comankh information 2911 glöps
- general:
- level: user
- personal:
- portals:
- csdb: profile
- cdcs:
- cdc #1: State Of Mind by Bomb
- cdc #2: The Path by Inward [web] & CyberPunks Unity [web]
- cdc #3: fr-055: 828 by Farbrausch [web]
- demo Commodore 64 Live in Mokba by Panda Lovers
- meh
- isokadded on the 2013-08-10 14:24:15
- demo Android Routavaurio by Hedelmae [web]
- what wysiwtf said
- rulezadded on the 2013-08-07 17:54:54
- demo Android Spongiforma Squarepantsii by Kewlers [web]
- gorgeous and smooth on a lowspec tablet.
- rulezadded on the 2013-08-07 17:49:27
- demo JavaScript obsidian by xplsv [web]
- good comeback
- rulezadded on the 2013-08-07 16:39:55
- demo Commodore 64 Scrollwars by Fairlight [web] & Offence [web] & Prosonix
- too much anims ;] but helluva lot of good gfx here. and the soundtrack is sooo sweet
- rulezadded on the 2013-08-07 16:37:59
- demo Commodore 64 20 Years Is Nothing by Hack'n'Trade
- instant thumb
- rulezadded on the 2013-08-07 16:37:24
- demo Commodore 64 Wonderland XII by Censor Design [web]
- aw yeah.
- rulezadded on the 2013-08-07 16:36:13
- demo Windows refleXion by Adapt [web]
- really nice one
- rulezadded on the 2013-08-07 16:33:57
- game Windows Jink by tAAt [web]
- so called next gen (8 years old) console devs, know that it eventually might have some
- isokadded on the 2013-08-05 14:42:40
- demotool Windows Visual Live System by Razor 1911 [web]
- ok. finally found a machine which runs it flawlessly. limited set of effects, awkward postprocess window (and the gui in general). while it reacts smooth (when you'll finally found config able to run it) it is really hard to treat it like standalone vj soft unless you want to bore the audience to death. might be a starting base for GLSL coding/vj experiments though.
- isokadded on the 2013-07-30 17:28:45
account created on the 2004-06-07 10:34:16
