Janes OnderGrond information 673 glöps
- general:
- level: user
- personal:
- first name: Catham
- last name: Joker
- portals:
- demozoo: profile
- cdcs:
- cdc #1: the fulcrum by Matrix
- cdc #2: One Million Lightyears From Earth by Fairlight [web]
- cdc #3: FirST Love by Overlanders [web]
- cdc #4: TAEDIUM VITAE by Dune & Alcatraz [web]
- 4k Linux Windows Aurora Florae by Team210 [web] & epoqe [web]
- once every generation a slayer is born. good demos are hard to find since 2019 about the chance of finding an app in a crAppstore, one step closer to fractal minotaurs and the sequencing of mobs in the algorithm of all. 4k Valheim in sight
- rulezadded on the 2025-08-22 05:43:05
- 4k Windows Chalcocite by LJ & Virgill [web]
- pro
- rulezadded on the 2025-08-21 11:37:08
- 4k Windows XO by Nuance [web]
- WoW ...
- rulezadded on the 2025-08-21 11:33:38
- demo Vectrex hatching the plan by Rift
- so retro its older than me, i dont know vectrex in real life but it looks like its pretty impressive for one
- rulezadded on the 2025-08-19 10:42:29
- 16k Atari XL/XE Open Letter by g0blinish
- you wouldn't be talking about "the scene" , right :p , nice one
- rulezadded on the 2025-08-18 11:53:04
- demo Atari STe Time by Bitbendaz
- Always nice to see someone emphasize how lazy those gamedevs in the 90s were when it came to the ST :p
- rulezadded on the 2025-08-17 05:07:28
- demo Windows Radiating by Still [web]
- Lol, i was thinking going over the backlog still at 2024 now how its harder and harder to find actual demos ... skipping the parties that have "a.i. graphics" as a compo saves some time.
I think everyone who says "simple onescreener" should post one of their own that does more, faster in less as a form of criticism instead ... purely self-serving so WE get more actual demos ... i think its great, small yes, 4Kworthy sure, but nice - rulezadded on the 2025-08-12 12:27:36
- demo Atari XL/XE Rewind 2 by New Generation & Zelax & Radiance
- MAN! this beats about (most of) the ST and Amiga demos i have seen this year (so far) by several parsecs ...
(makes you wonder where the ST went wrong again or why no one tapped it yet)
I thought they didnt make those anymore since the 90s heh, if all main crews would stick to one or two demos a year and put all into it instead of some flabby breakcore with ducks and cables hammered with a tooll there might be hope - rulezadded on the 2025-08-12 11:27:17
- demo Atari ST bp0d by Extream
- someone plz release 0bpp-STudio with a compiled basic dialect for rank amateur noob lamer bedroom coders like ourselves ...
- rulezadded on the 2025-08-11 11:49:47
- 96k Atari ST A Series of Raster Effects by SMFX
- and im left wondering , whats the max resolution for STixels ? as in how many can you do at any-colour-per-pixel and still have room for game logic that goes beyond tetris ? 100x100 ? gameboy ? i mean its pretty awesome demostuff , totally grand but as for gaming the ST ? ? ?
afaik the shifter can barely handle 70% of the screen each frame at 50 fps so this racing the beam method must have some extra tricks to it (that go way beyond my braingrade) BUT
if you did like an "ST-boy" using 0bitplane STixels - how far could you go at full colour for a game ?
anyone wanna do me a demo next year ? - rulezadded on the 2025-08-11 11:45:53
account created on the 2023-08-31 23:15:32
