriot

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr

comments

thanks to my personal slave robotriot for submitting this release!
it's my first intro, our second release. just a joke, but the people liked it a bit!
rulez added on the 2002-04-02 21:44:32 by reaktor2k reaktor2k
cool models featuring an ugly midi - tune and ripped code... hmm. (sorry, this comment might be hard for you, but voting for his own prod sucks!)

sucks added on the 2002-04-02 23:06:09 by pro pro
nice intro, but very slow on my p3/450+gf2mx ... should be possible to make it run quite smooth imho... Otherwise nice ... (cell shading seems to be quite hip these days)
rulez added on the 2002-04-02 23:10:00 by Inopia Inopia
it's ok pro, i think concrete sun is as good as my intro, the audience decided at ms2k2 and it rulez compared to my other prods!

and Inopia: wait for a final version where you can change the resolution. it's made for the compo-pc. check out www.beam.to/panorama in a few days!
added on the 2002-04-03 01:23:52 by reaktor2k reaktor2k
this celshading looks quite buggy (the shadows on the cars seem to go out of nowhere)..
added on the 2002-04-03 08:19:29 by bhead bhead
r2k: na.. i never complained about the places or something.. 9th place is really cool for an intro which was shown almost w/o visuals due to bad lighting in the hall and its bad dark colors(1.5 day prod) . i never told about ccs in here.

i'm just complaining about your selfvoting. (and about ripping code from tutorials...)

blah.
added on the 2002-04-03 09:42:17 by pro pro
rules. rules. rules! definately nr.1 at ms!!! i love bimmelbahn!
rulez added on the 2002-04-03 11:30:55 by fiver2^fB fiver2^fB
fiver2: pass auf, das glaubt man dir nachher sogar noch...
added on the 2002-04-03 14:02:10 by reaktor2k reaktor2k
had some potential but....errrrrr...
added on the 2002-04-03 17:36:18 by dairos dairos
The train model was quite nice, but beyond that there wasn't much more than generic techno and generic tunnels. Looked like it was going to be so much more at the start.
it's midi.. and it sounds good? strange!
i love the train..
and i love the colors..
but i can't tell actually why?! ;)
good work although!
rulez added on the 2002-04-05 13:44:39 by toxie toxie
Nice train, but not too many effects and no design. The music wasn't that bad, I was quite surprised when they said it was aq MIDI.
added on the 2002-04-15 22:03:34 by DiamonDie DiamonDie
reaktor2k: I think concrete sun/skp was waaaay better than this intro, even though it wasn't a master piece either... There's nothing more lame than self praising own shit productions. And there sure was a lot better intros in the compo that didn't made into the top10.
sucks added on the 2002-04-19 16:50:18 by dairos dairos
pro>> you say the code is ripped, but where was the code ripped from then?
added on the 2002-04-19 21:24:10 by Nezbie Nezbie
NeZbiE : The author of "Bimmelbahn 2002" sat at our desk and some time came over and asked if it might be possible that cel-shading is quite cpu-expensive ? I told him that it is not really the case, since it doesn't involve much more than a matrix multiplication and a dotproduct per vertex, because this is not really a problem on nowadays CPU's with these low poly-counts. He then told me that he doesn't know the algorithm, because he got the code from some tutorial. Another piece of code that is ripped is the .obj-loader that was used in the intro.

Besides, I didn't like the prod, the models look okay, but it had absolutely not style and I hate the Midi-Tune.
sucks added on the 2002-04-20 18:38:14 by nufan nufan
nufan, the obj-loader is not ripped!
NeZbiE: look at nehe.gamedev.net for the cel-shading tutorial
added on the 2002-04-23 00:35:41 by reaktor2k reaktor2k
nufan, try to produce an equal sounding MIDI instead of using a XM !
it's much harder to use just the 128 midi-instruments then to use professional samples from cd !
rulez added on the 2002-04-23 15:50:24 by djdaelch djdaelch
djdaelch : Why the heck should I ? I'm no musician and I can't find any reason for using midi instead of xm in my releases. It doesn't interest me whether it's a midi tune, an xm or an mp3, I just don't like it. I guess you gotta accept that.

And once again : Upvoting your own productions sucks.
added on the 2002-04-23 16:11:43 by nufan nufan
Another nice little intro with the cartoonish rendering, applied upon some nice models in greyscale. I only didn't like the flashy parts..
rulez added on the 2002-12-15 20:12:14 by Optimus Optimus

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment