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What's the story behind the Plastic PS3 demo?

category: offtopic [glöplog]
Seems to me only oldskool musicians and graphic artists returned
where are the coders from the old days , they should return to ! :-)
added on the 2008-05-17 16:01:40 by magic magic
Smash I don't dispute that, I wasn't talking about developers currently working in game swea..err companies.

I had in mind those who currently are attracted to go towards development but have not yet made the plunge. Those looking to get hired and desiring to grow a portfolio .. If their ultimate goal is to make games, I'm not sure their contributions will last after the initial effort. (It's just my impression that the french scene was full of such coders looking to get into the industry and with no other interest than to show off their ability to make a 3d engine)
added on the 2008-05-17 16:17:38 by _-_-__ _-_-__
Then again I could be wrong, and I'm certainly not trying to discourage anybody's effort.

added on the 2008-05-17 16:18:28 by _-_-__ _-_-__
Bonzaj:
Quote:
But Linger In Shadows can't just be watched in full from the get go, it has to be unlocked. At certain moments in the demo, clues will be given to the player, indicating that some unspecified action needs to be performed. Miss it and the demo will rewind. The display then switches to a letterboxed mode and you'll be shown controller prompts that give you an indication about how to move on to the next scene.

You probably have nothing to do with that but don't you think it ruins the whole demo experience? :|
added on the 2008-05-17 16:20:13 by xernobyl xernobyl
Not that I did try it to really see how it is...
added on the 2008-05-17 16:21:01 by xernobyl xernobyl
Well. There have been hidden-parts in demos since the dawn of the scene, I guess you could just call these ones 'well publicised'.
Quote:
I don't know.. why not just make a blueray dvd and just play the video instead? That 3D graphics will be playing and moving the same crap over and over right? I really don't see anything cool about it. looks like nothing more than a screensaver to me. Valued at $4.99 at most.

Priceless. :)
added on the 2008-05-19 22:14:40 by gloom gloom
Yeah some of the comments are so retarded you just have to laugh :)

His description of the demoscene as PC based only is a bit off the mark, but maybe we can forgive him, atleast he tried (-:
added on the 2008-05-19 22:20:36 by keito keito
heh the guy in the video says "Breakpoint this year is between 15 and 25 thousand people"
I paid some €170 to see it... :D
added on the 2008-05-19 22:46:33 by xernobyl xernobyl
Instead of laughing at them, this would be a fantastic opportunity to do some outreach. Sure, some of them are beyond help, but some show genuine interest.

Also, am I the only one who thinks that this sounds a lot like our beloved troll Shanethewolf:

Quote:

PSWII60user
i guess some people might enjoy this, and it does sound kinda cool. but for me, id rather spend my time shooting people in the face on haze, or GTA4. but the artsy boring people will enjoy it. Oh and the people that just bought the ps3 for the blu ray and internet!

added on the 2008-05-19 23:09:37 by Preacher Preacher
Quote:
It 's more confusing than art.


Thats maybe the best description of the demoscene I have ever read.
Also generically useful, as in: Pouet, it's more confusing than a web site or Breakpoint, its more confusing than a party.
added on the 2008-05-19 23:24:40 by auld auld
preacher: well you gotta admit he speaks for many.
added on the 2008-05-19 23:30:00 by Gargaj Gargaj
auld2, indeed .. confusion seems like the main theme in demos since the mid 90s!
added on the 2008-05-19 23:31:37 by _-_-__ _-_-__
Hmm it seems that if we could delay it a little bit more, then the confusion will break it limits. Now it's the best moment to port Debris to PS3 and knock them down :P.

another review here:

http://www.gamesradar.com/ps3/linger-in-shadows-ps3-network/preview/linger-in-shadows-revealed/a-20080516165716507088/g-20080516124426704069
added on the 2008-05-19 23:43:56 by bonzaj bonzaj
added on the 2008-05-19 23:44:35 by bonzaj bonzaj
Quote:
in order to unlock the next bit of "film," you need to wander around its 3D landscape and locate specific triggers, called "greets."


<3!
added on the 2008-05-19 23:48:07 by Gargaj Gargaj
Quote:
For instance, the bit we saw began with a close-up of a nest of stone-looking tentacles surrounding a glop of glowing goop.
added on the 2008-05-19 23:56:29 by xernobyl xernobyl
No one reminded yet to mention other Plastic demos...
added on the 2008-05-19 23:59:19 by xernobyl xernobyl
Gargaj:

I've already told Kalms that for this , TBL's greets
is the most hidden one :P.

added on the 2008-05-20 00:12:56 by bonzaj bonzaj
man i just saw the video in GS it was great demo o.o;;
good thing a big company acknowledge DS which is good thing for us tho.
sony rox :p
added on the 2008-05-20 11:06:11 by panic panic
>a strange Grecian statue on a sky-high pedestal in the middle of a city, and a couple pulsing, floating col

Grecian? Huh!
added on the 2008-05-20 13:30:16 by Optimus Optimus
Linger in Shadows explained..
Next to this it it mentioned two other groups work part-time
on a PS3 demo to..

http://youtube.com/watch?v=ERtSPsgh05U
added on the 2008-05-30 22:21:02 by magic magic
lol "... coming to playstation network and your local crack dealer."
added on the 2008-05-30 23:19:20 by Zest Zest

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