dipswitch information 10895 glöps
- general:
- level: gloperator
- personal:
- first name: dipswitch
- last name: up!^ds!^5711^bm
- portals:
- demozoo: profile
- cdcs:
- cdc #1: B10 by Satori [web]
- cdc #2: ageema blues by Triad [web] & Ageema Blues [web]
- cdc #3: mother by skrju [web]
- cdc #4: i'am the seed by CyberPunks Unity [web] & Inward [web]
- cdc #5: 20 Years Is Nothing by Hack'n'Trade
- cdc #6: The Tabernacle by Brainstorm [web]
- cdc #7: Luna by slay bells
- cdc #8: Razor1911 by Razor 1911 [web]
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- whoever finds types, he may keep and eat them. and about the storage deviced, yes i know there might be some rom chips with 4kb storage - what i ment is that were never 4kb storage limitations on any of the machines 4kb intros were common on.
- isokadded on the 2004-08-10 20:14:03
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- okay, back to the original topic. let this thread not be ground for personal disses!...
here for some constructived criticism on some selected, so noone can say i'm just a biased superficional hater.
a) "how to save the demoscene" by ep:
inacceptable theses by someone who seemingly misunderstood what the scene is about and doesn't care for the preservation of a specific demoscene character. he wants to convert the unique demoscene in just one of many multimedia-creative communities, just to "go in time" with the general developement. for example, size limitations are for him an artifact of the past, not going in hand with the possibilities of nowadays storage hardware. but there's a big anachronism in there! what has the 4kb size limit to do with storage hardware developement? i dont know any storage device on ANY machine that could handle only 4kb, so the whole size-related ranting is pointless.
the ranting about animation instead of realtime effect execution is absolute blasphemy and inacceptable. demos ARE about realtime code execution, and also, concerning EP's outreach pleas, the realtime aspect of democoding is one of the main promotion aspects of outreach organisations like our digitale kultur e.V. besides that animation-only would break with traditions, the realtime aspect is getting far more people interested in demoscene than animations would do. as someone being involved in the outreach work of digitale kultur e.v. i can totally contradict his thesis about "(the technology) is totally ignored", cause this is simply not the case.
the next chapter, "remove black & white...", does not need to be commented on and just shows the narrowness of EP's aesthetic horizon. i read quite a lot on aesthetics of totalitarian societies in the last months (works by paperny, groys and other culture-philosophers and historicians), and EP's views in this chapter are very much reminding me on these... "socialistic realism" in the ussr from 1932 on also required from all artforms to bring on "cheerful", "lively" and so on motives. "seeing a firm, a factory with rusty pipes, fumes, cars or geometric stuff isn't fun at all" perfectly resembles the views of stalinist aesthetics towards futurism, constructivism and other avant-garde artistic movements. with theses like these, EP positions himself on the side of political reaction and cuts himself off from the avant-gardistic developement of the past 120 years. there's no way to save a progressive movement like the demoscene using the aesthetics of reactionary movements like soc-realism. (by the way, EP's other article "philosophy of and[?] ideas..." carries the same spirit. the slogan "we need more life on screen" was exactly what killed the 20s avant-garde cinema in the ussr, giving birth to aesthetically dead "realistic" pictures).
and in this context, the next chapter "we have to be realist" doesnt need any further comment, since this perfectly matches the phrases of the birth of socialistic realism in 1932. the "we must change sceners" fits perfectly in that context too - it's a try to establish behavement and living norms, a position that the demoscene as an anarchically-rooted community just has to reject. if someone drinks alcohol or eats fastfood is the individual's own business, it has NOTHING to do with the scene.
to close this in EP's own pathetic way of formulating end-theses:
EMMANUEL POIRTIER IS BAD FOR THE SCENE
HE WANTS TO REDUCE THE CREATIVITY OF THE SCENE TO ONE AESTHETIC AND ONE TECHNICALL APPROACH
HE REPRESENTS AESTHETICAL STAGNATION AND AT THE SAME TIME THE UPROOTING OF SCENE TRADITIONS
SHAME ON HUGI FOR GRANTING HIS IDEAS A FORUM
b) "two no-good things about the demoscene" by burt lancaster:
this article is soo wrong it doesnt even need much commenting. the first part, instead of getting creative females into the scene, simply scares them off. the second part, blaming slengpung.com for alcohol over-consumption and stagnation of the scene, is just so fucked up in its essence that there's really no need to lose more words on it.
c) "certified demo coder" by prodigy sandy (who?):
another pitiful attempt towards institutionalisation of the scene movement. goes hand in hand with EP's totalitarian-esque views on aesthetics. if this article would be in the "humour" category, it would be okay, but this seem to be serious. scary...
d) "piracy" by ep:
an attempt on analyzing a deep phenomena, even not as bad on certain spots. but considering p2p as the root of modern piracy makes ep even more stupid than GVU, RIAA and other copyright-enforcing organisations.
e) "scene national anthems" by adok:
okay, now for some attempt on humour. apart from the aspect i don't see any slightly spark of fun and originality in the idea of paraphrasing state anthems (collecting typical songs sceners sing on demoparties would be a far more interesting approach), i have one plea to adok: if you are dealing with some matter, make sure you have knowledge about it! this article shows that our oh-so-intellectual-superstudent adok don't really have a clue what he's writing about. first of all, if you took "functioning" anthems for all the countries, why did you take the german nazi anthem for paraphrasation? a subtile hint on all germans still being nazis? or just a show-off of your cluelesness? yes, i know that that part of the anthem was created before 1848 and stood in a totally different political context originally, but, all ideological ballast aside, this is NOT the current german anthem. (a bit aside the topic, but, on the parody of the polish anthem, i was just laughing - "jescze szena ne zginela / kiedy Hugi zyje" meaning "the scene isn't dead if hugi is still living". no comment needed). now for the russian anthem. first of all, didn't they teach you scientific cyrillic-latin transcription at your elite university? and then, the "szener" inpolantations absolutely make no sense because if you really knew russian, you knew that "szener" gets emphasized on the first syllable, while the metric rhythm of the anthem demands a emphasation on the last one. so, what we have here, is a spasmodic attempt on creating something funny - yes it is funny, but not the way you probably attempted it to be.
all in all, with this issue, hugi turns out not only to be totally irrelevant, but also to carry all sort of dubious "opinions" by mostly people the scene never heard of. what is this, an attempt to keeping a dead project alive by pumping all sorts of controversial and dubios theories in it? adok, you alsways pretend to be so political conscious - now draw the political parallels on what you've collected and created!
with this ussue, hugi proves its "lameness" once and for all.
but to comfort you, adok, the music in this issue was mostly okay, and the articles by diamondie and optimus (and perhaps some tutorials, i did not check them) were at least something nice to read. but that's all positive i can say on such a coglomeration of confusion, reaction and pure lameness.
- isokadded on the 2004-08-10 19:50:42
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- plek, actually i think we're "lambasting the shit out of hugi" for different reasons. you don't care for diskmags at all, i care for diskmags and thus am unpleased about a bad one. so, no false solidarity, please.
- isokadded on the 2004-08-10 17:14:09
- wild Animation/Video if i could trade this ache for indifference by Nosfe [web]
- no, the beard rules!
- isokadded on the 2004-08-10 17:11:45
- wild Animation/Video if i could trade this ache for indifference by Nosfe [web]
- i'm generally not a big fan of the idea of suicide as a solution, but this video is really well worked out. very athmospherical.
- rulezadded on the 2004-08-10 15:55:17
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- adok, halt einfach dein maul okay? ich hab keinen streit angefangen aber wenn du mich unbedingt zu deinen persönlichen feinden zählen willst kannst du die feindschaft gerne haben. ich hab dir nie was getan aber offensichtlich kannst du der wahrheit nicht ins auge sehen und keine kritik an deinem ach so populären mag vertragen.
and the magazine is filled with horror, so to say. adok, how fucked up can you been using the forbidden, nazi-misused part of the german anthem to make the scene version out of it? braune gesinnung, eh?.. then, a shitload of "how to make scene better" articles by someone from a group noone probably ever heard of. especially the first big "save the scene" article is the worst thing ever i've read. the guy sounds like a fucking renegade! one can be lucky that he doesnt seem to have much influence in the demoscene at all, cause his ideas would not make the demoscene better but make it dead, being "just another multimedia community".
the only nice articles are those by diamondie (hey, you should check out evoke netlabel night, we're doing exactly the same thing you're dreaming of:), and optimus (i rather enjoy reading his well-written rantings than some pathetic "scnee-sucks-lets-save-it" calls by nobodies).
so, all in all, NO, this did not convince me at all, although i gave it a try. and no, adok, please dont start again with "uh he's so superstitios he didn't read the real-life articles at all and rae rae rae". indeed, i didnt read them, cause i don't really care. i can read real newspapers and magazines for better reallife content. - sucksadded on the 2004-08-10 15:23:31
- 4k Amiga PPC/RTG Rebirth (humus5) by Push Entertainment [web]
- quality trance? *does* *not* *compute* *beep* *beep*....
- isokadded on the 2004-08-10 15:09:39
- demo Commodore 64 We Control by Fairlight [web]
- very nice! could be parhaps synched better, but else very innovative and cool.
- rulezadded on the 2004-08-08 14:00:34
- demo Gameboy Advance crescent moon by Scoopex [web]
- yes, a little bird whispered the same in my ear...
- isokadded on the 2004-08-06 23:37:34
- demo Gameboy Advance crescent moon by Scoopex [web]
- really sucks. except the music, all this could have been done on a gbc, anc has already been done far far better, for example in dcs's "nightmode". generations ahead? not here. graga, stop draggin a good groupname in the mud. and search some better logo graphicians next time.
awful. - sucksadded on the 2004-08-02 23:17:31
account created on the 2001-08-02 17:33:56
