Artifact by CrownGear
screenshot added by betasector on 2012-10-05 18:56:28
platform :
type :
release date : september 2012
release party : Function 2012
compo : wild demo
ranked : 7th
  • 5
  • 3
  • 2
popularity : 49%
  • 0.30
alltime top: #26018
added on the 2012-10-05 18:56:28 by betasector betasector

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Not too bad. Music was quite nice. As a demo its pretty much there, but as a wild I felt the lighting and materials really let it down - they're more like mid-2000s realtime than a sexy looking render.
added on the 2012-10-05 19:09:51 by psonice psonice
Thanks for the critique. I wanted to do a bit more visually, but I strugled with the net-render, and gave up halfway, since a lot of stuff was not even modeled yet. Also, I decided not to use dynamic lights, to preserve time.
the first half was quite nice but then it looked not so good. music is decent. overall i kinda liked it.
rulez added on the 2012-10-05 21:56:14 by sensenstahl sensenstahl
needs better design and colors... but, good work anyway
rulez added on the 2012-10-06 10:31:52 by Pandafox Pandafox
betasector: it's not just dynamic lights it needs. Ideally it needs some kind of GI / AO to make the lighting pretty, but if that's not practical (probably not if you're in a rush :) then static lighting could be a lot better. Lighting is an essential skill for 3D work by the way - it's just as important as modelling I think. A well lit cube can look better than a badly lit but high quality model.

I'd suggest, say for the screenshot, a rim light (placed behind the objects and just slightly to one side. That would give it more definition. Also, possibly a weak, distant light pointing directly upwards and coloured light brown, set to only light the blue tentacles - this would give you a fake reflected light from the floor.

Both should be set to no shadows of course :)
added on the 2012-10-06 13:07:28 by psonice psonice
Strange, AO was turned on... But yeah, lighting should have been taking more than just some lamps. Thanks again :)
rulez added on the 2012-10-08 18:55:00 by Gargaj Gargaj
When sensenstahl said. Plus, nice flower power T1. =)
rulez added on the 2012-10-08 19:49:56 by StingRay StingRay
when = what, damn it.
added on the 2012-10-08 19:50:11 by StingRay StingRay
Not that bad.
added on the 2012-10-27 22:24:50 by BackSpace BackSpace
Some nice bits cannot compensate the overall visual ugliness
sucks added on the 2013-01-08 02:56:55 by T$ T$
Can't understand how it came last - needs a little polish, but IMO it's only just a little bit off greatness!
rulez added on the 2015-11-15 01:26:36 by caffeine_demon caffeine_demon

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