uncle-x information 1567 glöps
- general:
- level: user
- personal:
- first name: N.
- last name: L.
- cdcs:
- cdc #1: Saint by Halcyon & Da Jormas [web]
- cdc #2: x14 by orange
- cdc #3: fr-055: 828 by Farbrausch [web]
- cdc #4: The Legend of Sisyphus by Andromeda Software Development [web]
- cdc #5: Zeroed by Satori [web]
- 64k Windows Sunspot by Digital Dynamite [web]
- FoolMan: true, true...
The intro itself has rather horrible music (not as bad as the winning pc demo at mekka, tho:D), quite awful graphics, bad use of color and it's slow as fuck even when it shouldn't. It runs between about 30fips and 0.1fps on my machine (200MHz, Voodoo3, 128 megs). slowing down horribly whenever its trying to write text on screen. Then after a while the fps drop to fpm and i have to reboot.
There is some faint hints of an 'idea' but that doesn't manage to save the prod.
I'll reserve the thumb down for later... - isokadded on the 2002-04-24 20:15:51
- wild Windows I wanna be a demoscener by Mogwai Productions
- Almost managed to spit my coffee on my monitor in the 'whazzuuuup!' part. thumbs up for that!
- rulezadded on the 2002-04-23 09:45:28
- demo Windows fr-03: untitled by Farbrausch [web]
- ...dig the music
- rulezadded on the 2002-04-20 14:24:23
- demo Gameboy Advance pullo by Komplex [web]
- Olvi?!.. (should've been karhu:D)
- rulezadded on the 2002-04-18 19:37:29
- demo Amiga AGA jenna loves eph by Ephidrena
- nice.
- rulezadded on the 2002-04-18 19:31:20
- demo Amiga AGA sfumato by Ephidrena
- Damn cool stuff. Nice syncs, freakishly wacky soundtrack and good visual coherence.
- rulezadded on the 2002-04-18 19:30:03
- demo Windows Icecream (win32) by Calodox
- The 'naut rocks! cool as milk and smooth as icecream...
- rulezadded on the 2002-04-12 20:51:16
- demo Windows m (win32)
- Me likes. Nice 'easy' feelin'...
- rulezadded on the 2002-04-12 20:49:02
- demo Windows Adrenalin by Smash Designs [web]
- Time to shoot down a bird with an ICBM:
The good points first:
+ Pretty nice modelling
+ Some better than average camerawork
+ The use of lights in some parts fits the theme
Then the bad:
- Simply one of the most horrible soundtrack in any serious production _ever_. The lame vocal samples used were cheesy and cliche even 'back then'(tm) and the levels of the various instruments are totally fucked.
- The use of color is just plain horrible.
- It lasts and lasts and lasts when clearly there isn't enough things here to justify anything much longer than 3 minutes.
- The textures are _bad_.
- Its fucking slow.
- The visuals and music never really 'connect' (except maybe on some really campish level)
- The sprite-poser-people... these might have been nice in some more abstract manifestation of the same demoidea.
- No rollercoaster:)
- Its ugly as fuck
- Theres no pacing and nothing that could be called design.
The biggest problem i have with this prod is that it had potential of being something really nice but the makers just seem like they didn't pay any attiention to _anything_ their senses pump into their brains on a daily basis (If you're making some amusement park things, go to a one and actually look around yourself). Other than the modelling and some of the camera work there seems to have been absolutely no quality control involved on the part of the makers.
A shame, really:( - sucksadded on the 2002-04-12 20:30:15
- 64k Amiga PPC/RTG Planet Potion by Potion
- damn i hate this. ever since last week i've been getting stupid double or triple posts on pouet... must. blame. cookies. for. no. apparent. reason...
- isokadded on the 2002-04-12 20:11:17
account created on the 2001-05-25 14:28:26
