pouët.net

betatesters

category: general [glöplog]
 
I'm looking for some betatesters for a realtime shader/composition tool (you could call it a demotool) i've made. I would really appreciate getting valuable feedback on what to add/change/fix.

anyone who is interested can mail me at pantaloon dot fairlight.nu

PS: the betatest won't start until early july but if you are interested be sure to sign up as early as possible.

-Panta

added on the 2009-04-25 17:28:28 by pantaloon pantaloon
are coder-betatesters ok too? :)
added on the 2009-04-25 18:06:32 by friol friol
yes. you can both test the SDK and the IDE.
added on the 2009-04-25 18:14:53 by pantaloon pantaloon
hey pantaloon :) count me in!
added on the 2009-04-25 22:04:09 by Photon Photon
thanx everyone who signed up, proteque just did a small pre-beta test and it worked out really well, here is a small test from it.(with this you can create both shaders and effects now).

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added on the 2009-05-26 23:34:04 by pantaloon pantaloon
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added on the 2009-05-26 23:43:21 by pantaloon pantaloon
and that is an awful window setup by proteque.
added on the 2009-05-26 23:45:23 by pantaloon pantaloon
substract "realtime shader" and leave it for the composition tool, i would be interested in betatesting the hell out of it.
i take it the outcome would only trigger pink noise once being translated into audible waveforms, wouldn't it. :)
added on the 2009-05-26 23:54:10 by dalezy dalezy
I'd love to betatest it. (both SDK and IDE). Mail me at: my_name@my_surname.pl :)
Btw. What GUI toolkit have you used? Also is it hard to write that scene graph control? I was thinking about something similar for my engine.
added on the 2009-05-27 00:06:32 by masterm masterm
i'm writing it to a memory surface. with drawRect, drawTexturedRect, drawGraident etc.

the menus and dockable windows are mfc.

and sign up to pantaloon@fairlight.nu if you want to test it when it goes live at 1:th of july.
added on the 2009-05-27 00:12:35 by pantaloon pantaloon
is there a mac version?
added on the 2009-05-27 00:29:10 by neoneye neoneye
no, the editor itself could easily be ported, but im using direct-x for most of the effects :)
added on the 2009-05-27 00:30:19 by pantaloon pantaloon
looking good.. is a good start of a great program.
added on the 2009-05-27 00:31:40 by neoneye neoneye
Seems my homepage is down atm... So I mirrored the screenshots.

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added on the 2009-06-09 15:36:51 by Proteque Proteque
Pantaloon: does this work on Catinga gpu's as well? I would've liked to try it if that is so.
added on the 2009-06-09 17:40:58 by rudi rudi
sorry, typo. i really meant Cantiga.
added on the 2009-06-09 17:41:56 by rudi rudi

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