pouët.net

Dark demon by Andromeda Software Development [web] & spontz [web] & Nocturns
[nfo]
screenshot added by merlucin on 2018-02-04 10:57:58
platform :
type :
release date : february 2018
release party : Demobit 2018
compo : pc demo
ranked : 2nd
  • rulez 19
  • is ok 20
  • sucks 2
popularity : 0%
 0%
  • rulez 0.41
alltime top: #5930
added on the 2018-02-04 10:57:58 by merlucin merlucin

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Indeed dark demo. :]
Energetic.
rulez added on the 2018-02-04 13:15:41 by ham ham
There is sublime beauty somewhere in there.
rulez added on the 2018-02-04 13:22:36 by Preacher Preacher
Nice music but otherwise not really my cup of tea.
added on the 2018-02-04 13:24:27 by StingRay StingRay
music is not my cup of tea but the visuals and the dynamic of the demo are very nice. also nice to see a new prod by/with ASD
rulez added on the 2018-02-04 13:25:21 by sensenstahl sensenstahl
the visuals & music don't fit somehow
the visuals are really mesmerizing in a good way
rulez added on the 2018-02-04 16:09:33 by wullon wullon
Says "The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll" when I try to run it (win7 64 bit)
added on the 2018-02-04 16:58:30 by Sdw Sdw
strange. whatever, thumbs up :)
rulez added on the 2018-02-04 19:08:43 by nagz nagz
music.
sucks added on the 2018-02-04 20:18:28 by reptile reptile
Probably one of the best ASD demos of all time.
rulez added on the 2018-02-04 20:20:35 by Gargaj Gargaj
Very evil, very satorish...my eyes bleed
rulez added on the 2018-02-04 21:09:20 by Trauma Zero Trauma Zero
Missing kinect20.dll.
Too slow /w i7-6700K + GeForce GFX 970
added on the 2018-02-05 00:58:02 by Kolano Kolano
spontz is alive!
rulez added on the 2018-02-05 01:04:30 by psenough psenough
Ah...

Resolution selection appears to be broken, runs at desktop resolution making it too slow on 4k displays.
added on the 2018-02-05 07:32:26 by Kolano Kolano
one of the best asd demos ever made. music and visuals rocked
rulez added on the 2018-02-05 09:01:08 by waffle waffle
Kolano: do you mean that you select a resolution (lets say 1920x1080) but the full screen resolution is always at 4k ?
added on the 2018-02-05 10:35:13 by Navis Navis
This could have been great, but the lack of pacing in the visuals ruins it a bit for me. Somehow it seems to find itself a bit in the final scene again, though.
added on the 2018-02-05 15:06:08 by kusma kusma
at last an ASD demo I can get behind!
rulez added on the 2018-02-05 15:16:33 by djh0ffman djh0ffman
I'm with Kusma here. Looks really good but pacing & progression seems completely random.
Same as Sdw. YouTube doesn't really do any justice.
added on the 2018-02-05 15:32:08 by noby noby
Quote:
Says "The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll" when I try to run it (win7 64 bit)

CreateFile2 is W8 and above; not sure why it's needed here.
added on the 2018-02-05 15:45:10 by Gargaj Gargaj
Seems too random, dunno if that makes it have no drive or punch that would make me dig it. Or maybe I expected much more, and got disappointed when it did not RAPE MY FACE with awesomeness as usually ASD does.
Like the music though :)
added on the 2018-02-05 16:46:48 by tFt tFt
nice visuals, meh music
rulez added on the 2018-02-05 22:24:32 by a-move a-move
Nice visuals, some great ideas but the demo seems rushed. I had an impression that it seems to be in a hurry. Kinda: „ we don’t have all day, you see. Let’s win here and get somehere else” feeling.
rulez added on the 2018-02-06 09:13:55 by fuzzy fuzzy
very cool again! ASD FTW
rulez added on the 2018-02-06 09:31:32 by enix enix
Some words about this demo:

We started work in November, after agreeing with Merlucin to do something together for once. The music style changed a few times but the visuals came first. It does feel like it is in a hurry and that is my fault as I set a goal of under 3 minutes when I believed that there is very little content for an extra minute (that is never the case - once you have the main ingredients of the demo, only then you can decide how long it is going to be).
The demo has 2 parts, ABA - the B starts with the buddha. With hindsight, I should have expanded on that part a bit more with more static cameras.
Nevertheless, I'm happy that people seem to like it; it was the kind of demo I wanted to do for a long time. Maybe next time do the music first!

(or rather, the time after next time :-))
added on the 2018-02-06 09:57:29 by Navis Navis
Too Dark!!!
rulez added on the 2018-02-06 10:21:27 by nVolantis nVolantis
I thought this would win.
rulez added on the 2018-02-06 10:22:11 by ratz ratz
Not sure about this one...
added on the 2018-02-06 11:43:51 by raer raer
Missing kinect20.dll.
added on the 2018-02-06 22:49:05 by numtek numtek
Congratz ASD just managed to release atleast 1 demo a year for another year since 2001 ! :D Where did all those 160mb go btw ?
All in all a nice niche demo again! keep it up untill another big one if the demo gods allow it! ;)
rulez added on the 2018-02-06 23:44:25 by magic magic
this demo seems to confuse itself in where it wants to go, so piggy...
added on the 2018-02-07 00:36:00 by Maali Maali
Didn`t like it at all.
sucks added on the 2018-02-07 11:44:03 by Zplex Zplex
I really like this look of b/w occasionally exploding in colors! That's something I couldn't do, but secretly tried several times before ending up going angry to bed at 3 am with some garbage on the screen.

It is a little "VJ random" at times with and not always hitting with surgical precision. Also slight distance between music and visuals to be felt here.
rulez added on the 2018-02-07 11:46:53 by rloaderro rloaderro
I was intrigued by the inner nature of this demo and the religious references but they were too weak. The hidden symbolism that can be found between frames is easily forgotten by the low visuals / music coherence.

I had the pleasure of watching it in a real PC, but that was also ephimeral. Too much space wasted for a demo that could fit in ten times less space with little effort.
added on the 2018-02-07 18:45:28 by kakkonen kakkonen
xmix by asd, omg. i vote for 25 minute directors cut.
rulez added on the 2018-02-07 22:37:17 by randomi randomi
The music fits perfectly.
Nice job, on the aesthetics.

The glitch stuff and raw pixel gaseous particles are remarkable.
This demo is brilliant, and spectacular.

Negative aspect seems to be the size here.
163mb is an issue for less than 3 minutes content, compared to the 21Mb of the first classified demo. Well...em. :/
The ending seems a little bit abrupt.

Love the idea that's a win32 binary, using the same resources as a x64 application.
rulez added on the 2018-02-08 16:58:35 by JaK JaK
I... what? can you elaborate on that win32/x64 thing please?

The inspiration (and reason why this demo is so large) was to make something running on a single shader for all movement of all particles in the entire demo, using a function of time, curly noise and a sequence of raw images (stored as pngs, they take up some space).
added on the 2018-02-08 17:03:35 by Navis Navis
Where's that kinect.dll? Is it from OpenCV?
added on the 2018-02-11 02:32:26 by xernobyl xernobyl
I'm also missing kinect20.dll for this one.
added on the 2018-02-11 09:42:40 by f3likx f3likx
kinect20.dll missing
Navis: so it's a Win32 binary? Just pointed that fact, because's funny to run a Doom2016 x64 alike stuff, on the same GPU used by a win32 binary doing basically the same thing on the same machine and OS. I'm not sure about that, but's the external impression it gives me, and it's strange and funny: Like, moving entire game technology minimum requeriments to win7 64 is not so mandatory after all: This production demonstrates it.

About the size: the fact that almost all of ASD productions use sequenced PNG as animation-transition-fx-data is ok for me, as long as they're not end up in a 128 ZIP, but, anyway, it's a ASD demo, so it's always the worth. so it's ok.

* PNG is totally necessary as it does not destroy data based on perceptual-compression-thing
added on the 2018-02-12 12:06:18 by JaK JaK
Hm, the demo is definitely a x64 executable, and the image sequence definitely a jpg one :-)
Of course it is very easy to make it win32 if I want to, in fact I don't remember the exact reason why it isn't but there must be one..
added on the 2018-02-12 12:35:26 by Navis Navis
Navis: that's the spirit! LoL!
added on the 2018-02-12 12:41:16 by JaK JaK
Navis: finally checked the binary! at home :( it's x64! sorry my big mistake.

I understand the demo needs all that data from images, plus it's interesting using openCV in a demo. A new approach. Are you planning already some stuff on VJ?
This is a great demo. really.
added on the 2018-02-12 13:14:17 by JaK JaK
kinect20.dll missing
added on the 2018-02-12 14:04:32 by Kylearan Kylearan
There is no explanation about running out of time and ending the demo in a rush when we had three entire months before the party... ok, of course there is an explanation but I neglect its existence.

The problem of this demo is that as everything is contained in the same shader, so syncing it was extremely painful.

I also broke Navis' mind when I forced the music BPM to be 130 instead of 120 and he had to recalculate all these little numbers. So this one is probably the only ASD demo that you will see at 130 bpm in your entire lifespan.

Also, every time you see a white color fade in the demo, add two entire days of Navis' life to the equation. He had to compile the shader in his mind and, after vomiting, write three tiny lines in a specific place with his little keyboard.
added on the 2018-02-14 22:59:37 by merlucin merlucin
hmm... a bit mixed about this so piggie from me.
added on the 2018-02-17 16:52:27 by Frequent Frequent
Hectic editing like this is what gives people ADHD :Q Cannot thumb this up, althought there seem to be some interesting effects.
added on the 2018-02-21 03:40:45 by r1g8 r1g8
Crashes with the "CreateFile2" error posted above.
added on the 2018-03-04 23:12:00 by cce cce

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