mostly inactive information 1957 glöps
- general:
- level: user
- personal:
- demo Windows Sosincs Vége by The Adjective
- no. sorry.
- sucksadded on the 2017-02-07 20:03:04
- 4k MS-Dos heaven 4 by Fuzzion [web]
- final??
- isokadded on the 2017-02-07 01:47:56
- 512b MS-Dos True View
- what?
- isokadded on the 2017-02-07 01:36:07
- demo invitation Windows Evolve by Schengen Allstars
- Did you know?
This demo was shown as My first demo(party) by Headcrash. - isokadded on the 2017-02-03 12:42:48
- 16k Windows random1234 by Adok
- what the hell.
- isokadded on the 2017-02-01 10:45:06
- wild Windows FORMA - DESCENT by echoDot [web]
- Now this is the great desktop breaker!
- rulezadded on the 2017-01-30 06:30:28
- 1k JavaScript Spelunking by orbitaldecay [web]
- just made a shadertoy port of it:
Code:void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec3 L,v,r=vec3(fragCoord.xy/vec2(720,720)-vec2(.9,.5),1.); float t=iGlobalTime/2.00,C=cos(t),S=sin(t),z=r.x*C-r.z*S;r.x=r.x*S+r.z*C; r.z=z;vec3 d=sign(r),c=24.*vec3(C,S*S,sin(2.*t)),b=floor(c+.5); for(int i=0;i<99;i++) { L=(b-c+d*.5)/r; b+=d*(v=step(L,L.zxy)*step(L,L.yzx)); if(step(4.*(cos(b.x*.3)+cos(b.y*.3)+cos(b.z*.3)),-2.5)==1.) break; } fragColor = vec4(dot(v,d*r)*sin(b*.1)*.5+(length(b-c)/40.),1.); } - rulezadded on the 2017-01-30 06:07:18
- 64k Windows fullex by SystemK [web]
- +Great Music!
+Texture Generator
+Some Nice Scenes
-Ugly 3D Models
-Some Ugly Scenes - isokadded on the 2017-01-28 17:50:32
- 256b MS-Dos barbarian by Sensenstahl
- What hardy said
- rulezadded on the 2017-01-27 12:58:34
- wild Windows Divine Lights
- wtf?
- isokadded on the 2017-01-27 04:24:58
account created on the 2015-09-27 11:49:45
