tomkh information 355 glöps
- general:
- level: user
- personal:
- first name: Tomasz
- last name: D.
- 4k Windows Blocked Shower by Eos
- Nice change from ray-marching. I also dig the "story" and Kafkaesque mood.
- rulezadded on the 2016-08-14 23:15:17
- 4k Windows Detached by BluFlame [web]
- Works quite fast and smooth for me.
Really good job = clean rendering, interesting scenes, impressive length*variation. Maybe "Metallic" was a bit better, but this one still deserves a thumb! - rulezadded on the 2016-08-14 20:37:30
- demo Windows Antimon by Pyrotech
- Well done.
- rulezadded on the 2016-08-13 20:49:32
- wild Animation/Video HBC-00015: SubSurface by ½-bit Cheese [web]
- Very nice underwater rendering. I esp.like how the seabed looks.
- rulezadded on the 2016-08-08 00:28:46
- 4k Windows Voro Nope by xzm
- Raymarching of a 3d voronoi-like surface, what's not to like?
It would be interesting to see src;) - rulezadded on the 2016-08-08 00:05:20
- demo Windows Gestalt by Quite & T-Rex [web]
- Mature design, great attention to details, unique atmosphere, a bit too much vimeo-ish to be fair, but still, much better than the rest.
It's the first time I'm actually thinking to give a thumb up to a prod with a commercial engine... but yeah, I'm still thinking... - isokadded on the 2016-08-07 20:48:15
- demo Windows Voyage by Demo Aces [web]
- Gargaj/Fell: it would be mildly funny in only one case - if all names in credits are made up (especially the name of lead programmer and don't forget: CEO of Demo Aces). Maybe that's the case, who knows.
- isokadded on the 2016-08-07 19:47:02
- demo Windows Voyage by Demo Aces [web]
- Full-size high-priority project with hiqh quality GFX and 3D!
Amazing industry-grade top-skills! Please don't forget to include it in your CV.
And last but not least... gtfo!!! :DD - sucksadded on the 2016-08-07 16:41:42
- 1k Windows Ghosts in Paradise by Digimind
- Lots of scenes for 1k.
The only problem: the last scene is somehow a bit painful to watch for my taste, because of very bright inverted yellow "fog". I've seen coders doing it often for some reason, but is it just me or it just looks bad? And that's a shame, because the scene itself has really intriguing formula/geometry.
Anyway, deserves a big thumb up for great size-coding job. - rulezadded on the 2016-08-07 14:20:21
- 1k Windows Escape through subspace 1K by Fulcrum [web]
- Thumb up for wasting your life for pointless endeavours. I can fully relate ;)
- rulezadded on the 2016-08-07 01:45:03
account created on the 2005-08-04 10:07:42
