Bliss by BluFlame [web]
screenshot added by xTr1m on 2014-04-20 23:05:01
platform :
type :
release date : april 2014
release party : Revision 2014
compo : pc 8k
ranked : 3rd
  • 22
  • 8
  • 1
popularity : 60%
  • 0.68
alltime top: #5905
added on the 2014-04-20 23:05:01 by xTr1m xTr1m

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Very nice apart for the unnecessary drums in music.
rulez added on the 2014-04-20 23:10:26 by Serpent Serpent
Elevated without snow. Looks great, but never reaches the fascination, style, flow of it.
rulez added on the 2014-04-20 23:21:22 by Bobic Bobic
Like it a lot. Great work!
rulez added on the 2014-04-21 00:58:42 by phaazon phaazon
what bobic said.
rulez added on the 2014-04-21 01:10:34 by CONS CONS
Win 8.1 and up only? Seriously? "Runs on Windows 8.1 and later" in the nfo!

"Error d3dcompiler_47" on my Win 7 + 660 GTX with driver 337.50.
added on the 2014-04-21 07:18:07 by ramon ramon
Win 8.1 and later? :(
added on the 2014-04-21 11:18:06 by Cj Cj
Runs fine on win7, you just need the d3dcompiler_47.dll from somewhere.. (VS13 SDK contains it for example)
Really liked this!
rulez added on the 2014-04-21 11:21:11 by kt kt
I'm not sure about the redistribution for d3dcompile_47.dll, so I decided to not include it in the zip, but kt is right. You only need to place that dll (which comes with windows 8.1 or VS13 SDK) alongside with the exe, in order to watch it on lower windows versions.
added on the 2014-04-21 12:11:38 by xTr1m xTr1m
Installed Win 8.1 64bit pro on VMware workstation 10, fully updated, took the d3dcompiler_47.dll from it, copy to demo folder on host Win 7 64bit ultimate, still same error...

My d3dcompiler_47.dll is version 6.3.9600.16384, 4,159,488 bytes long and crc32 of 859d0116 / MD5 of 4cdbd39cd8efbc9d18a83aa1bf95ec11.

Then I thought, maybe there are 2 versions of that file... Went back to Win 8.1., installed "search everything" tool and found a 32 and a 64 bit version of d3dcompiler_47.dll (Windows 8.1 search tool suck hard).

The 32 bit version of d3dcompiler_47.dll is also version 6.3.9600.16384, but 3,452,928 bytes long and crc32 of d2cd1205 / MD5 of d3ac5bef6669460087c00dd44740d53f.

Tested again with the 32 bit version, and no "Error d3dcompiler_47" this time!!! *BUT*, I was asked for *17* different "api-ms-win-core- blah blah blah .dll"!!! Copy one, run the demo, and it ask for a another, copy that one, ask for another, so on and so forth 17 times! I copied all those dll one by one until the 17Th dll was copied and... "Error d3dcompiler_47" AGAIN!

A that point, I just yelled out loud "FUUUUUCK!!!!" The last time I had that kind of torment to run a demo was 25 years ago when I had to play with EMS memory manager, config.sys, jumpers, dip switch and IRQs FFS! The worse that usually happen nowadays is for 4K and 64K demo that need to be re-compressed with crinkler 1.4 to run properly or demo too old than must be run in VMware or Dosbox.

Could it be the fact that I'm running 3 X LCD @ 1680X1050? I'm not using the span display with surround option. 99.9% of all demos on Pouet run great on my rig with a 2500K and 16GB of RAM BTW.

NOTE: I guess the critical information that d3dcompiler_47.dll (and apparently a bunch of other dll) are required on anything below 8.1 should/could have been in the nfo. How the hell anyone is supposed to know that sort of thing, especially when only 5% run 8.1 and over 65% still run 7? Or am I missing something? I mean, you knew it wouldn't run on anything but win-8.1 + deliberately choose not to include the file(s), but you told no one until I reported the issue here? I guess you simply forgot, it happens to the best of us.

Any recommendations? Fuck it and wait for a youtube link I guess? :) LOL...
added on the 2014-04-21 14:42:50 by ramon ramon
rulez added on the 2014-04-21 15:31:54 by s7ing_ATZ s7ing_ATZ
The best recommendation that I can give, besides waiting for youtube ;) is to copy the latest d3dcompiler_4*.dll you can find in your windows 7 workstation (which has the directx runtime installed), and *rename* it to d3dcompiler_47.dll alongside the exe. I tested it, and it works this way.

The problem ramon reported is, that the latest d3dcompiler_47.dll depends on the WinRT api, which exists only in windows 8 and later.

My main motivation for this platform decision is, that this is maybe one of the first intros that >>works on a vanilla installation of the latest windows version<<, without ANY further dependency. Install windows 8.1, run intro, works.

But thanks for your in-depth testing ramon :) Sorry that it took you that long, you are right that I should have written this guide for non-win8.1 users.
added on the 2014-04-21 21:10:28 by xTr1m xTr1m
xtr1m, If you can find the space (it's like 50 bytes more) you should do like this:
Code:static pD3DCompile compilefunc = 0; if (compilefunc == 0) { static char libname[] = "d3dcompiler_47.dll"; HINSTANCE hl = LoadLibrary(libname); if (!hl) { libname[13] = '3'; hl = LoadLibrary(libname); } if (!hl) { MessageBox(0, libname, 0, MB_OK); ExitProcess(0); } compilefunc = (pD3DCompile)GetProcAddress(hl, "D3DCompile"); } HRESULT hr = compilefunc(...

But otherwise I've usually had success (on win7) by taking the _47 compiler from the internet explorer folder... (_47 is much faster, so even if you can use both it's preferred, especially for debugging..)

Nice atmosphere and i really like the vegetation, but definitely miss some texture detail on especially the soil parts.
rulez added on the 2014-04-22 10:07:51 by Psycho Psycho
sucks added on the 2014-04-22 13:06:50 by Xanthe Xanthe
The bad-looking soil ruined it for me, otherwise it would have been nice.
added on the 2014-04-23 13:19:19 by Kylearan Kylearan
only tessellation makes it possible
rulez added on the 2014-04-23 13:29:18 by cupe cupe
Hi, please do not complain about the *47.dll stuff.
This was one of the really really few entries in the competition which actually made no problems at all.

It runs on Win 8.1 vanilla - out of the box and that's pretty neat. All other DX using 4k/8k intros had more dependencies on not "out of the box" DX SDK DLLs.

So, if we want to have the "runs on vanilla Windows" thing back - than it will be most probably Win 8.1 for all DX using releases - you will have to deal with it.

Nevertheless - well deserved 3rd place, very nice intro!
rulez added on the 2014-04-23 13:44:05 by las las
Solid intro! It's hard to challenge IQ on terrain rendering contest but it's a different and nice try :)
rulez added on the 2014-04-23 16:51:36 by rez rez
rulez added on the 2014-04-23 21:50:47 by wurstgetrank wurstgetrank
Now with windows 7 compatible binaries, same download link!
added on the 2014-04-23 22:09:30 by xTr1m xTr1m
a little too much of elevated to not compare the two.
i really love the colors and the pace, tho.
rulez added on the 2014-04-24 15:08:13 by wysiwtf wysiwtf
Was nice.
rulez added on the 2014-04-24 19:42:19 by Optimus Optimus
Hmm... I really miss some roughness to the landscape. It's too smooth and without edges. And some more overall action would be nice :-)
added on the 2014-04-24 19:46:43 by maytz maytz
crashes for me after several seconds runtime with an nvidia driver error - no oc done though :/
Tried with the 3 newest drivers (also with the current beta driver)
added on the 2014-04-26 09:39:39 by anni anni
Took the d3dcompiler_46.dll that came with Crysis 3 (most recent on my system), renamed it to d3dcompiler_47.dll and it worked!

The new Win7 executable also work, but it's not 8KN anymore! :(
rulez added on the 2014-04-27 19:34:05 by ramon ramon
where. is. the. fucking. video??? again?
added on the 2014-04-27 20:17:18 by blala blala
"na ha nem tudom megnezni, kibaszottul sose fogok ra szavazni, faszfej"
added on the 2014-04-27 20:21:42 by blala blala
some parts looked pretty good, some really did not
added on the 2014-05-04 00:53:56 by ferris ferris
Good job.
Felt a bit empty, i especially missed some effects! (elevated has atleast these music-synced stripes in the sky)
Your soil worked for me, but not the grass-texture. I love how you let those plants move a bit, tho, like as it was getting some wind! :)
The Soundtrack helped a lot creating the nice atmosphere, 4klang still impresses me, but also you, no idea how you got some of the sounds out of it! ;)
rulez added on the 2014-05-08 13:18:37 by ɧ4ɾɗվ. ɧ4ɾɗվ.
@las: Yes, I DO complain - because you can simply install previous d3d*DLLs by just running the DX installer package (like you do upgrade your drivers anyway) on previous win versions as well. The other way round requires messing around with anything below 8.1.

Besides, nice intro, although the sound stops after a short while. And 8k should offer a little bit more compatibility.
rulez added on the 2014-06-21 23:33:45 by T$ T$
I've finally made a video capture. Here it is: YouTube
added on the 2014-07-30 09:48:36 by xTr1m xTr1m
Truly immersive.
The only weakness could be in the camera motions, but for 8k, well...
The camera goes inside the terrain geometry sometimes, but that doesn't seem to happen in the YT capture ... is the heightfield randomized ?
Cool prod, no matter what.
rulez added on the 2014-08-09 11:24:28 by fra fra
music vote!
rulez added on the 2014-11-20 19:53:26 by sensenstahl sensenstahl
rulez added on the 2015-02-26 16:24:24 by SiR SiR
Nice track! Cute visuals :)
rulez added on the 2015-07-29 22:15:49 by Danguafer Danguafer
rulez added on the 2016-08-14 15:41:34 by golem golem
what serpent said plus the middle part felt too long
added on the 2016-09-19 00:22:50 by 1in10 1in10

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