pouët.net

Just an idea... maybe you can try it ?

category: general [glöplog]
I can think of many scenes from Poison Ivy which would probably look great, if they were longer. http://www.pouet.net/prod.php?which=19459
added on the 2008-08-12 13:10:08 by gloom gloom
..or the dolphin-part from Astral Blur? http://www.pouet.net/prod.php?which=22
added on the 2008-08-12 13:11:39 by gloom gloom
actually, slow-moving scenes work way better than static ones. Like the greets/heart scene in lifeforce - it's moving but the camera movement is quite slow. The pulsing arteries make good patterns too.
added on the 2008-08-12 13:17:50 by psonice psonice
What happens when the background is completely static and there is something moving in the foreground? Having no idea how your routine works I'm just guessing here of course :)
added on the 2008-08-12 13:19:56 by gloom gloom
gloom: astral blur tsk tsk ;)
added on the 2008-08-12 13:20:05 by Puryx Puryx
Deepness in the Sky and/or Ballet Dancer ofcourse
puryx: Ooops :) Well you know how it is - all the classics start blending together. :)
added on the 2008-08-12 13:20:55 by gloom gloom
the x axis is basically time, so a static image just produces stripes across the screen (the same slice on x repeats across, and it doesn't vary over time). The object moving across it might make interesting shapes though.

Same (but opposite) applies to fast movement or cuts (like deepness in the sky etc.) - because the image changes rapidly over time, you thin vertical stripes across the screen. With some tweaking so the time movement matches the beat, you could probably get it in sync with the audio and flashing away nicely, but it'd still be a screen full of thin stripes :)

With slowish / fairly constant movement, the objects stretch out out and blur in cool ways, so that's what's needed. I'm experimenting a bit to see if I can stretch time in a nice way too, so faster demos look better. No idea if it'll work though..
added on the 2008-08-12 13:43:23 by psonice psonice
chimera
added on the 2008-08-12 14:47:27 by skrebbel skrebbel
Ahh, could be interesting. Is there a convenient (non-youtube) video of it somewhere? I guess there should be seeing as it was on the halcyon dvd
added on the 2008-08-12 14:52:30 by psonice psonice
ehh the halcyon dvd? :-)
added on the 2008-08-12 14:55:55 by skrebbel skrebbel
oh fuck you wrote that. i just learn to reply only after i read the whole line and a half of the post i'm replying to.
added on the 2008-08-12 14:56:40 by skrebbel skrebbel
i'll be buggered if i'm downloading the whole dvd and extracting it though :/
added on the 2008-08-12 14:59:42 by psonice psonice
tom thumb!
added on the 2008-08-12 15:10:47 by maali maali
oh and also, im not really following all the techtalk here, but.. why not static screens with 2d morphing inbetween frames instead of the x-axis slide?
added on the 2008-08-12 15:12:54 by maali maali
The reason for the slide on the image x axis is to animate in time.. otherwise, even though you're moving through time, time is the x axis of the image so you actually get a scrolling picture. It makes my head hurt trying to figure out what's happening at times.

Instead of taking a column of pixels from the image, then repeating along x to draw an image, you repeat through time as you draw across the screen but keep the same x position (so it's effectively the same column repeated, but at different times as you move left to right). I shift the position of the column by 1 pixel per frame, which technically is just scrolling the image, but with the time shift it causes the effect to animate nicely.

Dunno about 2d morphing, but i have nothing made that will do that beyond a simple fade, and i'm too lazy to make something :)
added on the 2008-08-12 15:24:20 by psonice psonice
Ah, forgot. Tom thumb looks promising, i'll give that a quick test (i have a low quality version doing around 2fps now \o/ )
added on the 2008-08-12 15:25:10 by psonice psonice
psonice: use your asd remix as input, this time using horizontal instead of vertical lines
added on the 2008-08-12 15:30:43 by texel texel
ooh good point :D I tried it before, running it back into the same system, but stopped it when it seemed to be writing some kind of weird static version of the original image. But as it happens i've changed it to do horizontal now (horizontal = less lines = more speed ;)
added on the 2008-08-12 15:35:02 by psonice psonice
Tried it with the media error video, but it looks a bit too random. Oh well :)
added on the 2008-08-12 16:42:12 by psonice psonice
Tom thumb, just the first minute in low quality: http://www.vimeo.com/1515677
added on the 2008-08-12 16:46:06 by psonice psonice
heh nice :)
added on the 2008-08-12 17:01:00 by maali maali

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