Stuff you must code before you die

category: general [glöplog]
I always thought it would be cool to code ultra-lo-res demo effects on some of those pharmacy LED grids.
added on the 2008-03-07 13:04:58 by Nezbie Nezbie
The logic for robots that will take over the world.
my final falcon demo, falcon emulator, and a SPH model that doesn't behave like rubber balls
added on the 2008-03-07 14:05:09 by earx earx
start with the emu please
added on the 2008-03-07 14:09:52 by skrebbel skrebbel
added on the 2008-03-07 16:42:20 by Optimus Optimus
added on the 2008-03-07 16:47:29 by Zplex Zplex
added on the 2008-03-07 22:58:11 by Optimus Optimus
"goodbye world" program
added on the 2008-03-07 23:18:58 by neoneye neoneye
i have one thing i need to code before i die...
it's the demo by speedfisters... the demo that will kill all other demos.

im talking about the ultimate demo
im talking about the demo called:

"7 years"
added on the 2008-03-08 01:02:53 by demoman demoman
Software emulating
* Björnes magasin
* a black hole
* Riksväg 50
* Skärblacka
added on the 2008-03-08 01:57:28 by El Topo El Topo
SYS 64738
Either a Wolfenstein or fully fledged Resident Evil franchise game, I can die in peace then
added on the 2020-04-16 18:23:24 by superplek superplek
Damn, this is a good concept for a thread.
added on the 2020-04-16 18:46:14 by introspec introspec
a very small program, an intro, a demo, a tool and a game. oops! all done! :-D
added on the 2020-04-16 19:43:17 by wertstahl wertstahl
OMG The Sins
added on the 2020-04-17 16:54:08 by Optimus Optimus
A one-man-army MusicDisk.
added on the 2020-04-18 11:49:33 by ham ham
Oh noes ;)
added on the 2020-04-18 12:08:41 by noname noname
one of these days i hope to write a demo for the computer of my childhood, the Enterprise 128
For me it's a trackloader, I reckon.
added on the 2020-04-18 13:55:33 by noname noname
A virtual version of E-Werk, complete with tunnel, Bigscreen, rave and multiplayer support!
added on the 2020-04-18 16:15:52 by v3nom v3nom
Good procedural bass, basskicks, snares, instruments.
Real 3D spheremarching engine with SDF or similar.
3D IFS for forests, trees and fake man made structures.
All that in <=256b of course ;)
Intro for Z9001 (or z80, cpc, kc 85/x), maybe >=256b
added on the 2020-04-18 17:51:03 by HellMood HellMood
a Piano Roll sequencer (+editor) to go along with my Tracker. [x] check !
added on the 2020-04-19 02:47:14 by bsp bsp
BB Image (WIP)
added on the 2020-04-19 02:52:58 by bsp bsp
My current list:

- An actual complete game (not unfinished ludum dare thing) that's good enough I'd enjoy playing myself, either on CPC or modern PC. (all those years doing little demos, but not a single game)
- A Doom style game/engine on modern PC (or 3DO).
- Finish wolfenstein 3D CPC based game (could qualify for previous thing, if it doesn't play badly)
- Various little CPC demo effects never done, one demo with realtime 3D polygon objects (and expand from flat to gouraud/textured/etc), besides precalced animations, never seen it in realtime on CPC since Face Hugger Megademo (1992).
added on the 2020-04-19 11:57:22 by Optimus Optimus