The 3/4 Delusion by Fulcrum [web]
screenshot added by Seven on 2011-12-29 00:41:05
platform :
type :
release date : december 2011
release party : the Ultimate Meeting 2011
compo : pc demo
ranked : 3rd
  • 34
  • 19
  • 0
popularity : 60%
  • 0.64
alltime top: #4622
added on the 2011-12-29 00:41:05 by Seven Seven

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rulez added on the 2011-12-29 00:43:04 by Queen_Luna Queen_Luna
I have to watch this again properly, but I enjoyed it very much, especially the final part.

The downside is a "4k-ish sounding" music.
rulez added on the 2011-12-29 00:43:24 by wullon wullon
thumb goes for the scene in the screenshot, I hated the rest
rulez added on the 2011-12-29 00:43:30 by SiR SiR
The waltzing pair was a neat touch indeed :). However the music and the colors were rather crude and drag this prod into the pig's pen.
added on the 2011-12-29 00:47:13 by Alpha C Alpha C
Yes, the scene shown in the screenshot made it for me, too. Soundtrack is crap.
rulez added on the 2011-12-29 00:48:48 by Bobic Bobic
the intro scene was pretty 'meh' but it got more decent over time until SUDDENLY:
cubes, people dancing.
Thumb for that one as well =)
The music was alright for me as well.
rulez added on the 2011-12-29 00:51:49 by wysiwtf wysiwtf
A lot of work must have been put into this...

The beginning is a little average, but the rest of the demo is very much to my liking. The music fits imho.

My favourite scene is of course the "waltzing pair". :)

rulez added on the 2011-12-29 01:22:36 by Skyrunner Skyrunner
Glad people like the effort we put in it. Note that the music isn't the final mixdown yet. Coplans machine broke down, and Psitron who took over had an emergency in the family, so I had to use a work-in-progress version. There's a ton of other stuff I hope to fix in the final version too.
added on the 2011-12-29 01:23:59 by Seven Seven
me likes, great show on the bigscreen ;-)
rulez added on the 2011-12-29 01:35:10 by Premium Premium
The dancing scene was really a highlight :)
rulez added on the 2011-12-29 08:49:26 by ltk_tscc ltk_tscc
Please fix the first half of the demo if you make a final. The music was strange and the effects were good but design was awful. The whole 3D mandelcubeish-fractal part is pretty cool including the fitting music.
Piggy for now...
added on the 2011-12-29 09:09:16 by raer raer
What I saw on the stream was screaming "we ran out of time". But what is done is really good (especially the beginning if I recall correct).
I hope to see a final version!
rulez added on the 2011-12-29 11:13:48 by Zavie Zavie
I think what I most noticed was the work on transitions by the way, which were very good at first, and no so good after...
added on the 2011-12-29 11:15:16 by Zavie Zavie
The "city" scene give me dizziness ;)
rulez added on the 2011-12-29 11:16:39 by BackSpace BackSpace
out of curiousity i ran the demo with low raymarch quality and it looks much nicer that way because i get less of the moire noise. i like the waltz-idea but the music was just... not really good :(
rulez added on the 2011-12-29 12:09:46 by Gargaj Gargaj
Mostly white screen on ATI, apparent no escape support, window seems to be ontop and it crashed my computer hard after a while.
added on the 2011-12-29 13:36:10 by hitchhikr hitchhikr
With better music, non-linear camera paths and some direction, this could be a lot more interesting.
added on the 2011-12-29 13:40:45 by tomaes tomaes
The fractal scene with the dancing couple rules.
rulez added on the 2011-12-29 14:51:44 by Cj Cj
Great second part. First was ok too.
rulez added on the 2011-12-29 15:15:54 by Optimus Optimus
Bad direction. But the dancing thing is awesome.
rulez added on the 2011-12-29 16:23:33 by xernobyl xernobyl
Looked fantastic on the stream, less fantastic on my computer. An additional iteration of polish would've done wonders (the thing that irked me the most was the linear interpolation on the camera in the end), but a nice amount of effort here still.
added on the 2011-12-29 16:26:54 by Preacher Preacher
Looked fantastic on the stream, less fantastic on my computer.
i agree to this.
what about a kinda free flight mode in the last part? :)
added on the 2011-12-29 17:54:30 by gentleman gentleman
Media sentry: have you been reading my mind? After the compo I already started working on that as a easter egg for the final version, mostly to prove that the effect is not precalced in any way. But calling one effect outside the whole demo-engine is very nontrivial. On the other hand, I come home and my TFT screen refuses to start, after 8 months of slowly dying (taking longer and longer to warm up and display abstract art for a while). So I'm stuck on the laptop, which means ATI compatibility has to wait until I have a new screen. In the meantime, I might as well work on that viewer, since I'm a bit tired of scripting...
added on the 2011-12-29 23:23:46 by Seven Seven
Great work.
rulez added on the 2011-12-29 23:48:04 by Tolle Tolle
some nice parts
rulez added on the 2011-12-30 00:12:44 by psenough psenough
Some very nice parts here.
rulez added on the 2011-12-30 13:04:44 by Zplex Zplex
Very nice fractals. Kinda noisy though but still, nice.
The mix of genres didn't happen so well in the soundtrack.
colors and sound made me not like this. also the overall composition is kinda off ...
rulez added on the 2011-12-30 18:38:52 by provod provod
Music - sux
added on the 2011-12-30 20:11:29 by bitl bitl
I liked the fractals and the dancing scene (second half of the demo) but the beginning of the demo and the music were so-so...
added on the 2011-12-30 20:31:36 by ok3anos ok3anos
Ups for Seven's work (dancing included), the rest kills the fun for me...
added on the 2011-12-31 09:14:24 by dixan dixan
Right when the lines effect starts, the music plays some really bad notes (for my ear). Ouch. Luckily it didn't repeat itself. Code starts ok, the lines effect and its followers looked good. the raymarching look REALLY good to me. Could have used a lot more direction overall. Still a thumb up.
rulez added on the 2011-12-31 15:09:03 by CONS CONS
The code looks decent, but I find the demo pretty ugly.
added on the 2011-12-31 17:55:40 by chock chock
Each part is good, but they are not linked properly.
rulez added on the 2012-01-01 12:34:33 by frag frag
My personal winner of the pack. Really loved the idea to use fractals as some kind of stage. And the overall baroque look is just beautiful.
rulez added on the 2012-01-01 17:58:00 by Hopper/SquoQuo Hopper/SquoQuo
non linear camera movements could improve this a lot.
a bit boring... but anyways a thumb from my side
rulez added on the 2012-01-01 22:41:42 by las las
Nice... Keep up that direction
rulez added on the 2012-01-02 12:51:53 by reload reload
Cool, but feels unfinished. Camera paths (please make them smooth!) and transitions need more work.
added on the 2012-01-03 09:44:41 by LLB LLB
Would have been twice as good with some sort of spline interpolation for the camera. But the fraktal part is quite inspiration. I should try this one day...
rulez added on the 2012-01-04 19:59:35 by pixtur pixtur
First demo i have felt an urge to "watch again in realtime" after seeing it on youtube - in years. Love the raymarched fractal, hate the rest.
rulez added on the 2012-01-05 23:31:43 by Duckers Duckers
music is a bullshit but it's fine.
rulez added on the 2012-01-06 17:39:17 by Bartoshe Bartoshe
rulez added on the 2012-01-07 14:41:36 by Mystra Mystra
the part in the screenshot was kinda nice
nice work seven! some interesting scenes in there
rulez added on the 2012-01-15 19:20:14 by algorias algorias
And the ATI-fixed party version is ready:

Could someone else with an ATI/AMD card test this out and report if it works and looks identical as on nvidia (or the youtube link) before I update the download link? I've had to work around a nasty driver-bug (I think), and I feel the fix is rather fragile, so it would be nice to be sure nothing else is broken on other cards.

There's also a rather obvious easter-egg added :)

BTW, thanks for the feedback, especially Duckers. It's a bit disappointing if you spend a lot of time optimizing code to run smoothly on midrange cards, when many people just watch the youtube video.

Also, the camera paths actually use cubic interpolation of quaternions (squad), although I agree several turns are too sharp. Yet another thing to fix in the final version...
added on the 2012-01-15 23:34:47 by Seven Seven
dancing on a fractal
rulez added on the 2012-01-16 14:12:51 by pista pista
added on the 2012-01-20 19:48:06 by cxw cxw
This is beautiful.
rulez added on the 2012-01-22 01:48:26 by HeLLoWorld HeLLoWorld
yay, i like it.
rulez added on the 2012-01-26 13:47:47 by ɧ4ɾɗվ. ɧ4ɾɗվ.
Nice architectural looking fractal use =)
The waltz scene is quite cheesy, but sort of fits logically well

PS: Please fix your dl url ;)
rulez added on the 2012-03-18 20:47:58 by T$ T$
added on the 2012-04-02 21:45:20 by Frequent Frequent
quite nice
rulez added on the 2012-04-03 21:38:10 by blala blala
last half saved it
rulez added on the 2015-01-03 05:22:12 by praetor_alpha praetor_alpha

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