Ringz HD by Desire [web]
screenshot added by HellMood on 2016-05-17 19:04:44
platform :
type :
release date : may 2016
release party : qbparty 2016
compo : combined 256b
ranked : 3rd
  • 16
  • 2
  • 1
popularity : 53%
  • 0.79
alltime top: #15388
added on the 2016-05-17 19:04:44 by HellMood HellMood

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rulez added on the 2016-05-17 19:07:42 by sensenstahl sensenstahl
Hi-Res 256b!

Obviously slow on DosBox but still... looks really nice!
rulez added on the 2016-05-17 20:29:08 by TomoAlien TomoAlien
rulez added on the 2016-05-17 22:01:40 by -SP- -SP-
...really cool, high res and not your usual tunnel
rulez added on the 2016-05-17 23:25:39 by Kuemmel Kuemmel
rulez added on the 2016-05-18 00:46:19 by frog frog
This was really cool! My favorite from all the 256b entries.
rulez added on the 2016-05-18 01:26:21 by sohx1 sohx1
btw, totally screws up if screen pitch != 800 (matrox sucks :)
rulez added on the 2016-05-18 08:45:46 by wbcbz7 wbcbz7
Nice! If circles had 2 steps of brightness instead of 3, the illusion of 3D rings would be almost perfect.
rulez added on the 2016-05-18 09:06:19 by rutra80 rutra80
Hahaha, I wanted to propose the ring-zoomer, but is already DOES it =). And spins. Very good.
I think it will open a NEW challenge: 256b intros in Hi-Res.
rulez added on the 2016-05-18 10:02:20 by sim sim
@Kuemmel: well, it's still too close to the usual tunnel ;)

@sim: I already did intros in even higher res (Descent 256b with music, Autumagic 256b ) but figured it's quite difficult to make it count, like, 1024x768 and then what? With particles you barely notice a difference. With fractal stuff and sloppy offsets, same thing. Apparently, lots of non-ortho straight lines and circles, combined with fine animation steps (0.25 here) and a slightly lower resolution to have something you can call FPS rather than SFP, are one way to do it =)
added on the 2016-05-18 10:18:52 by HellMood HellMood
@HellMood: what about 32bpp truecolor stuff in 256 bytes (like this)? :)
added on the 2016-05-18 10:56:27 by wbcbz7 wbcbz7
@wbc\\bz7: Until now, i didn't have an idea/concept for which i would need more than 256 colors (custom palette), also 400% plotting effort must be justified (1byte <-> 4 byte) Like for the higher resolution, it's not too easy to make it really count ... an easy case would be to have 256 shades instead of 64. Realistic shading of anything 3D related can of course be enhanced with true colors, but combined with Hi Res, it's not too easily been done either (performance & 256b limit) Maybe i'm biased towards less colors, since they told me that even Hi Res with only FOUR colors can look pretty realistic ;) Autumn 64b
added on the 2016-05-18 13:22:35 by HellMood HellMood
So slick & smooth!
rulez added on the 2016-05-18 14:00:48 by daison daison
one of the most awesome 256b prods lately. very design, much wow.
should have won, IMHO.
rulez added on the 2016-05-18 15:07:46 by wysiwtf wysiwtf
It's quite hypnotic actually.
rulez added on the 2016-05-18 17:53:20 by Optimus Optimus
Very aesthetic.
rulez added on the 2016-05-18 19:37:33 by JAC! JAC!
rulez added on the 2016-05-19 04:00:02 by bitl bitl
rulez added on the 2016-05-23 19:24:53 by orby orby
Just plain circles with naive colors.
sucks added on the 2016-06-15 06:27:30 by Baudsurfer Baudsurfer
rulez added on the 2016-09-10 00:15:40 by Pirx Pirx

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