rudi information 1433 glöps
- 64k Windows engage by Logicoma [web]
- nice
- rulezadded on the 2017-04-16 15:12:12
- 64k bbstro MS-Dos Programmer's Oasis BBS (2) by Digital Infinity
- holy c. this is old. using deluxe paint ii fonts yay.
- isokadded on the 2017-04-10 00:01:16
- invitation MS-Dos Def Con I invitation intro by VLA

- rulezadded on the 2017-03-15 23:18:06
- demo Windows project:ion by Nuance [web] & Vantage [web]
- .
- rulezadded on the 2017-02-12 18:59:05
- demo Windows Esocentrica by Andromeda Software Development [web] & Satori [web]
- I've seen better Satori and ASD demos in the past.
- isokadded on the 2017-02-11 15:04:52
- 256b MS-Dos Spinception by Desire [web]
- nice effect and all. super hires. 256 byter.
- rulezadded on the 2017-02-08 21:57:39
- 32b MS-Dos Oh No! More Noise [28b] (Hires remix) by Rudi
- sensenstahl: that has nothing to do with 32b and noise.
- isokadded on the 2017-02-08 21:55:40
- 32b MS-Dos Oh No! More Noise [28b] (Hires remix) by Rudi
- As far as I know, this is the first noise in hires for DOS. It uses 640x400 256 color VESA mode. I did this in one night, so it's unoptimized (that is I haven't explored anything further). The trick is to switch banks by incrementing the DX-register and calling Int 10h. AX must be set because the PRNG and STOSB-plot uses AX.
"It set bank by interrupt, so it writes 65536 bytes of noise to one bank, changes to the next bank and writes noise again and so on. There is a total of 4 banks in this mode."
I wish there was one big framebuffer in memory to write to, but I dont know if Vesa has this option. If this is not available, Im wondering if it is possible to switch banks without using the interrupt? - isokadded on the 2017-02-08 21:11:59
- 256b MS-Dos neon by Sensenstahl
- nice effect.
- rulezadded on the 2017-01-14 00:35:43
- intro Commodore 64 Automaton by RasterDream
- An entry for Intro Creation Competition 2016.
- isokadded on the 2017-01-06 14:37:13
account created on the 2008-05-06 01:05:29
