pouët.net

Realtime Lego Reality

category: gfx [glöplog]
 
https://www.youtube.com/watch?v=OKjypDA23RQ

I've been playing with lego lately, trying to solve problems with it. 3D art problems are easy to solve... but then I accidentally optimized all of the programming out of live visuals by treating video effects as my idiomatic mathematical transforms, and looked for the combinations of those that made interesting output. You know, like lego bricks.

The fact that this worked seems beyond insane to me.

Anyway, my VJ shit just got a hell of a lot easier to carry around. Try pointing your video effects apps at your other gadget's video effects apps!
added on the 2014-09-13 10:33:16 by GbND GbND
Look cool, but won't you end up with just one scene as input for your effects?
added on the 2014-09-13 14:17:25 by numtek numtek
physical operator stacking!
added on the 2014-09-13 15:08:57 by maali maali
that's a bit too artsy for me :)
For a moment I thought you said you were making 2nd Reality in Lego.
@numtek:
Well, no, I'm holding the iPhones in my hands. I can change what they're pointing at whenever I want. My face, stickers, some person dancing, whatever.

Remember, this is all just me + lego + 2 iphones running video effects apps from the store, all real time. Anyone can do this.
added on the 2014-09-13 23:46:02 by GbND GbND
@Maali: you got it! I'm going to make a little lego frame / holding structure so that people from the audience can plonk their phones in as well.

Also I gotta figure out a way that the damned stupid iWatch involved in this now.
added on the 2014-09-13 23:49:06 by GbND GbND
GbND: what's your email? I have an app you might like for this :)
added on the 2014-09-14 12:33:30 by psonice psonice
btw, re. the watch: it seems it'll be possible to stream video to the watches display (since you can at least use it as a camera viewfinder for the iPhone camera). So it should be possible to stream stuff to it. And I'm assuming that will add at least a couple of frames lag.

So: do that, point iPhone camera at watch, you have feedback with delay for a nice start :)
added on the 2014-09-14 12:35:50 by psonice psonice
Quote:
@numtek:
Well, no, I'm holding the iPhones in my hands. I can change what they're pointing at whenever I want. My face, stickers, some person dancing, whatever.

So uh, why is the LEGO bit so important then?
added on the 2014-09-14 12:36:35 by Gargaj Gargaj
Quote:
So uh, why is the LEGO bit so important then?


He's saying you can stack *devices* with the camera of the top device pointing at the screen of the bottom device to form a feedback chain. You build the chain from devices the same way you build lego from bricks.

Quite a nice idea this, you can chain effects and it adds an analog element to it. I'll have to try it, i have.. hmm, 7 iOS devices with cameras. 8 next week. No lego to build a frame though :(
added on the 2014-09-14 12:40:43 by psonice psonice
psonice: Using recording loops, I've found that after 6 effects, the value of the original recording is lost. I tend to do things like

1. convert -some- of the colors all into the same color, to define shapes
1.5 pixellate just to the amount that it makes the changing shapes do interesting things
then either
2. fill in the shapes with a texture, then do edge-finding
or
2.a do edge-finding, then fill what shapes remain with a texture.

and then finally:
pick whatever color treatment I want and have that filter

my favorite so far is silhouette / pixellate / pop-art or watercolor and
pixellate / shiny until the white blows out and blobs together across pixel boundaries.

mail's expunge at that google place that does mail. Hit me!
added on the 2014-09-17 06:49:01 by GbND GbND
gbnd, did you get my email? Just checking as it's been a while (no worries if you're busy, my own mail was way late for that very reason ;)
added on the 2014-09-30 12:29:50 by psonice psonice

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