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Demomark: Using Demos to Benchmark

category: general [glöplog]
 
I'm developing a demo-based benchmark regimen and I'm wondering what demos to use. Ideally, I'd want 2 software rendering/2D demos to use as a CPU/RAM test, 2 older (pre-2003) hardware rendering demos and 2 modern (2003 and newer) hardware demos. Any suggestions: I'm thinking of Variform as one of the oldschool 3D demos at the moment.
added on the 2005-07-26 14:42:56 by madcrow madcrow
for software renderung I'd go for the FAN stuff with all the realtime raytracing. true CPU killer.
modern 3d hardware rendering: 195/95 of plastic is probably a good choice.

apart from that I didn't know that variform ist an oldskool 3d demo =)
added on the 2005-07-26 17:10:04 by styx^hcr styx^hcr
also mind to have balance inbetween DX demos and OGL demos to not let certain card peak :P
added on the 2005-07-26 17:20:47 by maali maali
umm.. FAN actually *made* a raytracing benchmark..

http://www.realstorm.com/

added on the 2005-07-26 20:48:20 by phoenix phoenix
Considering PC (I assume that's what you're talking about here) demos tend to really freak out at any given new driver release, making a lot of them wildly fluctuating in performance or plain unwatchable after, oh... a year or so... isn't the point of a demo-based benchmark a tad futile to begin with?
added on the 2005-07-26 23:58:07 by Shifter Shifter
it's obvious, ppl: fr-025.the.popular.demo
Some ideas...

post 2003:
.Neusnausk in.outside.the shell (used it to choose my nb :)
.Plastic's 195/95 (also a great eyecandy)
.Protozoa by Kewlers (dunno: ran slowly on a Gf4 MX but on the actual radeon 9700...)

pre 2003:
. I Can Fly by MGDesign (2001)
. Lapsus by Mature Furk (2000)
. Propaganda by inf (2001)

SW:
. FAN's rtrt stuff

Effectively shifter is right... in theory each year a new benchmark would be required, nowadays.
added on the 2005-07-27 02:06:30 by bdk bdk
My bitter opinion has everything to do with practice, not theory. In theory, driver updates shouldn't make demos go "WHOO! GLEAMING THE CUBE **THUD**"
added on the 2005-07-27 03:20:52 by Shifter Shifter
post 2003 (in addition to 195/95 [gl] and *cough* in.out.side [d3d]): planet risk by asd [gl?], coma by cocoon [d3d?], zoom3 by and [d3d?].
added on the 2005-07-27 08:17:31 by NeARAZ NeARAZ
Just be carefull with copyright enfrightments ;)
Variform is actually quite oldskool as a 3d accelerated demo when it comes to the technical side, since it uses NONE of the features above opengl1.1 (which are called extensions in the windows-world). Not even multitexturing ;)

But if you're really going to use 6 demos in the test, it'll be quite big in size... Nothing compared to the latest 3dmarks (which are like, 2 gigabytes or something) but still quite big.

Another SW-demo could be something from Lunix, Pornonoise for example ;)
added on the 2005-07-27 11:34:47 by kurli kurli
Thanks for the ideas. At the moment, Demomark is simply a way of calculating a score using FRAPS. Nothing is automatic, it's just a way of using demos to compare systems.

I guess I can use the FAN benchmark program as the software rendering part of the benchmark, but I'm thinking that a real 2d demo (not 3d through software) could be used. Panjabmoore may be a joke, but it is 2D only and has some effects that really do involve pixel pushing...
added on the 2005-07-27 16:41:32 by madcrow madcrow
pointless.
added on the 2005-07-27 16:54:31 by hfr hfr
hellfire: just like the rest of pouet.net and/or the demoscene
added on the 2005-07-27 19:21:54 by kusma kusma
lol
added on the 2005-07-28 02:36:10 by EviL EviL
Another SW demo could be Digital Murder's Just a touch of funk (choosing the SW rendering option).
added on the 2005-07-29 02:27:06 by bdk bdk
Wow. A demo that has both hardware and software rendering modes. That might actually be very useful for the sorts of tests I would be doing.
added on the 2005-07-29 14:43:10 by madcrow madcrow
using fraps? would that not end up being more of a hdd speed test?
added on the 2005-07-29 15:40:38 by psonice psonice

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