Jare information 203 glöps
- general:
- level: user
- personal:
- first name: Javier
- last name: Arevalo
- 64k Windows fr-019: poemtoahorse by Farbrausch [web]
- Amazing work, this is creative and engineering BRILLIANCE.
- rulezadded on the 2002-04-02 13:34:22
- demo Windows fr-020: in control by Farbrausch [web]
- Completely unintelligible, but psyochodelic and beautiful. Am amazing demo.
- rulezadded on the 2002-04-02 13:32:25
- 64k Windows fr-022: ein.schlag by Farbrausch [web]
- Music is ugly, visuals are ugly. Well built and a lot of work as probably gone into it, but it's all so sadly anti-enjoyable...
- sucksadded on the 2002-04-02 13:30:16
- 64k Windows Cryonics Are We by Cryonics [web]
- Very very good, quite interesting visuals (if at times cluttered).
- rulezadded on the 2002-04-01 23:51:57
- demo Windows IV - racer by The Lost Souls [web]
- I wonder why such a nice idea was wasted by making an ugly demo out of it instead of a great mpg. The only "demo" effect is out of place. But then, I'm an oldschool coder so what do I know. :) FPS crawls at some points, and I've got a P4-1.7 GF3 so it's not a horsepower problem...
Great idea, nice gfx work, bad code and horrendous music. Thumbs down for this onw, but I will be looking forward new prods by The Lost Souls, because fixing code & music problems is much easier than fixing idea problems. :) - isokadded on the 2002-03-31 19:17:10
- 256b MS-Dos fuck you by Broncs [web]
- This is really sick.
- rulezadded on the 2002-03-24 15:52:01
- 256b MS-Dos tube by 3SC [web]
- WOW
- rulezadded on the 2002-03-10 14:09:42
- demo Windows Amiga PPC/RTG My World Is How I Create It by ukonx [web]
- If you're doing an accelerated demo and you need some special softrendering FX, it's just a matter of doing Texture->Lock() and there you have a framebuffer of sorts.
But then,
if demos are as fucking AWESOME as this one, I don't give a shit about them being accelerated or not.
To the nitpickers: I didn't pay attention to the content of the poetry but I loved how the texts intermixed with the effects, that was a very good way to blend them. As for the 1001010011, where was that? Either I'm too old (which I am) and my attention falters, or you guys are looking for defects to point out.
- rulezadded on the 2002-03-05 20:10:54
- 64k invitation Windows fr-013: flybye by Farbrausch [web]
- Pointing out the obvious for the 100th time: this is an awesome piece of work. Design, music, graphics, code and execution, it's so flawless I keep asking myself where's the trick!?
- rulezadded on the 2001-12-02 23:08:23
- 64k Windows rise by Mindforce & Park Studios [web]
- Neat. I'm not a big fan of flatshaded cubes but hey, this one is different.
- rulezadded on the 2001-11-11 22:36:32
account created on the 2001-08-26 05:52:32
