kusma information 2035 glöps
- general:
- level: user
- personal:
- first name: Erik
- last name: Faye-Lund
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Square by Pulse [web]
- cdc #2: Hyperventilation by Byterapers [web]
- cdc #3: Aura for Laura by SoopaDoopa [web]
- cdc #4: Texas by keyboarders
- cdc #5: Absolute Territory by Prismbeings
- invitation Gameboy Advance Outline 2006 invite by Limp Ninja [web] & Lemon.
- this demo doesn't seem to run correctly in neither vba nor no$. vba has a performance bug that seems to make audio-mixing fuck up the hblank-interrupts (my guess is that the mixer disables interrupts), causing the reprogramming of sprite #1 (the twister) to not happen in time. no$ doesn't seem to emulate the sprite-blending incorrectly.
- isokadded on the 2006-05-26 12:25:44
- invitation Gameboy Advance Outline 2006 invite by Limp Ninja [web] & Lemon.
- shifter: hey, we have had 60fps parts with more codewise challenging stuff than this in all our demos!
but hey, this is cute, so here's the thumb. - rulezadded on the 2006-05-25 22:54:14
- wild Animation/Video Cold and dead by Darklite [web]
- awesome :)
- rulezadded on the 2006-05-24 12:45:08
- demo Windows Space Run by Ananasmurska [web]
- hey, this rules :)
- rulezadded on the 2006-05-23 14:21:17
- 64k Linux Windows MacOSX PPC Indigo by Traction [web]
- what is it with your disability to see aliasing, preacher ;)
- isokadded on the 2006-05-21 13:31:44
- 64k MS-Dos/gus deesbab by orange
- hellyeah
- rulezadded on the 2006-05-19 12:07:08
- demo Gameboy Advance Sexy Elephant-Demo by Jumalauta [web]
- OMG! this is sooo bloody great! I love you JML!!!
- rulezadded on the 2006-05-18 18:41:06
- demo MS-Dos Super Television by orange
- bruise lee in your face
- rulezadded on the 2006-05-18 15:21:23
- 64k invitation Windows NEXT EMPIRE WORLD DOMINATION ANOUNCETRO by NEXT EMPIRE
- NO KOZMIK == FAKE U LAMORZ!
- sucksadded on the 2006-05-16 00:36:55
- bbstro Windows DBF Message board intro by Dark Bit Factory [web]
- nothing like bragging about software-rendering when the rasterizer is as far from watertight as possible.
- sucksadded on the 2006-05-14 13:56:45
account created on the 2001-11-11 23:46:03
