Nerve Artpack Number One by Nerve [web]
screenshot added by zorke on 2012-08-25 19:09:57
platform :
type :
release date : august 2012
  • 2
  • 6
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popularity : 56%
  • 0.25
alltime top: #20892
added on the 2012-08-25 19:09:57 by zorke zorke

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Most of the block ASCIIs are nice.
added on the 2012-08-25 22:55:41 by zefyros zefyros
Ok. So, here are my bits:

This whole pack rocks for a firstie. There are plenty of stuff I'd advice you to stop doing the way you do them in ASCII and ANSI, but you'll learn by yourself anyways.
One big advice I have to give you is NOT to release a tutorial on how to do ascii in a first pack, because this tutorial as well as the logo shows lack of work, unexperience and arrogance. You sure don't want to look arrogant, even if the artscene is built on ego stuff. Nothing more, nothing less. But you only can build an ego on something that rocks, not the opposite way. You may think it sounds haughty, but I just give the result of my experience. I've been arrogant and shitty in the past, building these facets of my person from nothing but bad feeling. Don't follow this way, you'll fall down. And believe me, it hurts.
I took the right to modify some stuff here and there to show you how you should do them. I didn't draw them all though, but the two main things.
First one, the twirl thing, in the tutorial ascii.

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What's funny is that you give advices on how to make twirls without respecting them at the end.
You can see examples here:

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Taking your advices seriously should show something like that for the whole logo at the end:

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Keep practicing and working as much as you can on your style. Do it great, do it well, do it perfect.
You're on the right way, young padawan, and that's pleasant to see :)
rulez added on the 2012-08-26 18:34:24 by iks iks
Oh, and:
an artpack packaged in .rar without file_id.diz.... i don't know. the artscene lives on tradition and if you don't follow that, whats the point?

added on the 2005-04-15 02:58:02 by dipswitch
Apart the file format (.rar) stuff, what dipswitch said.
added on the 2012-08-26 19:24:06 by iks iks
good art pack. but why forcing users to scroll while letting them resizing the window could allow them to see whole picture ?
added on the 2012-08-26 20:19:44 by Tigrou Tigrou
i actually like the gui/viewer more than the nfo sceletons it displays, i just wish it was resizable.
music is ok.
rulez added on the 2012-08-27 14:26:15 by wysiwtf wysiwtf
Having to scroll up all the way again if you switch to the next ascii is horrible. That should have been one line of code...
And something is wrong with your key handling code - are you using GetAsycKeyState for that?!
added on the 2012-08-27 14:57:55 by las las
what's going on with key response code?
and yes my future guis will have nfos return to top :p
added on the 2012-08-27 19:17:59 by zorke zorke
It seems to be dropping keypresses. Sometimes I have to press multiple times until something happens + hold the key down longer.
added on the 2012-08-28 11:38:41 by las las
It's checking the hotkeys every 250ms from a timer.

Code: this : .if uMSG == WM_TIMER ... blah do next ascii .endif should have been .if uMsg == WM_KEYPRESS .if wParam == VK_LEFT ; do next ascii .endif .endif

so i'll remember that next time :/
added on the 2012-08-28 18:47:09 by zorke zorke
It's also totally okay to fix stuff for THIS artpack and update the archive. ;)
added on the 2012-08-28 19:00:08 by las las
Good artpack but i totally second las for this : "Having to scroll up all the way again if you switch to the next ascii is horrible"
added on the 2012-10-13 21:24:08 by BackSpace BackSpace
ok one, the asciis itself should get more screen space, though
added on the 2013-01-05 19:06:52 by T$ T$

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