AW87 information 271 glöps
- general:
- level: user
- personal:
- first name: Andreas
- last name: W.
- demo Amiga OCS/ECS The Fall by The Deadliners [web] & Lemon.
- Nice demo and i like the music.
- rulezadded on the 2018-04-02 05:53:00
- 64k Amiga OCS/ECS Sunset Shimmer by void
- It`s okay. By the way - for people, which want to start it from an adf-image, put the libs directory with the mathtrans.library inside on the diskfile, otherwise it gives an error-message and demo don`t start.
- isokadded on the 2018-04-02 05:51:42
- 64k Amiga OCS/ECS Banana Jones by void
- It`s okay. By the way - for people, which want to start it from an adf-image, put the libs directory with the mathtrans.library inside on the diskfile, otherwise it gives an error-message and demo don`t start.
- isokadded on the 2018-04-02 05:50:58
- demo Commodore 64 Pain In The Asm by Fairlight [web] & Offence [web] & Prosonix
- Has some great effects! Nice!
- rulezadded on the 2018-01-26 23:52:45
- 8k MS-Dos Spectre outside by Unchained
- Really nice music and also great style in the whole production!
- rulezadded on the 2018-01-26 23:51:43
- demo Atari STe rise of the blackstorm by Mystic Bytes [web]
- Great demo in all aspects!
- rulezadded on the 2018-01-21 02:08:30
- game Commodore 64 Tetris MP by MP Software
- Played it a little bit today. Graphics are quite good, but one thing was really disturbing. Turning a piece seems to have a delay when the player push the button and this is a problem when playing, especially in higher levels. Sometimes it seems that the piece simply don`t react when i press button. In Tetris games it`s absolutely necessary that the piece which the player controls, react as fast as possible to inputs from the controller, cause sometimes pieces needs to be turned very close before the reach the ground, for example when player fills up horizontal gaps in a line. This don`t work here at all. If this problem could be wiped out, the gameplay would be much better. Hope that there will come an updated version in the next time.
- isokadded on the 2018-01-21 02:06:46
- game Amiga OCS/ECS Golden Wing by CopperSky
- Quote:
This party-version of the game only works with kick 1.3 when booted from harddrive.
Thanks for clarification and now i also saw, that this was written in the textfile too. Looking forward to the final version. - isokadded on the 2017-12-15 02:01:15
- game Amiga OCS/ECS Golden Wing by CopperSky
- Quote:Quote:
Nice looking game and plays good. Great. Sadly it seems, that it needs at least a Kickstart 2.04 to load and therefore it don`t work on the normal standard Amiga-500 (with A501 memory-expansion) and Kick1.3. This should be changed. New classic games should work also under Kick1.3. Maybe the producers can change this for the final version? Would be great!
Thanks a lot for your comment :). The game should run without issues on a standard Amiga with Kickstart 1.3 and 512 Kb of slow RAM. In fact, that's our target setup and the one I use for testing mostly. I'm using Kickstart 1.3, rev 34.5. Anyway, if you keep having problems with Kickstart 1.3 just let us know :).
Strange when you say it works on your machine. Tried it again in WinUAE 3.5 with Kick1.3 and on one of my A500 (1MB, Kick1.3) and it`s the same everywhere - works with higher Kicks, but with 1.3 the game is unplayable. For example, the player-sprite is not visible and also the enemies not. You should try it again on a Kick1.3 machine or in the emulator. - isokadded on the 2017-12-14 01:53:00
- game Amiga OCS/ECS Golden Wing by CopperSky
- Nice looking game and plays good. Great. Sadly it seems, that it needs at least a Kickstart 2.04 to load and therefore it don`t work on the normal standard Amiga-500 (with A501 memory-expansion) and Kick1.3. This should be changed. New classic games should work also under Kick1.3. Maybe the producers can change this for the final version? Would be great!
- rulezadded on the 2017-12-05 22:03:19
account created on the 2016-01-09 21:26:20
