Adok information 1133 glöps
- general:
- level: user
- personal:
- first name: Claus
- last name: V.
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: imphobia #12 by Imphobia
- cdc #2: Cream #4 by Obnoxious
- cdc #3: Project 2501 by ADDiCT [web]
- cdc #4: Lifeforce by Andromeda Software Development [web]
- diskmag MS-Dos New World Order #7 by Ground Zero
- New World Order #7
August 1995 brought us New World Order #7. The main menu this time occupies six pages. The new coder and editor is TcM
of Ground Zero - Nothingface decided to stop creating NWO. The graphics were done by Connor. Modules are from The Rew of Nostalgia, Welti of Engima, Scorpik of Surprise!Productions and Harlequin of Success. Since the staff received only about
20 votesheets they decided not to publish charts in this issue. Among the more interesting articles there are a (rather short) text about the Atari scene, a Swedish scene report and a detailed description of the SoundBlaster AWE 32. There's again a lot of texts about music, Satanism and other weird stuff which I couldn't relate to. Interestingly, some of the articles from the French authors (Remdy of Arkham and Judge Miguel of Just For Fun) were already published in Daskmig #6 (May 1995). There are also quite a lot of party reports, some demo reviews and interviews with CrapWare, Flap of Capacala and Simm of Abstract Concepts. - isokadded on the 2008-11-08 18:11:08
- diskmag MS-Dos/gus New World Order #6 by Ground Zero
- New World Order #6
NWO #6, from December 1994, features a new design by Nothingface, which however doesn't look better than the issue
five, rather worse. Two tunes were made by SQD and one each by Jazz of Diffusion and Pozor of TKB Music Development. There are charts again (27 voters) and for this first time polls with some weird questions about Jesus returning to the planet in his own spaceship and religious cults. The voters were also asked to pose questions to the NWO staff, and the answers to some of these questions are printed in this issue - nothing serious though. There's a big corner on The Party 1994 with eight articles. An article tries to analyze why the scene in the USA is so small. There are also a report about the Polish demo scene (written by Unreal) and some group information articles. There's one interview, the victim is Shako of Thaumaturge. Several articles deal with the world wide web, which was a new thing back then, they introduce various websites, scene-related ones and others. Moreover, there are a lot of weird stories, some of which are funny. - isokadded on the 2008-11-08 18:10:47
- diskmag MS-Dos New World Order #5 by Ground Zero
- New World Order #5
New World Order #5 was released three months after the previous issue, in May 1994. This issue is bigger than all issues
before, its menu is four pages long. The music comes from SQD (two tunes) and Sulphur of Admire (one tune). There are charts again (same categories as last time, 13 voters). A corner deals with the Bizarre 1994 party. The article section starts with a rather lame article about anarchy. A conversation between a user of the PAS-16 soundcard and a GUS user is also published, in which the two of them go into detail comparing the two soundcards. Several groups introduce themselves. There are some music-related articles, which I skipped. Moreover, there are some weird stories (not too good ones), and for the first time there are also graphical adverts inside the mag. Many articles make the impression that their authors are in puberty. So it's impressive that the editors managed to collect so many articles, but the quality is questionable. - isokadded on the 2008-11-08 18:10:20
- diskmag MS-Dos New World Order #4 by Ground Zero
- New World Order #4
February 1994 was the month when New World Order #4 was released. The main menu has got a new layout and now occupies two pages. There are three tunes, two by SQD and one by MiG of Bananacrap Inc. Two reports about The Party 1993 are included in this issue, plus some more comments on the party in general and the intro compo in special. The other contents are similar to the previous issues. There's another article on supercomputers, there are some reviews of demos and games, and there are the usual news and adverts corners - no charts though. - isokadded on the 2008-11-08 18:10:00
- diskmag MS-Dos New World Order #3 by Ground Zero
- New World Order #3
New World Order #3, with music by SQD of TFA, is from December 1993. Again its menu is sized two columns. There are charts in this issue, about the categories groups, demos, coders, graphicians, musicians, magazines and BBS's. About half of the articles deal with the scene. There are some group introductions, information on the Demogroups Interchange network and another article on the GUS. Other topics in this issue of New World Order are CDs, movies, games, and there are lots of scary stories. A better issue than the previous one. - isokadded on the 2008-11-08 18:09:42
- diskmag MS-Dos New World Order #2 by Ground Zero
- New World Order #2
New World Order #2 was released in October 1993. The main menu is now sized two columns, Escape just exits the article and not the whole mag, but the buttons still don't work. The font is much more reader-friendly than in the previous issue.
There are good technical articles on the Gravis Ultra Sound (GUS) soundcard, which was a new thing when this issue was released, supercomputers and why modules sound better on Amiga than on PC. Except some demo reviews, the other articles aren't scene-related. There are CD reviews, movie reviews and a section called "The Shocking Truth", which is quite funny. Still this issue has a poor feeling to it all in all. - isokadded on the 2008-11-08 18:09:22
- diskmag MS-Dos New World Order #1 by Ground Zero
- New World Order was a diskmag by the Dutch group Ground Zero, edited by Nothingface. Eight issues were released in the years 1993-1996. All issues are available at scene.org from where they have been downloaded about 700 times. They work fine using DOSBox. Some of the issues work even without DOSBox.
New World Order #1
New World Order #1 (May 1993) was coded by Nothingface. The graphics were done by Samsman and Nothingsface. The annoying music was composed by Telekinetic of The Flame
Arrows. On my modern PC it only runs if music is toggled on. Mouse control doesn't work even though there are some buttons on the bottom of the screen, you have to use the keyboard. It's a bit confusing that you have to press Space to exit an article, while Escape quits the mag.
The font is not really reader-friendly. The layout of the articles is simple, contiguous, bi-colour (white and red), without inlay images. Some texts were justified by inserting spaces.
Apart from columns we can find in most diskmags, such as news and adverts, there are not many scene-related articles in this diskmag. Three articles deal with television and movies. A joke article is called "The Jesus Hotline". As the crew writes in the editorial, this issue is supposed to be rather a demonstration than a real issue. - isokadded on the 2008-11-08 18:09:01
- artpack Windows Mudia Art #03 by Alcatraz [web]
- Mudia Art #3
The third issue of Mudia Art was released on October 31st, 2008. It features a new interface with a better legible font and graphics by Wade of Alcatraz. The annoying mouse controls (no button for full-page scrolling, and having to click on the line-wise scroll
button again and again instead of keeping the mouse button pressed) have still not been changed. 34 voters contributed to the charts, the categories are graphicians, slideshows, musicians, musicdisks, pictures and tunes. (In the pictures category, the closing picture of Hugi #34 shares place #1 with a picture by Helge of Haujobb.)
The featured artists in this issue are the musicians Dreamer and Magnar, and the graphicians FadeOne and Cougar. The articles introducing the artists were written by Mop, and that's why they are in a good style and interesting. The selection of the sample works of art is also good. Apart from these contents, there are also some reviews of slideshows, pictures and musicdisks.
In the article about Dreamer a mistake struck my eyes: The article stated that Dreamer was born in 1987. I was immediately puzzled because I was born in 1983. Four years younger than me and a PhD already? Then I read that he is already more than 30 years old. So it should have probably been 1977 instead of 1987.
In the article about Cougar I was unhappy to read that he is driving 100 km a day from his hometown Kempten im Allgдu to his work place in Munich. What a waste of time and talent! How many good pictures could Cougar draw in the hours he loses every day taking such a long journey! Or he could spend more time with his family if he was living closer to his work place.
A few remarks about the code: The zooming of the text when entering or leaving an article is great. What's annoying is that when you press the right mouse button to return to the main menu, it sometimes happens that you exit the magazine.
All in all, it's a decent issue with an engine that could still be improved a bit. - isokadded on the 2008-11-08 18:08:06
- artpack Windows Mudia Art #02 by Alcatraz [web]
- Mudia Art #2
In January 2008, Mudia Art #2 followed suit. The title picture this time is from Critikill of Brainstorm, who also created the
title picture for Zine #13. The background graphics are similar to the ones from issue 1, but they have been altered to fit the time of the year (winter).
The artists in focus this time are the musicians ne7 and Jogeir, and the graphicians Raven and Calvin of Gfx Twins. Some of the articles were written by Mop of Alcatraz, the ex-editor of ROM on Amiga (Rewarding Orthographical Masterpiece).
The flaws mentioned in the review of issue 1 haven't been fixed. Despite that, it's a good second issue. - isokadded on the 2008-11-08 18:07:45
- artpack Windows Mudia Art #01 by Alcatraz [web]
- Mudia Art is an unusual diskmag. It focuses totally on music and art. In each issue, 1-2 musicians and 1-2 graphicians are introduced with interviews and samples of their work. That's pretty much it. It's a quick read, but if you want, you can spend a lot of time checking out the artworks and analyzing them. The main editors of MudiaArt are s7ing of Alcatraz, and Mop. The code was done by T$ of Alcatraz, and the interface graphics are from Noogman of Alcatraz. All issues released so far can be downloaded from the Alcatraz website.
Mudia Art #1
Mudia Art #1 was released in August 2007. After the great title picture by Noogman we come to the main menu, which is
also very well designed. Too bad the contrast between the font and the background is a bit low. The font used also isn't the best possible one. The controls work with mouse or keyboard. When scrolling with the mouse, it is a bit irritating that there are no buttons for page-wise scrolling. Instead there are some for line-wise scrolling and some that will scroll about half a page.
There are charts for the most wanted artists, best graphicians and best musicians. However, no votes have been collected from the readers and so the charts only reflect the opinion of the
editors. The featured artists of this issue are the graphician Spiv and the musician Chromag, both of whom are from Germany. Apart from the five sample tunes by Chromag, there's a bonus track by pOWL of Alcatraz.
It's a nice first issue that has some flaws but is in general well executed. - isokadded on the 2008-11-08 18:07:19
account created on the 2001-04-20 18:36:21
