THREAD JS by Ribbon [web]
screenshot added by p01 on 2013-12-16 23:05:31
platform :
type :
release date : december 2013
  • 15
  • 6
  • 1
popularity : 61%
  • 0.64
alltime top: #6981
added on the 2013-12-16 23:05:31 by p01 p01

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At last, a 64b in JavaScript.
Wiggle your mouse around ( analog random number generator FTW ) and build your own maze!

Hope you like this little prod.
added on the 2013-12-16 23:07:42 by p01 p01
rulez added on the 2013-12-16 23:25:48 by T$ T$
um :)
added on the 2013-12-16 23:34:38 by Gargaj Gargaj
What Gargaj said.
rulez added on the 2013-12-16 23:46:30 by raina raina
If you see a bunch of aaaa's, change your encoding to unicode (clever bit with the no-width space to force line wrapping).
added on the 2013-12-16 23:56:49 by phoenix phoenix
BB Image

added on the 2013-12-17 01:42:02 by gasman gasman
is cotton to add a commentary.
rulez added on the 2013-12-17 05:35:07 by CodeK CodeK
What Gargaj said.
rulez added on the 2013-12-17 10:19:24 by Optimus Optimus
works fine for me! nice one :D
rulez added on the 2013-12-17 12:30:23 by rez rez
This is a fucking rape.
rulez added on the 2013-12-17 13:15:24 by -SP- -SP-
Aaand we're back at 64bytes
See a screenshot of THREAD JS in an HEX editor

Sorry u___u

I'm the only to blame for the mistaken file size. Thank you for the gentle notice :p

I will look in some .htaccess wizardry to make sure the page is sent as UTF-8 for people who haven't set their browser to detect the encoding of pages and default to UTF-8.

Again, my bad.
Bare with me as I try to make it easier for everyone.
added on the 2013-12-17 14:09:54 by p01 p01
rulez added on the 2013-12-17 15:25:45 by ferris ferris
doesnt work in FF 25.0 displays ÁÁÁÁÁÁÁÁÁÁÁÁ only in a one row window...
added on the 2013-12-17 15:55:53 by Oswald Oswald
Next up, maze solver in 128Bytes ^^

Nice work p01, as usual :D
rulez added on the 2013-12-17 16:58:02 by mog mog
sucks added on the 2013-12-17 17:41:48 by tonyrocks tonyrocks
The ÁÁÁ problem should be fixed now.

Thank you all for baring with me and trying again. Let me know if I missed something.
added on the 2013-12-17 19:55:13 by p01 p01
Works fine now, cool stuff. :)
rulez added on the 2013-12-17 20:12:39 by StingRay StingRay
works fine now. neat stuff in 64b :)
rulez added on the 2013-12-17 20:24:57 by sensenstahl sensenstahl
Saved to disk occupies 64 bytes, but for fine working needs to be converted to unicode - then occupies 118 bytes (Notepad2 displays "64 bytes" anyway).
rulez added on the 2013-12-17 20:42:16 by Pirx Pirx
Cute, and it's probably really hard to come up with something worthwhile in JS with such a size limit, but it's really not that interesting conceptually or code-wise.
added on the 2013-12-18 10:17:59 by tomaes tomaes
12 bytes are all you need on c64. only c64 makes it possible!!! :)

rulez added on the 2013-12-18 12:36:38 by Skate Skate
works flawlessly in ff now. cool stuff, really fun to play around with :)
rulez added on the 2013-12-18 22:44:30 by v3nom v3nom
Look OK now that you fixed it. My thumb goes for using the zero-width space.
rulez added on the 2013-12-18 23:31:06 by JAC! JAC!
Skate: I know! The C64 versions are mind blowing. They were a real inspiration and motivation to reach the 64 bytes mark in JavaScript.

You probably saw that I made a DOS version in 15 bytes, hoping to get the DOS ball rolling only to be told that ball had already rolled down to 10 bytes
added on the 2014-01-01 21:38:58 by p01 p01
wiggle based number generator

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