Dbug information 1288 glöps
- general:
- level: user
- personal:
- first name: Mickael
- last name: Pointier
- cdcs:
- cdc #1: VIP 2 by Popsy Team [web]
- cdc #2: Cuddly Demos by The Carebears [web]
- cdc #3: The Union Demo by The Union
- cdc #4: Lifeforce by Andromeda Software Development [web]
- demo Oric WelcomeToAtmos by Geffers [web]
- Hum, looks like we have genuine case of double personality. Perhaps it's what's called "Hate it or love it" but both at the same time !
- isokadded on the 2002-07-18 13:41:58
- intro Oric STNICCC C64 Revisited by Defence Force [web] & NeXT [web]
- dalezy: try to download the vip4 demo (quintessential), it has the last version of the emulator, and it works fine under 2000 in my configuration, modify the "no sound.bat" and replace the "vip4.dsk" by the name of the STNICCC.TAP file.
If it work, I will upgrade the STNICCC archive to make work under 2000. Thanks for the comment. - isokadded on the 2002-07-17 23:36:30
- demo NEC TurboGrafx/PC Engine Eaggy's little demo
- Ok, Hugo 2.0 sucks hard (it's not even as stable as a candidate internal beta version of windows xp 2), but it works fine with the demo version of the Magic emulator.
Thats a simple scroller, but it's nice :) I like the color change in rasters. Day and night - rulezadded on the 2002-07-17 22:50:02
- demo Oric Quintessential by Defence Force [web]
- Basicaly it's the same method :)
I was using those programs for a while, but when I finally manage to be able to use PaintShopPro to draw using single pixels of the color I choose, to the magnifiying factor I choose with a general view, I decided to stick with it :) And so I'm using the layering trick :) - isokadded on the 2002-07-17 21:31:05
- 256b Commodore 64 Fire [256 byte] by Flugeldufel
- Jazz: yep, all single bytes required to get the program working from the storage device have to be counted. Why do you need a 11 byte basic program ? You cannot directly load the assembly code ?
Flure: Yep, there a linux version of Euphoric, but it's lagging behind the windows version so I do not know if it's capable to run the demo, but well I don't know of any reason for this anyway :) => http://oric.free.fr/emulator.html
- isokadded on the 2002-07-17 18:55:54
- 256b Commodore 64 Fire [256 byte] by Flugeldufel
- Yep, well I have also a fire effect in text mode on my oric, but it was not coded for size, it was mostly a test bed for my pseudo colored text mode, so I will have a try to this one day.
One last question: how much bytes are wasted in the C64 prg format ? On the Oric we have a minmum of 16 bytes in a TAP file.
(synchro, filename, start and end adress, file type, ...) - rulezadded on the 2002-07-17 17:28:39
- intro Windows Dbug disco by Defence Force [web]
- Hey dude, you are not really nice. When you are alone for a fast code compo and the subject is "disco party", there is not a lot of things you can do.
By the way, why do you call that a "demo" ? It's a single screen effect for a fast, nothing more.
Pfiuuuu
- isokadded on the 2002-07-17 17:23:49
- 256b Commodore 64 Fire [256 byte] by Flugeldufel
- Ok, it's running fine. But now I need some technical information to evaluate the performance. What exactly is this graphic mode ? It looks too fine for beeing a kind of text mode, but too grainy for beeing graphics, what's this exactly ?
- isokadded on the 2002-07-17 12:56:05
- 256b Commodore 64 Fire [256 byte] by Flugeldufel
- Hum, perhaps some more informations could be interesting. The nfo say nothing for instance about how to execute a "prg" file. Since I never use a C64 in my whole life (well, play some game on it, but it's never me that have to type the run/list/whatever/*""*" commands), so by indicating nothing about running that demo you seriously reduce the possible audience.
Also note that in the 256b pc demo scene there is a tradition => source code is often included with the executable to show to the world wide how you code is tiny, smart and marvelous :)
- isokadded on the 2002-07-17 12:34:49
- demo Oric Quintessential by Defence Force [web]
- flure: good idea. I think I will add a text file explaining the capabilities of the hardware (eventually comparing to other well known machines as C64/Atari800/Amstrad CPC/Spectrum...), and also describing the worse thing of all: the limitations imposed by the graphical mode.
Euphoric: We devised a method to create oric compliant graphices using layers under photoshop/paintshoppro. We are drawing with the oric colors on the background layer, and on top of that we have a translucent layer that contains 6 pixels wide:
On this version of the picture, you can notice there is a problem, the yellow gradient on the left cannot be done, and thus was removed in the final version.
- isokadded on the 2002-07-16 10:05:35
account created on the 2000-10-28 23:46:50
