quat by Hardread [web]
screenshot added by shash on 2003-03-04 01:02:28
platform :
type :
release date : march 2003
release party : Towel 2003
compo : combined 4k
ranked : 2nd
  • 2
  • 7
  • 4
popularity : 55%
  • -0.15
alltime top: #56472
added on the 2003-03-03 16:43:48 by dipswitch dipswitch

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well this one is actually 4k on linux.
on windows it is more like 27k...
added on the 2003-03-03 21:51:44 by FooLman FooLman
it's cool tho'
rulez added on the 2003-03-04 00:21:49 by Gargaj Gargaj
sucks added on the 2003-03-04 01:05:09 by shash shash
too few iterations... check the one in rainbowstars/razor1911
sucks added on the 2003-03-04 01:30:40 by spengler spengler
how are these weird 3d outputted? No polys, no voxels, raytrace? Or what??? Slow, and only that in 4kb? Whatever. Get's the pig just for beeing interesting to me..
added on the 2003-03-04 10:04:15 by Optimus Optimus
Actually, it is raytraced. Quaternions are much more complex than usual object, so it makes calculation very slow. Anyway it is realtime on an average computer ;)
You could see something similar in Jizz or Staf (I can't remember exactly).
The sceenshot shows the first iteration, but it goes up to the 5th and then loops the 4th. That is quite complex.
(the coder of this intro)
added on the 2003-03-04 10:39:33 by pohar pohar
the one in stash was not raytraced. (as could been seen from the flickering polies, caused by a mirrored triangulation table.. doh ;-))
added on the 2003-03-04 10:43:54 by superplek superplek
anyway, thanks for crashing my machine :)
and spengler, i haven't seen anything that had the slightest connection with raytracing in rainbowstars :) ofcourse it could be me sight, letting down on me.
added on the 2003-03-04 10:47:32 by superplek superplek
I've also builded this quaternion in my 64k intro called "weputs", but it almost looks the same ;)
added on the 2003-03-04 11:24:37 by pohar pohar
superplek: a mirrored table would still be non-flickering.
added on the 2003-03-04 16:50:46 by sagacity sagacity
no, it would *not*, sagacity. you still believe that? :) draw a square, probe the possible situations and find out why.
added on the 2003-03-04 17:28:28 by superplek superplek
its ok
added on the 2003-03-04 20:02:54 by legalize legalize
A 4K intro that is actually 27K and has a 700+K .dll file included in the archive. Now *that's* what I call pushing the limits of technology.
sucks added on the 2003-03-05 00:54:03 by sea_monkey sea_monkey
superplek: ofcourse it would, although you'd need to mirror the actual contents as well.
added on the 2003-03-05 01:10:05 by sagacity sagacity
Looks like an isosurface raytracer, with no music, and a lot of artifacts.
Ah, and it's something like 760k under windows.
Anyway, I expect more than this from a 4k, sorry.
sucks added on the 2003-03-05 16:33:09 by pan pan
thom: originally it a 4k Linux intro, but due to the organizers didn't have Linux installed, I had to port it rashly.
added on the 2003-03-06 13:55:25 by pohar pohar
thom: now *that's* what I call an idiot.
added on the 2003-03-07 14:31:28 by sagacity sagacity
added on the 2005-05-07 22:43:02 by las las
rulez added on the 2005-05-07 22:47:56 by Preacher Preacher

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