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introducing Shaderbox a GLSL to C++/HLSL lib & utils

category: code [glöplog]
 
I made this lil' library thing: github/Shaderbox

It has a couple of raymarching and raytracing toys in it, along with some utility functions.

More importantly it's written in GLSL that with some minimal macro stuff runs in C++ and HLSL as well. Example projects for both are provided. You can now DEBUG your shaders!

feel welcome to use/destroy/whatever it!
Valentin Galea
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Very nice. Will definitely look into it. Thank you!
added on the 2015-11-09 16:08:11 by cxnull cxnull

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