Skate information 2444 glöps
- general:
- level: user
- personal:
- first name: Emir
- last name: Akaydın
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Dutch Breeze by Blackmail
- cdc #2: Caret by Resident [web]
- cdc #3: Edge of Disgrace by Booze Design
- cdc #4: Batman Forever by Batman Group
- cdc #5: Protogeo 100% by Glance [web]
- cdc #6: Another Lightspeed Release by RET & Darklite [web]
- 32b MS-Dos a by Closed
- Optimus wins!!!
http://www.pouet.net/prod.php?which=18860
Even that wasn't funny... - sucksadded on the 2011-08-22 15:41:51
- demo Windows virta by Brainstorm [web] & Ümlaüt Design [web] & Traction [web]
- clean stuff. good work.
- rulezadded on the 2011-08-18 10:00:05
- demo Windows Beta by Still [web]
- great execution! i hope we will be able to say "still rocks" many years later. :)
- rulezadded on the 2011-08-15 23:21:08
- demo Commodore 64 We got signal by Tristar & Red Sector Inc. [web]
- i've made an interview with Quiss/Reflex a few years ago. i'm a fan of him and when i asked about the big fast vectors, he told me they were all calculated on PC and eor filled on c64. that's ok up to a point. but when i asked about bug hangling of eor filling, he told me he used to fix buggy frames on a paint editor by hand! :) so, that's nothing new, you just need to wake up. :)
many of us are able to understand what is realtime, what is not and how much of precalculation is involved without even examining the codes. please join us. :) - isokadded on the 2011-08-15 15:53:48
- demo Commodore 64 We got signal by Tristar & Red Sector Inc. [web]
- specially first effect is used for more than 10 times on c64 platform before and i think many of them (if not all) were animations. it's a well known effect and it doesn't matter if street tuff recalculated the maps or not. he is already famous with his video compression routines. i don't think any c64 sceners thought they were realtime 3d effects.
about the second effect, i've never seen that one before. i'd really prefer if it was street tuff who created the animation frames. but in any case, we all knew these effects were animations. - rulezadded on the 2011-08-15 11:12:04
- 64k Windows uncovering static by Fairlight [web] & Alcatraz [web]
- lovely effects! i really liked how light rays and shadows worked in this demo. quite original stuff.
- rulezadded on the 2011-08-12 13:03:48
- demo Windows Spin by Andromeda Software Development [web]
- i usually don't like these kind of demos but asd has a special touch. i'm still not a fan of this demo but adore the technicial background of it.
- rulezadded on the 2011-08-12 12:54:21
- demo Amiga AGA Chaotic by Dekadence [web]
- very nice effects and great soundtrack.
- rulezadded on the 2011-08-08 12:41:36
- 4k demo C16/116/plus4 Day By Day
- well done
- rulezadded on the 2011-08-03 00:42:31
- demo Windows The butterfly effect by Andromeda Software Development [web]
- a late thumb...
- rulezadded on the 2011-08-02 03:07:26
account created on the 2005-08-08 22:42:06
