Searching For The Silver Lining by Fulcrum [web]
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popularity : 59% |
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alltime top: #6588 |
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added on the 2019-08-03 19:14:57 by Seven |
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comments
Not a fan of generic midi music (this one is not bad tho) but coooool graphics are there.
rulez added on the 2019-08-03 19:29:39 by 100bit
looks great (2080ti), sounds eh, random, is it supposed to be 40 seconds long?
Great visuals for 1k!
Very nice!
Mmm, cloudy. I guess I can excuse the sparse midi notes. Not too bad on my gtx970, just a couple hiccups. Looking forward to a final.
Easy winner in my opinion.
Visually beautiful.
ah, about 1 minute long felt like 40 I guess, yeah this is what I saw, 60hz vsync on, delicious noise stepping in 1k
Nice 4k! ...wait
Wow!
Incredible 1k. Visuals wouldn’t feel out of place in the main demo compo. Great work
great
very cool!
Great visuals but awful random ”music”. Voters didn’t seem to care though.
Great visuals indeed. For sound even constant humming would be better.
the audio spoils a bit the atmosphere but holly shit this is great
nice!
i am sorry but the clown misi tune turns it into a parody of itself and i can't get myself to like it at all :(
also, *midi
Can you publish the source code, I want to replace the crap sound with something tolerable. What it has now is embarrassing to the whole scene.
i would have gone for an ambient soundtrack - should be possible with very low pitched gm.dls abuse midi. otherwise, very impressive
Weak thumb. Music could have been better
Great visuals but i would have preferred filtered white noise for the whole intro instead of that tune.
Really jawbreaking for 1k.
The music is indeed very cheesy but overall incredible from a tech stand point!
Comments about the midi tune are true, but don't care. This just looks ballers.
Seconding yzi's request for source, albeit for different reasons.
Seconding yzi's request for source, albeit for different reasons.
great visuals, music sounds like a cat walked over your midi keyboard
Nice cloud effects and piano music
What jco said.
Through the clouds of some alien planet. Not sure if that music fits.
Very good for 1K though.
Very good for 1K though.
1k!
Seven: is it OK to publish videos of mashups of the (awesome) shader with alternative soundtracks on Youtube? The first one I made is 942 bytes and has this four-instruction random "music" routine:
Code:
lea eax, [FRAMECOUNT_REGISTER + 0x007f3199]
push eax
push dword [midiout_handle]
call [__imp__midiOutShortMsg@8]
So so.
In C it's just this:
I got it down to 934 bytes by leaving out the call/ret subroutine and inlining the instructions in the main loop instead. I used the structure from Attack of the Mutant Boxes as a base. Some things in there might be unnecessary, so 934 probably isn't the smallest it can get, but it's a starting point. And I'm not sure if the shader is as small as it can get, I made it from your commented source with ShaderMinifier --no-renaming. Maybe I should have stolen the actual shader with some sort of a tool.
Here's the Youtube video: 934 bytes baseline version
The point was to get a small baseline version, to be able to do a reality-check like, "does my so-and-so big music routine make a substantially bigger impact than a nonsensical one-liner". And then make something better. I'm hoping to make something that could help or inspire other Windows 1k makers to try different music routines.
I should learn to just watch the things more as visuals and audio, without technical speculation... Yeah it's a one-liner routine, but what does it sound like? A large part of the audience still seem to assume that a 1k intro contains a synthesizer engine that's capable of producing realistic acoustic piano sounds.
Code:
midiOutShortMsg(midiout_handle, framecount+0x007f3199);
I got it down to 934 bytes by leaving out the call/ret subroutine and inlining the instructions in the main loop instead. I used the structure from Attack of the Mutant Boxes as a base. Some things in there might be unnecessary, so 934 probably isn't the smallest it can get, but it's a starting point. And I'm not sure if the shader is as small as it can get, I made it from your commented source with ShaderMinifier --no-renaming. Maybe I should have stolen the actual shader with some sort of a tool.
Here's the Youtube video: 934 bytes baseline version
The point was to get a small baseline version, to be able to do a reality-check like, "does my so-and-so big music routine make a substantially bigger impact than a nonsensical one-liner". And then make something better. I'm hoping to make something that could help or inspire other Windows 1k makers to try different music routines.
I should learn to just watch the things more as visuals and audio, without technical speculation... Yeah it's a one-liner routine, but what does it sound like? A large part of the audience still seem to assume that a 1k intro contains a synthesizer engine that's capable of producing realistic acoustic piano sounds.
unneccessary + horrible music almost ruins it no matter the nice visuals.
pretty great
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