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Any sceners going to GDC 2009?

category: general [glöplog]
there always is one!!
added on the 2009-03-26 06:38:34 by radman1 radman1
http://www.gametrailers.com/player/47080.html
http://www.gametrailers.com/player/47082.html

has anyone seen that service live at GDC ? i'm really dubious about it being not laggy on any average broadband connection... i guess it targets fiber/FTTH subscribers.
added on the 2009-03-27 10:23:08 by aftu aftu
and have they developed emulators of current nextgen consoles for their servers ??
added on the 2009-03-27 10:26:07 by aftu aftu
stupid me, they 'stream' only PC games.
added on the 2009-03-27 10:29:19 by aftu aftu
I was there... too bad I missed this post :/
added on the 2009-03-28 06:27:22 by LiraNuna LiraNuna
amusingly the demo from my talk reached teh intarnet!
http://www.gametrailers.com/player/47234.html :)
added on the 2009-03-31 12:01:23 by smash smash
i never thought zombies are a feature :D
added on the 2009-03-31 12:12:06 by Gargaj Gargaj
4k version, plz
added on the 2009-04-01 17:44:15 by iq iq
That looks nice'ish. It's interesting to know that some graphical effects are done on the CPU.
added on the 2009-04-01 23:52:33 by xernobyl xernobyl
SPU.
added on the 2009-04-02 00:02:45 by reed reed
That's a CPU to me.
added on the 2009-04-02 00:10:52 by xernobyl xernobyl
DSP.
that's a PSP to me.
added on the 2009-04-02 00:17:51 by reed reed
why are naked zombies asexual ?
added on the 2009-04-02 00:26:00 by aftu aftu
looks boring. one hard shadow zombie ... wtf? with glow .... wtf?
added on the 2009-04-02 09:57:36 by shiva shiva
Glow goes well with everything.
added on the 2009-04-02 09:59:32 by Preacher Preacher
the point i have to make is - its a tech demo showing deferred lighting and volumetrics performed on the spu (saving a massive amount of gpu time in the process), the graphics are just to show something better than the usual boxes and toriii. :) (and there were 100 point lights, 3 shadowcasting lights, it ran always at 60hz or better at full 720p and had 2x msaa on. if you work on ps3 you might think thats something interesting. :) )
added on the 2009-04-02 10:33:09 by smash smash
.......and.....we got a zombie!
added on the 2009-04-02 10:52:05 by mrdoob mrdoob
smash, I heard a rumour you don't even work at sony (a 15 year old boy told me)
cool. Does this mean that the gpu is idling almost completely, or are there stuff you´re not telling us? :) That has to be the best optimizing in a long time.
added on the 2009-04-02 11:38:19 by Hyde Hyde
hyde: the gpu does the geometry rendering :) it gives a pretty even split of work between gpu and spu.
added on the 2009-04-02 11:50:20 by smash smash
smash: Any chance to get hold of your GDC slides? :-)
added on the 2009-04-02 13:02:06 by arm1n arm1n
hyde: the spus are really, really good at number crunching. a 3.2GHz cpu with 128 registers, a pretty complete set of vector instructions and single-cycle memory access is not to be underestimated :)
added on the 2009-04-02 13:09:40 by ryg ryg
...and you have six of them, not just one. :)
added on the 2009-04-02 13:10:10 by ryg ryg
too bad you can't use the RSX without an official kit :(

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