Nezbie information 1416 glöps
- general:
- level: user
- personal:
- first name: Daniel
- last name: Talagrand
- portals:
- slengpung: pictures
- demo Windows Chrome by Damage [web]
- What the hell was I thinking. The dnb tune kicks some serious ass, and the blend orgy effects are great.
- rulezadded on the 2007-05-08 01:28:11
- demo Windows Epakatseluvaline by tAAt [web]
- The music is ok, but the scenes are rather lacking. The newschol xor effect made me chuckle ;)
- isokadded on the 2007-05-08 01:08:41
- 64k Windows Blockparty 2k7 Partytro by GL.Fusion
- Btw, this is a 64k intro, not an invitation. Please don't watch it, it's embarassing ;)
Previous link bbcoded:
http://www.pouet.net/prod.php?which=30586 - isokadded on the 2007-05-06 00:15:39
- demo Windows My First Demo by Froggy
- This is pretty good for a first demo. Looking forward to seeing more from you :)
Should have done better than my party-hack. - isokadded on the 2007-05-06 00:13:20
- 64k Windows Blockparty 2k7 Partytro by GL.Fusion
- This piece of shit was entirely coded at the party, fueled by Mountain Dew (Hence "partytro"). It was done an a several year old laptop with integrated graphics chipset, so it's all 0-shader OpenGL 1.1. My main production submitted at the party was for the wildcard compo (A Ti-85 demo): http://www.pouet.net/prod.php?which=30586
It was fun working on this in a room full of sceners :) - sucksadded on the 2007-05-06 00:11:09
- demo Windows CHASSIS by Criticalartware [web]
- Watching this at the partyplace was great fun (it kept looping), especially when Jason Scott in his tophat went on stage and started dancing ;)
- isokadded on the 2007-05-06 00:05:35
- 64k Linux Windows MacOSX PPC Schtroumpf2 by knights [web]
- Anyone have a working link?
- isokadded on the 2007-05-03 03:55:18
- wild Animation/Video circulation by Satori [web] & Aural Planet [web]
- An awesome trip. A shame it only ranked 15th.
- rulezadded on the 2007-05-02 04:18:11
- demo TI-8x (Z80) Ti-85 Megademo by GL.Fusion
- Btw, the link is a video file.
It's not really a cube, one side is a bit longer. Instead of using the standard 4x/z and 4y/z for the object perspective (like I did for the starfield), I use some wierd linear interpolation that makes it look like it morphs a bit. Personally, I thought it looked cooler.
There's also a bug in the same scene involving flashing lines, but I spent hours and wasn't able to pinpoint it. - isokadded on the 2007-05-02 04:02:58
- demo TI-8x (Z80) Ti-85 Megademo by GL.Fusion
- I wanted to use 4x4 block rendering for the fire (instead of 8x8), but I didn't have enough continuous memory to store the values.
There's been a _lot_ nicer Ti-8x demos released, so I feel kind of bad that this won. Maybe that should be some incentive for Europeans to come ;)
Anyways, I have something of a surprise planned that I think will please quite a few :) - sucksadded on the 2007-05-01 22:41:42
account created on the 2001-10-31 02:00:17
