JAC! information 1602 glöps
- demo ZX Spectrum Second Breath by Dream Team
- Thank God this was done in 1995 - in 2010 nobody would dare to release something that takes 30 minutes to watch (OK, edge of disgrace was close ;-). I really like the hires upscroller, cannon fodder and most likely I'll spend the night with those interference patterns in my head. They are really the best I've ever seen. Does all this run on a normal 48K Speccy or it this some kind of Pentagon stuff?
- rulezadded on the 2010-05-26 19:11:52
- 16k Atari XL/XE ABBUC Magazin 99 Intro by JAC! [web]
- YouTube now also public, thanks xeron.
- isokadded on the 2010-05-26 10:56:58
- 16k Atari XL/XE ABBUC Magazin 99 Intro by JAC! [web]
- Download changed to stable server, .nfo updated, source download added, video added - though I recommend to it run on emu or real hardware. Hopefully I'll find out one day how to make 50 FPS PAL look good on youtube - like on (real) tube.
@abscess & britelite: If I tell you that I love both Atari and C= machines and that my next release I going to run on both would you stop bashing? - isokadded on the 2010-05-26 09:57:09
- wild Animation/Video 4MIGAS by Rebels
- Never thought ants would look good on cubes - but they do.
- rulezadded on the 2010-05-04 22:21:09
- demo Atari XL/XE Hollywood Medieval by Atari, Inc.
- The dlist is made up mod $0c lines overscan (24 bpl/1 bit), there is a DLI to change the background color in the middle so it looks like the bottom. The playfield is really drawn into the screen memory and yes the lines on the walls are the 4 players behind PF1. So thinking about what > I < did in 1982, this clearly deserves a thumb. Especially considering that in 1982 the first PC was sold in Germany and it took 10 years to get the same corridor as smooth in VGA mode again ;-)
- isokadded on the 2010-04-10 01:10:57
- demo Wild Loopback by Altair
- Excellent tune! I was humming it all the next day without knowing which prod is was from. Fortunately now I know ;-) The color scheme ruled the big screen and I like the up scroller - you know which one...
- rulezadded on the 2010-04-10 00:28:49
- demo Commodore 64 Black Spark 90% by Black Sun
- Thanks for the shaded face part. When I saw it on the big screen the idea of how to implement it hit my head like a hammer. Also the vector sprite/multiplex idea is really cool. Due to the single pixel x movement of the C64 those things always look really smooth.
- rulezadded on the 2010-04-07 00:37:32
- demo Commodore 64 Snapshot by Glance [web]
- The vectors made me go "aaargh, they did it - now I must go an do it" and the TBL tunnel look awesome on the big screen. I'm really happy that I saw this one live at BP. Thumbs up!
- rulezadded on the 2010-04-07 00:15:14
- 1k Atari XL/XE Scroll F'ever by MaPa & PG
- MaPa and PG did it again - excellent ;-)
- rulezadded on the 2010-03-21 13:58:52
- 4k Commodore 64 I1 by Albion Crew
- Cool idea, suitable tune, 4k, thumb
- rulezadded on the 2010-03-12 00:59:25
account created on the 2003-03-30 13:23:16
