p01 information 5360 glöps
- general:
- level: user
- personal:
- first name: mathieu
- last name: henri
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Flip-O-Demo by Oxygene [web] & Diamond Design
- cdc #2: Ooh Crikey Wot A Scorcher by The Lost Boys
- cdc #3: Blood by Holocaust [web]
- cdc #4: Cuddly Demos by The Carebears [web]
- cdc #5: The Union Demo by The Union
- cdc #6: Fantasia by Dune & Sector One [web]
- cdc #7: Flashback by The Carebears [web]
- 256b procedural graphics Atari XL/XE Mona by Ilmenit
- Only thing I can think of is: A genius lost his muse.
- isokadded on the 2014-04-14 11:27:26
- 256b procedural graphics Atari XL/XE Mona by Ilmenit
- WOW!
And I'm so SO SORRY for Iza. Did you have children ? :\ - rulezadded on the 2014-04-13 20:43:56
- demo Commodore 64 Amazing Horse by KompositKrut [web]
- Really cool. Also I dig the black raster bar.
- rulezadded on the 2014-04-10 13:17:19
- 1k Windows Glitch07 by Brainstorm [web]
- Nice for the size
- rulezadded on the 2014-04-02 13:23:23
- 1k Windows Peach GLSL Shader of Japan by Fit [web]
- Nice music for 1k.
The visual could rock if the rising sun ( red spot ) stayed put and the funky patterns that are now moving inside were moving outside and outwards. - rulezadded on the 2014-03-30 21:43:50
- 64k Windows Supermode by Conspiracy [web]
- SUPER SUPER
- rulezadded on the 2014-03-27 22:45:38
- 4k procedural graphics Windows Lego Tutorial by Archee [web]
- rulezadded on the 2014-03-27 12:40:12
- demo Windows Stochastic Process by Cocoon [web]
- rulezadded on the 2014-03-23 22:57:16
- 1k JavaScript 704.2
- Nice.
Hope you'll enter the classic JS1k compo too.
I suppose you didn't use a for(;;) loop to setup the vertex and fragment shaders to make JSCrush and JSexe happy. Do you remember more or less the gain from doing that ?
ps: the standalone version was treated as invalid PNG in Opera 12, 21 and in Canary - rulezadded on the 2014-03-21 22:00:17
- demo ZX Spectrum Micro by Gemba Boys
- Solid!
It's good to see such attention to design/presentation on ZX.
The 3D parts were really neat. The orthogonal projection makes me think it uses a custom charset to draw the shapes but I'm not sure if that's possible on ZX :p - rulezadded on the 2014-03-18 21:51:08
account created on the 2000-07-30 00:31:20
