SV2011 by Paradox [web]
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 58% |
|||||||||||||
alltime top: #8240 |
|
|||||||||||||
added on the 2011-11-20 17:22:26 by Paranoid |
popularity helper
comments
good for a party hack
Nice!
Also, props to 505 for the remix after the tune ends :D
Also, props to 505 for the remix after the tune ends :D
Really nice sprites zooming and shadow rendering.
Also... breakdancing Atari scene is back! ;)
Also... breakdancing Atari scene is back! ;)
Nice.
Definitely ruled for a (semi) party hack. As it was explained to me at the time, a lot of the material had been coded beforehand, but it was left to Paranoid to put the whole thing together at the party itself. No shame in coming 5th place here. You were part of a brilliant Broadway musical of a party :-)
Cool one, the level was high at SV!
But now i want to see Paradox dancing live! ;p
But now i want to see Paradox dancing live! ;p
PDX and NTSC ftw !
Nice, It is a pity the beamer did not work properly
Cute.
I won't thumb it down by respect but I didn't like anything here, even the msx sounds like it's bugged :(
Quote:
a lot of the material had been coded beforehand
Chris, usually demos are being coded before they are shown ;-)
But it's not all recycled code.
The 3D view of Gdansk re-uses a routine from Cubes, Ribbons and 3D Flybys, but has been modified to run in full resolution (320 x 200) instead of double pixels.
The scroller has been written from scratch and is the only double-alpha layer/max2p, generated, real-time BLiTTER-modified code scroller i have yet seen on the STE.
The texture mapping is not really new but has not been used in other Paradox productions yet.
So it's not really "just" put together from code that already existed but does feature a few new things, too.
I like it :)
Olli, mild slip of the keyboard here. I assumed that you weren't recycling old code but I guess that meaning didn't quite make it into my sentences ;-)
Thanks for sharing the 'how it was done' part, a little light coder porn brightens anyone's day!
Thanks for sharing the 'how it was done' part, a little light coder porn brightens anyone's day!
real-time BLiTTER-modified code is my favorite porn
Nice one.
Sympathetic little demo =)
I like this zooming effects.
Not fan of the way it's all put together, but there's some decent code there.
Thanks to Evil videos are now available:
on youtube: http://www.youtube.com/watch?v=QUPzkkmBm5c&feature=youtu.be
on DHS: http://dhs.nu/video.php?ID=392
on youtube: http://www.youtube.com/watch?v=QUPzkkmBm5c&feature=youtu.be
on DHS: http://dhs.nu/video.php?ID=392
Good but piggy for me.
Enjoyable to see. Second prod of Paradox this year :)
fun, and a sprinkling of nice fx too :)
Well done boys.
Fun! I really like the greetings part.
Nice! And lovely tune.
.
For the effort!
okish
What a pathetic pile of crap!!
Paradox(Atari) - lamest of the lamest.
And using an Amiga/Console groupname as groupname just is double-mega-terra-facepalm.
And - 60Hz - OMG, lamers lamers lamers!!
Paradox(Atari) - lamest of the lamest.
And using an Amiga/Console groupname as groupname just is double-mega-terra-facepalm.
And - 60Hz - OMG, lamers lamers lamers!!
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
Requires an STE with 2MB and will not run well on the Falcon.
Was shown in B/W on the party because the video beamer refused to accept the fact that PAL can be 60Hz, too ;-)